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George Ker
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Hi! Is saveBytes() the "proper" way to record data in realtime when playing some music
and then loadBytes() to render animation based on this, offline?
If yes can you post me a link with saveBytes() example a bit more complicated than the reference's example? I searched in forum/googled but found nothing.
Every link is welcome, either in offline rendering of synced animation with music or just some code involving saveBytes() and recording multiple variables.
Thanks in advance! :)

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