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JPARDO GO
621 followers -
Android language writer and translator
Android language writer and translator

621 followers
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JPARDO GO's posts

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Lessons learned while converting to Kotlin with Android Studio

Just converted your app to Kotlin? Here are some tips to improve your code!

Read the blog post here: https://goo.gl/b61nmJ

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Got a TouchBar device and want to make use of it in Android Studio? Check out this configuration 👉 https://github.com/keyboardsurfer/btt-android-studio-config
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Introducing Shape Shifter v1.0, https://shapeshifter.design

For the past 2 months I've been working tirelessly on merging Shape Shifter and +Roman Nurik​ Android Icon Animator tool into a single web app. Today I am finally ready to release Shape Shifter v1.0, which provides the following features:

* Build layered vector graphics using groups, paths, and clip paths. (https://goo.gl/hHECgH)
* Create property animations for each individual layer and organize them via a timeline. (https://goo.gl/tvXukk)
* Edit the individual properties of each layer/property animation by hand and view how they affect the rendered result. (http://i.imgur.com/e8XqyDR.png)
* Create path morphing animations even if the path strings are incompatible. Shape Shifter will detect whether the path strings are incompatible and will prompt you to either “auto fix” the paths or to fix them by hand. (https://goo.gl/Qcw7Pe) Note that pretty much all of the functionality that existed in previous versions of this tool is hidden behind that “edit paths” button in the screenshot, so don’t miss it! :)
* Export the resulting animation to SVG, VectorDrawable, AnimatedVectorDrawable, and SVG spritesheet format (CSS keyframes coming soon).

In addition to these features, Shape Shifter can also be used as a SVG-to-VectorDrawable converter (better than most of the existing conversion tools out there IMO).

It is also a great educational tool for teaching Android developers about AnimatedVectorDrawables (i.e. the layers make up the VectorDrawable specified in the <animated-vector android:drawable=“…”> attribute and the animation blocks are the AVD’s <target> nodes).

There are several demos available to try under “File” —> “Demo”. If you want to create your own icon animations, I recommend downloading/importing some SVGs from https://material.io/icons/ and seeing what you can come up with.

In the coming weeks I’ll be posting more documentation/videos illustrating how to use the tool. Until then, I would love to hear your thoughts/suggestions/ideas for further improving the tool!

Live version: https://shapeshifter.design
Video tutorial: https://youtu.be/2aq3ljlnQdI
Source code: https://github.com/alexjlockwood/ShapeShifter
Intro to icon animations: https://goo.gl/tSQ3pj
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Here’s an early look at the next version of Android for testing, development, and feedback. Get your apps ready for Android O: https://goo.gl/hf2I8I

Watch out for the SDK coming later today! 

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If you want to learn more about using gradle effectively, take a look at these tips and recipes.

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Some folks (+Dave Kover +Clark Scheff, +Aaron James) and I launched an app for Android to help designers and developers review their built work.

It was created based on a little hackathon project we worked on a year ago, but we're eager to add more to it if there's interest.

Check it out - it's free!


#ui #ux #androiddesign #androiddev

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Android #GoogleDevExpert +Paul Blundell shares his insight into architecting an application with MVP (hint, its not what you think) https://goo.gl/8ZEsPU

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New ExoPlayer update, it took a while since 2.0.4. I was looking forward to this one, v2.1.0 is here :D

https://github.com/google/ExoPlayer/releases/tag/r2.1.0

#androidDev 
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