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Gianfranco Berardi
Works at GBGames, LLC
Lives in Des Moines
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Gianfranco Berardi

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On ways to ensure your game jam has the best chance of being complete and polished.
As I play and rate Ludum Dare games, I see that games fall into a few groups: Highly polished games that feel complete Highly polis
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Gianfranco Berardi

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On announcing the Windows port of my #LDJAM game.
I've updated my Ludum Dare #33 compo entry with the Windows version of Free Me, You Idiots!. Now most of the world can play it! Next
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Oh, I just checked my entry to see the latest comments, and now I understand what you meant about commenting twice. Thanks for rating it!
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On the last 48 hours of development in a bite-sized video. #LDJam  
Want to see the last 48 hours compressed down to a little over 3? I uploaded the time lapse video of my development of Free Me, You Idio
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Again, you're welcome!
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On the need for meaningful play and being aware that games matter, even in #LDJam  
I wasted precious time last night trying to create an animated GIF of the game so far, but it was either terrible quality or took up hundred
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On making sure I don't spend too much time on cool infrastructure code instead of making a game. #LDJam  
We're coming down to the end of the first 24 hours, and I can move around the world and select entities. Unfortunately, I've been str
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On taking a break, thinking up some stretch goals, and getting started on the implementation. #LDJam  
After getting up way earlier than I expected and doing some work, I took a break for breakfast. Scrambled eggs with freshly ground bl
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Gianfranco Berardi

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On announcing the Android port of my #LDJam game.
Shortly after I ported my Ludum Dare game to Windows, I ported it to Android! You can download and install the .apk now and play on your pho
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Just post your LD link in the chat, and he'll review it.
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On my disgust with a game developer who takes a serious subject and treats it poorly in his work.
After a marathon game development weekend in which I finished my Ludum Dare compo entry on time, I found myself looking forward to playing e
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On finishing a game for #LDJam  
I did it! With 15 minutes to spare, I submitted my entry for LD#33, Free Me, You Idiots! It has no sound, and there is a lack of c
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On slowly and steadily making progress for #LDJam  
Last time, I said I probably couldn't do a goal-based AI and so I was settling for a simpler state-based AI. Well, I did a quick look
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On adding interactivity and entities. #LDJam  
I came up with a name for the game. Originally, I wanted Imprisoned, but a quick search online found it was a somewhat popular name for a ga
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On UI and design progress for #LDJam  
It occurred to me that I would need a HUD and some stats to show the player. Here's a mock-up of the UI. So, it will look very simila
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Have him in circles
743 people
Cool Rohan's profile photo
Wasabi Bit's profile photo
Michal Engel's profile photo
Fabio Ferrara's profile photo
adriele bomfin's profile photo
LZA Corp's profile photo
Trent Sterling's profile photo
Brendan Speer's profile photo
Isak Andersson's profile photo
Work
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Game Developer
Employment
  • GBGames, LLC
    Game Developer, present
Basic Information
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Male
Story
Tagline
Indie game developer, blogger, OJ drinker
Introduction
Indie game developer, blogger, former game reviewer, GNU/Linux enthusiast
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Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Des Moines
Previously
Melrose Park - Chicago
As a software developer, I spend a lot of time sitting in front of the computer, and while I try to remember to get up and stretch, sometimes my hips start feeling tight along with my shoulder on my mousing arm. If it gets really bad, walking becomes difficult, and my back starts to get tight as my body tries to compensate. Twice I've gone in to East Village Spa due to such tightness and each time I came out feeling much, much better.
Public - 3 years ago
reviewed 3 years ago
1 review
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