You can build any sort of late medieval type person, from a governess, to a church alcolite, to a farmer, as well as stuff like noble born and priests
The Level 5 Elf benefit "Master" states that a bow "counts as longer range than all other missiles".
I believe this indicates that a ranger who is master of the bow would count Attack vs. Attack as a versus test even against other bows.
Is that correct?
What do you think of this rule to add a bit more granularity to weapon ranges:
For each increment of range your weapon is greater than your opponent's (melee -> short -> medium -> long) you may add +1D to Maneuver in capture, drive off and kill conflicts.
I've updated pretty much everything, including substantial refinement of the covenant, companion and harm rules. The page count is down by a little over 10%, which is definitely the direction I want to go.
If you've ever wanted to run a long campaign based on the exploits of powerful wizards, this just might be the ruleset for you!
Let me know what you think!
Thanks to a prompt from , I just revisited my James Bond AW hack, Agent World. It hasn't seen enough playtesting to be considered a finished product yet, but it's fully playable and I'm very happy with the way it captures the genre.
If you get a chance to check it out, please let me know how it worked for you. Enjoy!
The reason I like Google+ so much is that I'm very passionate about my interests, and I want to base my social networking around that passion. I also like the provably superior level of the conversations, the obviously superior anti-troll features and the fact that Google+ has zero advertising -- but does have the best photo tools and video Hangouts. Those are all icing on the cake.
Piece together the villain’s evil plan. You'll start off with very little information, but you’re brilliant operatives with years of experience and millions of dollars worth of training and conditioning, so most of your speculation will be accurate. Be sure to share that speculation with the team (and the GM).
- Live Your Dream WorkshopsOwner, 2014
I believe in the power of stories and I try hard to find the best ways to tell them - prose, poetry, spoken word, graphic novels, music and movies. Apparently that's called transmedia - so I guess that's something I'm into.
One of my favourite ways to tell stories is through games. I'm a big fan of RPGs and I enjoy card and board games.
I'm proud to be a member of the board of directors for the Surrey International Writers Conference and I look forward to working with the best and brightest storytellers in every medium.
If I haven't added you to a circle yet, send me a message with the ones you're interested in.