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Ido Yehieli
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Ido Yehieli

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You got an ios device running ios 8 or above? Do you want to test my game AT THE COMFORT OF YOUR OWN HOME??
Will take about half an hour of your time, message me if interested!
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Ido Yehieli

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Anybody interested in buying a used mac mini? I bought it in January 2010 and it served me well for over 6 years.

https://www.facebook.com/ido.yehieli/posts/10153571695918051
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Ido Yehieli

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Are you interested in a paid 3 month game-dev internship or know anyone who is? Get in touch! https://docs.google.com/document/d/116Td4khHXldjBQmMlIbriUoPLw5Fdhu3HaQkCSuwpDA/edit?usp=sharing
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Ido Yehieli

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It appears that +SourceForge took over the control of the 'GIMP for Windows' account and is now distributing an ads-enabled installer of GIMP. They also locked out original owner of the account, Jernej Simončič, who has been building the Windows versions of GIMP for our project for years.

So far they haven't replied to provide explanations. Therefore, we remind you again that GIMP only provides builds for WIndows via its official Downloads page.
Source for version 2.8 (Stable). GIMP releases available from gimp.org and its mirrors contain the source code and have to be compiled in order to be installed on your system. For instructions, how to build GIMP from source code, please see this page.
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Ido Yehieli

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Ido Yehieli

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Cardinal Quest 2 is released on steam! Go get it:
http://store.steampowered.com/app/378030/

Sharing is caring <3
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CQ2 is Ru*a*ri's baby, I've not had more than an avisory role in it :)
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Ido Yehieli

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Anyone has any idea about getting into Wohnungsgenossenschaften in Berlin? Should I just join a bunch of them an hope something frees up?
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Ido Yehieli

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Might be a dumb question, but how do I use mesh renderers in unity's 2d mode? Im trying to use this http://forum.unity3d.com/threads/field-of-view-2d-based-on-ray-tracing-free-package.169476/ with my 2d mode game.

The logic is super simple, I just have no idea about mesh renderers in 2d mode, been using sprites renderers only so far.
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Ido Yehieli

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so slack is the latest hip thing which all the cool kids are using and is basically a modern version of irc.

I'm trying it out with a group channel for indie game devs, anyone wants in? Just need your email address and I'll send you an invite.
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Nenad Ristic's profile photoBastien Gorissen (Grungi Ankhfire)'s profile photoBrian Swift's profile photoSantiago Zapata (Slash)'s profile photo
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Sounds good.. been using slack for a while now... nice back story on it
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Ido Yehieli

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so anyone here has experience with making in-game level editors with unity? so that the player can construct a level and then play it?
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We're thinking that exact same thing ourselves... My current idea, is to wrap up the bulk of engine code in a DLL, write a scene serializer, and then have a special build that is just a template level, linked to pre-compiled code. Simplistic, but should work ok? Ideally, users can build levels, and just save/load them to text files.
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Ido Yehieli

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If you're a very experienced artist in berlin, check out this art director opening: http://berlinstartupjobs.com/design-ux/art-director-hardscore-games/
Hardscore Games builds and publishes mobile games for real gamers! We released Star Admiral (www.staradmiral.com) on July 17th globally on iOS and are now
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It's a great team! ;)
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Have him in circles
865 people
Sam Barai's profile photo
Kawaii Dragoness's profile photo
Tony Zhang's profile photo
Heart Notes's profile photo
Erik Pede's profile photo
Cyril Megem's profile photo
Oliver Iking's profile photo
Tom SurplusSolutions's profile photo
Katherine Garcia's profile photo
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