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Jackson Pope
Software developer, board game designer, wannabe guitarist, board games & comics fan and failed board game publishing entrepreneur.
Software developer, board game designer, wannabe guitarist, board games & comics fan and failed board game publishing entrepreneur.

Jackson's posts

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It's All Go!
Another busy week. This time it's been Codename: Vacuum, Zombology and crazy ideas. I didn't have any travel this week, so I managed to get a lunchtime playtest in with Ian on the new version of Vacuum. I'd made a bunch of changes since the fairly broken pl...

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Ding, Ding, Round 2!
After testing the new version of Codename:Vacuum a couple of weeks ago , I clearly needed to make a raft of minor changes. The game was so broken that the rules were evolving as we played (always a bad sign!), but I was generally pretty happy with the new v...

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Gaming Extravaganza
It's been a great week for my gaming. Monday went exactly to plan with me printing and cutting out all 350 cards for new Codename:Vacuum, and hand-scrawling a quick board too - for the first time in two years I had a Vacuum prototype. Admittedly, Monday end...

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Back in Boston: Naked but Productive
Oh, so not naked exactly, but unclothed. I spent last week in Boston, MA for work. I lived in Boston for the winter of 2000/01 and hadn't been back since. Despite many trips through Boston (my employer's head office is about 40 miles outside Boston), I'd no...

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Concrete Progress
I'm off to Boston this week for work (posting this from the airport!) so it's been a busy few days, but I've not let that get in the way of progress. Last week I was mostly focused on implementing some of the things recommended by my German language app bet...

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Codename:Vacuum - The Premise
I started work on Codename: Vacuum back in November 2011 . I wanted to make a fairly quick sci-fi card game - something like Race for the Galaxy but with more direct interaction (don't talk to me about the conflict rules in the Rebel vs. Imperium and The Br...

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To The Internet!
Libraries are so old school. With Zombology V2 all done except for the billions of playtests required , and my German language app awaiting beta testing feedback (it's taken me three attempts to get it my mate Mal), I've moved on, like a grown man with the ...

I'm after some small plastic or wooden space ships (think Eminent Domain/Twilight Imperium/Eclipse sort of size) in five different colours for a Steampunk/Sci-fi deck builder plus other stuff I'm working on.

Any ideas where to get them? UK would be ideal, but EU or US would be ok if there's no other options.

Thanks in advance for your help!

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Productive Couple of Weeks
It's been a productive couple of weeks since my last blog post. I've started playtesting in the office (still focusing on checking the balance of Zombology 2nd Edition at the moment), done a bunch of work on my German language app and made it to a second co...

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Newcastle Gamers!
2017's strong start is continuing :-) During the week I spent time on Codename: Vacuum, working out a new card mix and designing a new version in my head which will hopefully improve on some of the problems with the last version (from early 2015!). At the s...
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