Project Ara. Designed exclusively for 6 billion people.
We’re excited to announce the first Ara Developers’ Conference, to be held April 15-16, 2014. The Developers’ Conference will be held online, with a live webstream and interactive Q&A capability. A limited number of participants will be able to attend in person at the Computer History Museum in Mountain View, California.
We plan a series of three Ara Developers’ Conferences throughout 2014. The first of these will focus on the alpha release of the Ara Module Developers’ Kit (MDK). The MDK, which we expect to release online in early April, is a free and open platform specification and reference implementation that contains everything you need to develop an Ara module. The Developers’ Conference will consist of a detailed walk-through of existing and planned features of the Ara platform, a briefing and community feedback sessions on the alpha MDK, and an announcement of a series of prize challenges for module developers. The complete Developers’ Conference agenda will be out in the next few weeks at projectara.com.
The Developers’ Conference, as the name suggests, is a forum targeted at developers so priority for on-site attendance will reflect this. For others - non-developers and Ara enthusiasts - we welcome you to join us via the live webstream. That said, we invite developers of all shapes and sizes: from major OEMs to innovative component suppliers to startups and new entrants into the mobile space.
We’re excited to take this next step with Project Ara, and see where the developer community takes the platform!
--Paul Eremenko, Head, Project Ara, Google ATAP
As we walk through our daily lives, we use visual cues to navigate and understand the world around us. We use our eyes to observe the size and shape of objects and rooms, and we learn their position and layout over time almost effortlessly . This awareness of space and motion is fundamental to the way we interact with our environment and each other. We are physical beings that live in a 3D world. Yet, our mobile devices assume that physical world ends at the boundaries of the screen.
The goal of Project Tango is to give mobile devices a human-scale understanding of space and motion.
Our team has been working with universities, research labs, and industrial partners spanning nine countries around the world to harvest research from the last decade of work in robotics and computer vision, concentrating that technology into a unique mobile phone. Now, we’re ready to put early prototypes into the hands of developers that can imagine the possibilities and help pull those ideas into reality.
What if you never found yourself lost in a new building again? What if directions to a new location didn’t stop at the street address? Imagine playing hide-and-seek in your house with your favorite game character. Imagine competing against a friend for control over physical space with your own miniature army.
We hope you will take this journey with us. We believe it will be one worth traveling. To find out more, and apply for a development kit visit http://g.co/ProjectTango.
The future is awesome. Let’s build it together.
-- Johnny Lee, and the ATAP Project Tango team
- Plan Left LLCSenior Director of Operations, 2015 - present
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- AcquiaTechnical Account Manager, 2012 - 2015
- Music City NetworksVP of Business Development, 2011 - 2012
- South Central MediaLead Developer, 2008 - 2010
- CentreSourceAccount Manager, 2008 - 2008
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