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Hannah Shaffer
646 followers
646 followers
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I know the G+ diaspora is in full swing. If you'd like to keep a pin in my work, I've launched a Patreon. It'll have early access to Questlandia 2 (which is shaping up to be a lovely game), personal essays, video and audio companion pieces to games, and resources like playtesting guides for the gaming community (which I've always enjoyed writing and consider one of the best things I can offer this community as someone who came to gaming later in life).

I look forward to seeing where people land in coming months. This was the community that boosted me up and helped me make a space in gaming. I'll miss it. <3

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Design Doc Episode 13: You Can Kill a King, but You Can't Make a Marinara

Original Questlandia had characters with big, world-changing goals that took the whole game to accomplish. In Questlandia 2, what happens if the game lets you accomplish your big, world-changing goal in the very first scene? It happened in playtesting and it was kind of weird... but maybe okay?

http://oneshotpodcast.com/podcasts/13-you-can-kill-a-king-but-you-cant-make-a-marinara/
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I've never done the 200-word RPG challenge but I've always liked the idea. I wrote a game this morning and submitted. It's called Split-Level Home. It's about home decor & social class & the definition of camp. Maybe about being that family on the street?

You can play it queer if you pick mommy/mommy or daddy/daddy, but the game doesn't explicitly say you can. And camp has a different meaning for queer and straight people, so I think that's kind of interesting? Anyway I think there's a few different layers in there and I like it!
Split-Level Home
Split-Level Home
200wordrpg.github.io

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If you missed the Good Dog, Bad Zombie Kickstarter Backerkit pre-orders are now live. It's also a chance to pick up some other MBT games (like Damn the Man) or a coveted Make Dog Things t-shirt.

Please share—it helps us do a larger print run of the game! :D

Malkoviching: Retroactively inserting yourself into every cool thing that was said or done in your last RPG session, whether or not you actually said or did the thing. Generally done with non-malicious intent.

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Which GDBZ shirt do you like best?
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58%
Make Dog Things
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21%
Jumping Doggo
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21%
GDBZ Mascot

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I'm trying to simplify choices for GDBZ add-ons. Which shirt color do y'all like best?
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3%
White
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37%
Heather Gray
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61%
Heather Orange

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In March we switched Questlandia, Noirlandia, and 14 Days PDFs to a pay-what-you-can model. If you've been looking to pick up games and a sliding scale is helpful to you, those dollars go directly to supporting our future publication efforts. :)
PDF | Make Big Things
PDF | Make Big Things
makebigthings.com

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If you've read Damn the Man you know why this picture gets me PSYCHED! If you haven't, print books are finally available for sale! http://makebigthings.com/product/damn-the-man-save-the-music-softcover-pdf/

Thanks for sharing +Bronwyn Sperling! :D
+Hannah Shaffer , looks like our intrepid heroes have managed to be successful all the way to now!
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What a cool industry to be creating in. Every morning I wake up and I get to think about games. All day. That's literally all I do. I think about games and sometimes I play them and every once in awhile I remember to take my vitamins.

Good Dog, Bad Zombie has 35 hours left on Kickstarter. At over $100,000, this represents a huge success for us, and one that feels hard-earned. I don't think of success as deserved, but I do think it can be hard-won, and this is one of those moments.

When the campaign ends, I'm looking forward to sharing some of the things we did to reach a wider audience (including using some tactics I felt uncertain about, like paid advertising).

If you're thinking about backing, I hope you'll get on board! Because we're producing the game in the United States, the unit costs are high. Every backer means we can push those costs down a little more and it increases the chances of getting the game into retail. <3

Thank you. Very, very happy!
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