Gamify, gamify, gamify... or not?
Since the word Gamification is popping up left and right in my email and overall on- and offline discussions, I thought of sharing this excellent deck.

I agree with about 90% of the points made by +Sebastian Deterding (in some cases I think Sebastians errs on the "side" of "pure" game design idealism - an element which is often lacking in game design itself).

Anyway, I believe this is a must read for all people interested in the Gamification bandwagon, wether they want to jump on it, or set in on fire.

More decks can be found on S.D.'s website:

Enjoy the gaming!
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