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James P. Burke
Works at UMass Dartmouth - Kaput Center
Attends University of Massachusetts Dartmouth
Lived in Somerset, MA
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Work
Occupation
Grad Student, Research Assistant, Software Developer
Skills
As a researcher, I value questions that lead to bringing students and teachers better control over their own activity, and more ways to see and understand the world. My zeal for research is guided by my respect for people's experiences and the effort it takes to keep our analyses trustworthy and authentic. I am an insightful programmer with a special talent for understanding things as systems. I am a practical user of mathematics always looking to extend my understanding. I am keenly interested in people and how we can better understand each other. I excel at making useful connections between ideas, and I have a very eclectic base of knowledge from which to draw. I am a careful thinker, and I work hard at reflecting this in my writing.
Employment
  • UMass Dartmouth - Kaput Center
    Ph.D. student, Research Associate, Software Developer, 1994 - present
  • Raytheon
    Member of technical staff, 1990 - 1992
  • Xenergy
    1992 - 1994
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Previously
Somerset, MA
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Tagline
If it is worth your time, it is worth thinking about more deeply.
Introduction
I inhabit southeastern Massachusetts, where I enjoy the scenery and weather, almost no matter what it is.

BS in Computing and Information Science,
MS in Mathematics Education. 

Currently I'm writing my dissertation thesis for a PhD in Math Education with the intent of continuing a career as a researcher in that field, either in the professoriat or elsewhere. I am a research assistant of the Kaput Center, a STEM education research center at UMass Dartmouth. I have developed educational software since the mid 1990's (SimCalc MathWorlds - the subject of many research projects) and assisted with research projects in data gathering, analysis, and writing.

Specific interests in mathematics education: technology, classroom practices, inquiry-based learning; early algebraic reasoning; proportional reasoning.

Other interests: I am a runner at the half marathon distance, married to my running partner. As a father, I enjoy a number of activities with my two daughters, including watching and critiquing popular media, geocaching, and playing games. I enjoy cooking, baking, making things, and solving problems. I have few but well-appreciated opportunities to spend time with my dear friends and family.
Bragging rights
BS in Computer and Information Science; Master of Science in Mathematics Education; ABD in Mathematics Education
Education
  • University of Massachusetts Dartmouth
    Mathematics Education PhD program, 2009 - present
  • University of Massachusetts Dartmouth
    Computer and Information Science, 1985 - 1989
Basic Information
Gender
Male
Relationship
Married

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James P. Burke

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No. It actually still pops popcorn fine. Kind of too bad, actually!
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You are the Toastmaster!
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Notice of upcoming Research2Practice workshops in UMass Dartmouth's Kaput Center, Fairhaven MA. The one on proportion is only a few days away!
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Go home, Google+ auto-awesome. You're drunk.
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Blurred lines ;)
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Have him in circles
335 people
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Bizarrely, the author seems not to be actually talking about gamification. 

"[Video games] simplify the world in deceptively unreal ways;"

Surely, a novel or short story couldn't be accused of simplifying the world in deceptively unreal ways, could it? I think this author is writing a lot of things about the way he thinks games are used, but where the problem is not really inherent in games. I agree with some of the smaller points, but the leaps he makes take him right over possibly seeing the potential of games, because he assumes they are binary win or lose systems, similar to standardized tests, in pretty wrappers, that hide "dramatically oversimplified mathematical models."

Even if that were true about today's games, it is not games supposed "artificiality" that is a problem. It is bizarre. Books are artificial. Why is he not railing against those?

Isn't this column itself a dramatically oversimplified look at how games have been used and researchers in education?
Video games enable some of the worst elements of America’s failing education system
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Providence was pretty that day. We were crazy to be out, but had to fight the traffic to retrieve Kit. This was one of the days everything got cancelled around noon.
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My interpretation of sopa de lima.
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