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Jason Pitre
Works at Genesis of Legend Publishing
Lives in Ottawa
2,703 followers|692,192 views
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Jason Pitre

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Relevant for some people who might follow me!
 
Hey, Asexuals who play Monsterhearts!

I'm working on rules that represent & create space for people on the ace spectrum in Monsterhearts, and would really value your feedback.

Over the years since publishing Monsterhearts, several aces have pointed out to me how the structure of these mechanics erases them and throws them under the bus. And I agree. I’m sorry. I failed to be mindful and intersectional and I want to make sure the second edition of Monsterhearts does better in this regard. The linked survey shares with you the proposed rules for asexuality in Monsterhearts, and I want to know whether they sit right with people on the asexual spectrum (inc. demi/semi/gray/else). Also feel free to comment here and discuss the topic as much as you want. I felt like the survey was important for the anonymity it provided folks who aren't out.

https://docs.google.com/forms/d/1X2NRKCTA2w1YlFVknB_v-MPi3QZ1640B7eyL-29Ew64/viewform
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Asexuality in MonsterheartsOne of my goals for Monsterhearts was to represent the fluidity, confusion, joy, and shame that emerges for teenagers navigating their sexuality for the first time. As a designer, I felt quite comfortable telling sexual people that “you don’t get to choose what turns your character on - only how they respond to it.” I think there’s honesty to that, and I think that’s part of how it feels to be navigating puberty. But over the years since publish...
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thx for the boost
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Panelcast Episode 84: Patterns in Larp Design

In the latest episode of the #RPGDesignPanelcast  you can hear J Li and +Jason Morningstar discuss patterns in larp design. It's a fascinating discussion both for larpwrights and for tabletop designers. Discussions on diads, silence, protagonism, and many other subjects. Dig in!
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Avery is looking for feedback on her amazing and inspiring game, Monsterhearts. Please provide your feedback for a future second edition.
 
Hey, friends who like Monsterhearts!

For months, I've been considering the idea of a revised edition of Monsterhearts. I'll talk a little in the comments about some of the things on my to-change list, but more importantly: I'd like to gather some input about experiences of play.

I designed this survey: http://goo.gl/forms/NVP3diDfXzywR6V52

If you've played/MCed the game, I'd love it if you could fill it out. Doing so will probably take 10-45 minutes, depending on how diverse your play experiences are and how verbose you get.

(In a way, this is also me testing the waters for whether there's an enthusiastic market for a second edition. More responses means more confidence about the idea of moving forward.)
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I realize that I have been remiss in promoting this amazing book series on social media. Quarter Share is the first book in a series of very human tales of growth, discovery, and a respect for feminine experiences. Nathan did a stunning job in crafting this series, and you owe it to yourself to take a listen. The entire series is free on Podiobooks.com. and you can buy copies or tip the author easily.

Dig in. You won't regret it.
When Ishmael Wang is orphaned by a flitter crash, he must make some hard decisions about how to survive in a Company-owned universe. With limited time and fewer options, he la...
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The Backward Class Widely Available

(Please share!)

The first documentary film done on Shanti Bhavan, The Backward Class, is now available for streaming!

From what I can tell, it's only available in Canada, but I am not sure if that's accurate. I'm currently in India, which has various difficulties with streaming services on the whole, so maybe you can watch it in the U.S. too or elsewhere.

It follows the story of the first graduating class of Shanti Bhavan children, those who started with us at the age of 5 and at the time of filming, are 17 or 18. They are taking the ISC national exams -- the hardest in the country -- which is something children from their socioeconomic background had not done. The barriers preventing them from taking and passing those exams are high, and so are the stakes if they fail. It follows the challenges they face, while also simultaneously capturing the challenges the organization faced as we hit the financial crisis that almost destroyed us.

I am not in this documentary, because it was mostly filmed on site and I was in the U.S. for much of it. But my father is in it, so you'll get to see him and others involved with Shanti Bhavan. But mostly, it's about the kids and they are amazing, awesome and worth it all.

https://www.knowledge.ca/program/backward-class
The first class of Dalit ('untouchable') caste students, in India's history, undertake the national ISC high school graduation exams as a means to a brighter future for themselves, and an opportunity to break their families out of the destitution they've been entrenched in for generations.
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Jason Pitre

Game Questions  - 
 
Hey folks,

I'm currently running a campaign of a group of Smugglers, known as the Jawbreakers due to the fact they live above a candy shop. It turns out that their next mission will be an assault plan, likely with multiple cutters, as a kidnap job from Lord Scurlock.

I haven't run a ton of combats in Blades to date, and I would love any practical advice folks might have. I have a bunch of PBTA combat-administering experience, but I know that Blades in the Dark handles differently.
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+Adam Schwaninger Really(!!!) like the idea to adjust position before dealing harm PLUS like to threaten harm to players to let them resist. They not very used to it, yet but they will over time.
Thanks for the idea to stress the position adjustment a bit more.
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For those who missed it last night, episode 84 of the RPG Design Panelcast just came out, discussing patterns and shapes in larp design!
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This has got to be one of the most tragic and horrifying pieces of media reporting I have ever read. US private prisons are beyond evil.
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Resharing this with a broader audience.
Jason Pitre originally shared:
 
Design Geology

Because of a number of discussions, I have been thinking long and hard about the various places that games can come from. This is a discussion of theme-first games, mechanics-first games, and those in the middle.
Every game comes from somewhere; from personal experience, to intellectual puzzles, to something inbetween. Each designer is naturally faced with a question of which element to use as the foundation for their games. This blog post explores three different approaches, with the strengths and ...
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I would like to offer my congratulations to my friend +Mark Richardson for publishing his first game. It's been a long and difficult road for him, but releasing your first game is a hell of an accomplishment. Awesome work, my friend.

Everyone else, buy a copy!
 
VERY EXCITED TO ANNOUNCE!

After three long years of work, and a successful kickstarter campaign last fall, my first RPG HEADSPACE is now complete on the Drivethru.

It's 250 pages of my take on shared consciousness cyberpunk in an inspired by the apocalypse world engine. With art by +Brian Patterson , Layout by +Nathan Paoletta , Logo by +Brianna Reed , Contributed writings of +Lillian Cohen-Moore +Shoshana Kessock +Jason Pitre +Rob Donoghue and +Brian Engard and project support from +Mark Diaz Truman 

The game should be going to press later this week and be shipping to backers in July with my first public sales copies at this summers GenCon.

Take a look, I hope you enjoy your punk!
Headspace - THIS FIGHT IS PERSONAL. Headspace is a Cyberpunk roleplaying game about hyper-competent operatives fighting personal ba
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I saw it earlier this morning, and thought, "Hey, didn't I play test this?"
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Kickstarter 101 - 2015 Edition

Episode 82 of the #RPGDesignPanelcast  is up, where we talk more about the glory that is Kickstarter in 2015. Learn more tips and tricks from the pros!

Presented by +Joshua A.C. Newman Chris O'Neill and +J. R. Honeycutt 
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Fun game from a friend of mine, in the same vein as PTA but a different approach to the material.

Check it out! It's only 5 dollars.
 
It's official! ScreenPlay is now available for $5 in PDF with everything you need to create your own original stories with friends, family, even that odd-looking stranger on the bus who tells quite a yarn about the government reading his thoughts. 
Broken Ruler Games is proud to present the PDF release of the ScreenPlay core rulebook.
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There are no direct link to the game on DTRpg on this page.

Epic fail! ;-)

I go get the game now.
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Work
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RPG Publisher
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  • Genesis of Legend Publishing
    RPG Publisher, present
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Gender
Male
Other names
Jagash Vanhal
Story
Introduction
I am a scientist in the field of ecology and an Indie RPG publisher.  I am a martial artist and a digital artist.   In all things I am a renaissance man, seeking to grow in the natural sciences, the arts and in philosophy.     

Circles:  In order to help you slot me into appropriate circles, here are a few which I think would be appropriate. 
  • RPG Tabletop Gamers
  • RPG Designers
  • Independent RPGs
  • Biology/Science
  • Environmental
  • Open Source / Creative Commons
  • Philosophy
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Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Ottawa
Previously
Ottawa
Chambers propres et l'entroit est proche au autoroute. Malheureusement, la bouffe est bien trop cher et y a pas assez des restaurants de déjeuner proche de la.
Public - 3 months ago
reviewed 3 months ago
Fantastic hotel with hardworking staff and amazing bartender. A perennial favorite.
Public - 4 months ago
reviewed 4 months ago
I was extremely pleased by the service provided by ADD Printing and Packaging. I required a rather unconventional piece of packaging for one of my products, and they worked with me during every step of the way. They were prompt in responding to my requests, knowledgeable and professional. In order to get very impressive prices, they do print in China. My only warning is to be sure to check that shipping times or Chinese New Year don't interfere with your business timelines.
• • •
Public - a year ago
reviewed a year ago
11 reviews
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One of the cornerstones of the Ottawa RPG community, Fandom II holds a wide variety of products from the obscure Indie games (Spark, Burning Wheel, A Penny for my Thoughts) to the main releases from Paizo or Wizards of the Coast. Take a look!
Public - a year ago
reviewed a year ago