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In today's article, guest author Tom Puketza lays out how to create a specific type of sandbox game: the "petri dish" sandbox. Five steps, with clear examples, make his approach simple and accessible -- and it sounds like it would work really well in play.
Today's guest article was written by Tom Puketza, and it's about a topic that has always seemed to be of special interest to Gnome Stew readers: sandbox-style gaming. Tom's approach is an ...
Christopher Dyszelski's profile photo
Great article. Wish I had life space to run a game. I think the trick is about restraint in development and willingness to let go of that need for control.
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