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Chrome team is working on improved implementation of WebSocket: - mostly small things, but still, FYI... If you're using WebSocket in your application, worth taking it for a test drive (using Canary build). 
王新云's profile photoLasse Søberg's profile photo
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Great post from +PlayCanvas about getting your #HTML5  and #WebGL  games on the Chrome Web Store.
How to get your #html5   and #WebGL  games on to the Chrome Web Store.
Michael Christenson II's profile photoRobson de Moraes Alves's profile photoAlejandro Rodriguez Mann's profile photoDan Welsh's profile photo
Hello, I have made an online 3D shooter -
and 5 other WebGL games, all on Web Store, but I have about 1000 users, while some simple flash games with 50 ads have 500 000 users. When you look at, most of games are flash games. Google really does not care about HTML5 or WebGL.
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Google Chrome Developers

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The new WebRTC sample repo is at

View samples from the repo live at
Yau Ri's profile photoSerge Lachapelle's profile photoGethin Liddell's profile photoRoger Urscheler's profile photo
+Jonathan Plumber Could you file a bug on
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Do you know the four key components to consider when building accessible web components? Check out this guide to get started!
Writing accessible Web Components  - Part 1 of a new guide by +Alice Boxhall and I
Keith Patton's profile photoManuel Gopar's profile photoVladislav Kazak's profile photoCarlos Eduardo de Pádua's profile photo
thank u...........
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If you missed +EdgeConf last week, fear not! The edited and captioned videos have been uploaded to YouTube at

* Components -
* Developer Tooling -
* Build Process -
* Page Load Performance -
* Pointers and Interactions -
* Accessibility -  * Future Web -
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+zach nope If Google And You Tube Does Not Comply With Cybernetics Securities And Exchange, Then France Will Be Consumed By The Sun. The European Union Is Now Under Attack By +StarOfSagittarius1 And +Cristina Rad .
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Building a low-latency / real-time application? Worth keeping in mind how the radio works under the hood!
Uplink Latency of WiFi and 4G Networks: - a deep dive into the radio layer... fun stuff!

TL;DR: WiFi makes no latency promises; 4G incurs scheduling costs but offers more stable performance. To minimize latency, don't trickle data!
Less Lincoln's profile photogeorge oloo's profile photoBhavesh Singh's profile photo王新云's profile photo
Very nicely explained
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This event about Polymer will also be recorded and streamed live on YouTube at All About Polymer at SFHTML5
All about Polymer at SFHTML5
Our tectonic #polymer  event is less than 2 weeks away! The event will be recorded and streamed live on YouTube. We have an amazing speaker lineup: +Eric Bidelman (Google) +Rob Dodson (Google) +Matthew McNulty (Google) +Zeno Rocha (LifeRay) +Jan Miksovsky (Component KItchen) +Eugene Oksman  (Salesforce) Akhilesh Gupta (Salesforce), and Daniel Buchner (Mozilla). 
Note: There is a good chance that many people on the waitlist will get in, so sign up.
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The Dart SDK 1.3 release features significant performance improvements for server-side applications. Sharing the same code across client and server is caring code. Learn more at
กรกฎ พรมแสง's profile photoAndré Loureiro's profile photoJosé Antonio Sánchez Reynaga's profile photoFervent Dissent's profile photo
มะรํ้เรื่องกะเขาหลอก แต่ชอบเข้าไปดู
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Grab the latest cca update for running Chrome Apps on Mobile! Lots of great new documentation, updated features and bug fixes. 

Update with npm install -g cca

#ChromeApps   #cca   #mobile  
cca is our tool for running Chrome Apps on Mobile using Apache Cordova.

Get it using:

npm install -g cca

Release Notes

* Lots of updated documentation
* chrome.fileSystem: Updated error handling
* chrome.identity: Added an account hint
* chrome.identity: Added the account to the getAuthToken callback
* chrome.notifications: Expand basic notification when message text overflows
* chrome.socket: Moved connection to its own thread
* chrome.socket: Fix up Android's getNetworkList() to match desktop
* chrome.syncFileSystem: Added a reset method to clear the internal cache
* chrome.syncFileSystem: Improved error handling
* chrome-bootstrap: Fix angular apps having the extensionID in their hash on start-up on KitKat
* chrome-bootstrap: Fix chrome-extension: URLs not setting no-cache headers
* cca: Added a run platform target of 'chrome'
* cca: Fix handling of path components in host permissions

Check it out!  We love feedback. :)
pancrazio carbotti's profile photoMichael Guerreiro's profile photoJirka Daněk's profile photoJohn White's profile photo
I'll do the update for chrome thanks.
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Taking Chrome Experiments to the TV

With the release of the Google Cast SDK, making interactive experiences for the TV is now as easy as making interactive stuff for the web.  Google Creative Lab and Hook Studios took the SDK for a spin to make Photowall for Chromecast: a new Chrome Experiment that lets people collaborate with images on the TV."
#cast   #chromecast   #photowall  
신형준's profile photoMI LEE's profile photoGoogle OS's profile photoDan Welsh's profile photo
이제 찾은거같인요
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Created by Google Chrome Developers
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A place for Chrome developers to meet, share, and discuss the latest in web development
This is the official Google+ home of the Chrome Developer Relations team. We aim to help you write great web apps.

Follow this page to keep up to date on what's new for HTML5, Chrome apps & extensions, Dart, and other APIs that you can use with Chrome. We'll also hold weekly hangouts, give you behind the scenes tours, and occasionally dive deep into internals of Chrome.

If you’re building for the modern web, then this is the place for you!