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Jason Pitre
Works at Genesis of Legend Publishing
Lives in Ottawa
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Jason Pitre

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Ottawa Game Publishers - Episode 1: What The $&@! Are You Trying To Do?

Three weeks ago, myself, +Fraser Ronald, +Jason Pitre and +Mark Richardson got together and recorded 8 episodes for a "demo season" of a new project called the Ottawa Game Publishers Podcast. Recorded at Mark's house with Jason's gear, I've edited together the first episode and Fraser has submitted it through his Accidental Survivors - a true team experience. Our goal is to share our thoughts and experiences as indie RPG publishers and designers while drinking a few beers and throwing in shots of scotch and bourbon between episodes.

So be sure to listen with your headphones on at work because drinking makes us Canucks use our big boy words!
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Reflections is a two-player story game about a pair of samurai, locked in a duel to the death. It looks to be an engaging and interesting gameplay experience from a new designer and excellent podcaster,Jim McClure. I recommend you check it out.
Reflections is a roleplaying game telling the story of how two samurai come to their final duel.
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+Shane Liebling Yup, new game derived from that one.
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Episode 87 of the #RPGDesignPanelcast  is now up, with +Will Hindmarch +Elsa S. Henry Kelly Osborne and Craig Page discuss sanity points in games. It's a detailed critique and analysis of how roleplaying game can, and could, portray mental illness in play. There is an interesting discussion on the intersection of mental instability and horror, well worth a listen.
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Ooo. That's really interesting. I've wondered about doing that, but without trivializing it.
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Episode 86 of the #RPGDesignPanelcast is up, wherein the excellent +Cheyenne Wall-Grimes +Sarah Richardson  and +Elsa S. Henry  discuss GMing outside of your comfort zone.
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+Shane Liebling Odd. It's working for my android phone podcatcher, and hopefully it's just a time lag.
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Yup, this is stupid gorgeous, and appears to be perfectly designed to take my money. Totally worth your time to take a look at the project.
An exploration into the world of the fallen angels. The second book in the Angelarium series.
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Color me intrigued.
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Nominees for the 2016 Indie Groundbreaker Awards

I was proud to act as one of the four judges for the 2015 Indie Groundbreaker Awards, and to share the list of nominees with everyone. Results in alphabetical order.


Most Innovative Game:
183 Days (+James Stuart +Sara Williamson )
Autonomy (+Anna Kreider )
Fall of Magic (+Ross Cowman)
Hope Inhumanity (+Derek Gour)
Ten Candles (Stephen Dewey)

Best Art:
Fall of Magic (+Ross Cowman 
Les Petites Choses Oubliées (Sylvie Guillaume +Christoph B.  )
Snow White (+Adventureaweek.com
The Warren (+Marshall Miller +Brennen Reece +tony dowler +Rachel Kahn )
Worlds in Peril (+Kyle Simons )

Best Rules:
14 Days (+Hannah Shaffer )
Death of Legends (Dale Elvy)
Hope Inhumanity (+Derek Gour )
Urban Shadows (+Andrew Medeiros +Mark Diaz Truman )
The Warren (+Marshall Miller )

Best Setting:
Downfall (+Caroline Hobbs )
Last Days of Anglekite (+Brendan Conway)
Playing Nature’s Year (+Meguey Baker )
Snow White (+Adventureaweek.com )
World Wide Wrestling (+Nathan Paoletta )

Game of the Year:
183 Days (+James Stuart  +Sara Williamson)
A Real Game (+Caitlynn Belle )
Autonomy (+Anna Kreider 
Downfall (+Caroline Hobbs
Sign (+Kathryn Hymes +Hakan Seyalioglu )


Share the love and support these fantastic Indie Groundbreaker nominees!
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+Christoph B. Désole pour mon erreur là. J'ai fait la correction.
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For those who missed it last night, episode 84 of the RPG Design Panelcast just came out, discussing patterns and shapes in larp design!
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Jason Pitre

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Sharing for the audience at large. Show your support and help get diverse new designers to Metatopia!
 
Help Us Get Diverse Designers to Metatopia!

Please share this post! It can make a difference in our community!

TL;DR - Help us raise money to bring EVEN MORE folks to Metatopia this year: https://www.gofundme.com/igdnmetatopia2016

For the past two years, the Indie Game Developer Network has administered a Metatopia Sponsorship to expand the diversity in the indie tabletop game community. In essence, we bring new designers to Metatopia, securing a badge and a room for them and paying their travel costs to make it affordable to join the largest gathering of tabletop game designers in the country.

We think it's crucial that people who don't usually have access to this kind of environment get actual resources to make the trip, both because they deserve to have a chance to spread their wings and fly and because Metatopia is better off for their presence. In other words, the IGDN believes this is a crucial bridge between the community we have and the community we want.

In 2014, we sponsored +Sarah Richardson, a designer who had never been to Metatopia before but had a number of exciting projects that we thought deserved more attention, including her game Bluebeard's Bride.

In 2015, we sponsored a total of four designers: Alex Helm, +Kimberley Lam, +André La Roche, and +Jay Sylvano . In fact, we raised over $1,000 on GoFundMe to help make last year's program a reality!

The IGDN is already committed to bringing four new designers to Metatopia this year; we're asking for your help to bring FOUR MORE designers, enough to create our first true Metatopia cohort. We'll be providing additional mentorship resources, a group lunch every day of the convention, and a followup meeting to make sure these designers get all the resources they need to succeed.

+Avonelle Wing and +Vincent Salzillo over at Double Exposure (the folks who run Metatopia) have already committed to getting rooms and badges for these folks, so we're looking for funds to pay for travel expenses to make this happen! We're also continuing our partnerships, including with +Games to Gather (with the support of +Jay Sylvano and +Tayler Stokes), Big Bad Con (with the support of +Sean Nittner) and more!

Do you want a more diverse indie design community?
Do you want to see more women and people of color designing games?
Do you want to see new games like Bluebeard's Bride or Dog Eat Dog or Steal Away Jordan that shatter expectations?
Do you want to make a literal difference on this issue that we talk about so often (yet often feel stuck trying to solve)?

This is how we can start to solve it. Let's give the people who deserve to have a shot at Metatopia the resources they need to come to the convention. Let's show these folks that we really do care about their attendance and contributions. Let's make this happen!
Hey there! We're the Indie Game Developer Network , a collection of 60+ small press designers who support indie game developers making, publishing, and promoting fantastic games. The IGDN brings together a wide variety of developers–-including pen and paper, card game, and board game designers--...
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Jason Pitre

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And this is a beautiful actual play of Headspace!
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Episode 85 of the #RPGDesignPanelcast  is now up, where +Cam Banks +Jeff Tidball +André La Roche and +Justin Jacobson discussed re-purposing and recycling mechanics. I loved listening to this, in part based on my experience with Sig.

Check it out!
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The Science Fiction Writers of America ( +SFWA​ ) has recently come to the decision to allow for membership for game writers. SFWA is a long-standing speculative fiction organization, with a great deal of experience with the publishing world. They do some great work to encourage fair treatment of writers, and offer other benefits to their members.

In recognition for this decision, Genesis of Legend Publishing will seek to become a SFWA Qualified Professional Market. As part of our commitment to do so, and our own principles, we are raising our minimum pay rates for freelance writing going forward, including all current contracts. We had traditionally established a minimum pay rate of 5c/USD a word, and will be raising that to 6c/USD per word going forward.
Will sales in writing SF/F games qualify writers for membership in SFWA? In the upcoming SFWA election, Active and Lifetime members will have the chance to vote on the matter.
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+Jeremy Morgan You are far too kind. :)
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Relevant for some people who might follow me!
 
Hey, Asexuals who play Monsterhearts!

I'm working on rules that represent & create space for people on the ace spectrum in Monsterhearts, and would really value your feedback.

Over the years since publishing Monsterhearts, several aces have pointed out to me how the structure of these mechanics erases them and throws them under the bus. And I agree. I’m sorry. I failed to be mindful and intersectional and I want to make sure the second edition of Monsterhearts does better in this regard. The linked survey shares with you the proposed rules for asexuality in Monsterhearts, and I want to know whether they sit right with people on the asexual spectrum (inc. demi/semi/gray/else). Also feel free to comment here and discuss the topic as much as you want. I felt like the survey was important for the anonymity it provided folks who aren't out.

https://docs.google.com/forms/d/1X2NRKCTA2w1YlFVknB_v-MPi3QZ1640B7eyL-29Ew64/viewform
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Asexuality in MonsterheartsOne of my goals for Monsterhearts was to represent the fluidity, confusion, joy, and shame that emerges for teenagers navigating their sexuality for the first time. As a designer, I felt quite comfortable telling sexual people that “you don’t get to choose what turns your character on - only how they respond to it.” I think there’s honesty to that, and I think that’s part of how it feels to be navigating puberty. But over the years since publish...
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thx for the boost
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  • Genesis of Legend Publishing
    RPG Publisher, present
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Male
Other names
Jagash Vanhal
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Introduction
I am a scientist in the field of ecology and an Indie RPG publisher.  I am a martial artist and a digital artist.   In all things I am a renaissance man, seeking to grow in the natural sciences, the arts and in philosophy.     

Circles:  In order to help you slot me into appropriate circles, here are a few which I think would be appropriate. 
  • RPG Tabletop Gamers
  • RPG Designers
  • Independent RPGs
  • Biology/Science
  • Environmental
  • Open Source / Creative Commons
  • Philosophy
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Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Ottawa
Previously
Ottawa
Chambers propres et l'entroit est proche au autoroute. Malheureusement, la bouffe est bien trop cher et y a pas assez des restaurants de déjeuner proche de la.
Public - 4 months ago
reviewed 4 months ago
Fantastic hotel with hardworking staff and amazing bartender. A perennial favorite.
Public - 5 months ago
reviewed 5 months ago
I was extremely pleased by the service provided by ADD Printing and Packaging. I required a rather unconventional piece of packaging for one of my products, and they worked with me during every step of the way. They were prompt in responding to my requests, knowledgeable and professional. In order to get very impressive prices, they do print in China. My only warning is to be sure to check that shipping times or Chinese New Year don't interfere with your business timelines.
• • •
Public - a year ago
reviewed a year ago
11 reviews
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One of the cornerstones of the Ottawa RPG community, Fandom II holds a wide variety of products from the obscure Indie games (Spark, Burning Wheel, A Penny for my Thoughts) to the main releases from Paizo or Wizards of the Coast. Take a look!
Public - a year ago
reviewed a year ago