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Interaction-Design.org
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Core Principles of Service Design Thinking for Providing Outstanding Services
Service design is all about taking a service and making it meet the user’s and customer’s needs for that service. It can be used to improve an existing service or to create a new service from scratch. In order to adapt to service design, a UX designer will need to understand the basic principles of service design thinking and be able to focus on them when creating services.The principles here are drawn from the design ethos of Design4Services, th...
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How to Avoid Information Overload in Our Designs?
Designers often need to convey information to the users of their designs. Specialists in information visualization design in particular find themselves presenting data over and over again to their users. However, it’s important when developing your designs that you don’t create “information overload” – that is presenting so much data that you leave the user confused and/or unable to make a decision.Author/Copyright holder: Pietro Zanarini. Copyri...
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Gamification at Work - Game Economy
"Game Mechanics are constructs of rules and feedback loops intended to produce enjoyable gameplay. They are the building blocks that can be applied and combined to gamify any non-game context." — The Gamification WIKI Mechanics are the most visible part of gamification and tend to be the primary focus of most gamification projects. We like to think of game mechanics as paints in an artist's palette. We cannot create great art just by adding...
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A Simple Approach to Task Analysis
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Three Elements to Consider When Designing Negative Space
We want to show you a tool so vital that it may amaze you as a designer. It’s as underrated as silence between musical notes. However, it’s powerful enough to mean keeping people on your page – survival, in other words. Many elements form the layout and structure of an interactive design. Often neglected, one of the most vital is white space (or negative space), the space found inside and surrounding the other design elements. For a website or ...
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Usability and User Experience Design - How to Design More Effectively?
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Human-Computer Interaction - From Cabal to Community
Grand Old Man of HCI, Jack Carroll, explains the history of Human-Computer Interaction (HCI) and how the field gave birth to User Experience and Interaction Design. Few people know the history of fields like UX, IxD, Usability and Human-Centered Design as
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5 Brilliant Freelance Design Portfolios to Inspire You
We’ve found five great inspirational websites for freelancer designers – these can provide insight into how to construct your own website and online portfolios. However, please don’t copy them but rather seek to emulate things that you think work well. RadiumCosmin Daniel Capitanu of Romania runs Radium, and he’s a freelance designer and architect. While you may find his about page a little awkward due to the English-as-a-second-language aspect—...
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5 Steps to Designing an Information Visualization
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Design Life: Understanding the Grid-Based Approach to Design
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Teaching people to become world class designers, and to design products people love.
Introduction
The Interaction Design Foundation - the IDF - is a ten year old transformative non-profit enterprise focused on educating, informing and stimulating the global design community. The organization has created a powerful cloud based publishing model, blending free video material and textbooks with an immersive web site and social media presence for thought leaders, students, authors, academia, and design professionals.
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