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Gary N. Mengle
Attended The Ohio State University
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Gary N. Mengle

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I'm writing up my breakdown of the Puppygate/Hugogate situation. I may post it if it's as non-hysterical as I hope to make it. It's a complicated situation in which neither side behaved with absolute magnanimity, and I am working to be even-handed, accurate and well-attributed.

At the same time, though, I do feel that one side was considerably more in the wrong than the other. I hope to be able to present my argument clearly. 
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Ooooh....I shall await with bat-shit insane commentary! ;)

I'm leaning much more towards the puppies than I was before, after the Hugos.

If'n ya need help with source and information lemme know. I've been digging pretty heavily for a goodly while when I first came across the bruhaha.
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The best short treatise on small-press RPG Kickstarters I've seen yet, posted by +Kevin Crawford of Sine Nomine Publishing (whose Kickstarter record is impeccable) on the RPG.net forum under the "Failstarter" topic:

"It is a very simple process for completing a successful small-publisher Kickstarter. It is by no means an easy process, but it is conceptually very simple.

"1) Complete the manuscript to final-edit condition.
   2) Do a rough layout or line up your layout designer, paying for a few pages of it to get the workflow clean and the rough concept acceptable.
   3) Line up your artists to fill the art slots, buying a slot from each beforehand to get art for your KS and get the lines of communication working.
   4) Launch the KS, offering no physical goods except for the book, and that via at-cost codes from DTRPG and not you personally printing and mailing it. Offer no stretch goals that require further creative work or that promise text you haven't written to final-edit condition.
   5) Collect your money. Subtract current expenses and save a third of the rest for taxes. Spend none of the rest on anything but project expenses until step 8.
   6) Wait for your art slots to get filled or your layout designer to finish the rest of the book, doing monthly audits to project likely completion date based on to-date progress.
   7) Email out the freebie .PDF codes and at-cost print POD codes to your backers.
   8) Win.

"If you have a finely-tuned team of writers, artists, and designers at your disposal or a practical understanding of physical goods fulfillment with contacts to match, then maybe you can get fancier than this. For a small publisher doing their first Kickstarter, however, anything more than the steps above is an invitation to disaster. Too few people are willing to take a modest success; they plan like they're going to be the second coming of Numenera and just don't know when to say 'I have enough now. I'll come back for more later.' They just don't understand that the most trivial physical addition -- a set of dice, some pencils, a keychain -- doesn't just add the physical object to the cost, it adds the burden of finding suppliers, coordinating delivery on time, and worst of all, an obligation for a single non-professional to handle hundreds of shipping orders, many of which might be international. Or they stack on stretch goals or promise a finished project they just sort-of-know how they're going to write, blithely confident the muse will sing to them on deadline. If you're Lester Dent, I'll buy that. The rest of us? Not so much.

"The friendship and fan-club aspect of the hobby makes Kickstarter backing a very emotionally-fraught process, where you're not just pre-ordering a widget, you're backing this great idea from your pal X you see on G+ or blogging all the time. And who wouldn't be understanding toward a friend? It's very hard for creators to simultaneously accept the existence of that hobby zeitgeist, to sell their project based on personality or community ties, and then turn around and shut off that attitude when it comes to delivering the goods. You need to pitch your project like a tent revival preacher and deliver like you were an auto production line subcontractor. Everybody loves you, but it is a very shallow love, and they really don't want to have to express it in putting up with delays they'd never accept from a conventional retailer." (RPG.net forum):

http://forum.rpg.net/showthread.php?703645-Kickstarter-Failstarter-2-Failstopper&p=19315887#post19315887
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Gary N. Mengle
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This was an expensive buy. But in the end I trust it will be worth it. Joe Miranda developed this system to explore Operational Scale Ancients. Boom. I’m in.  It uses S&T 145, 157, 165 and 175 [ By the way I am looking for physical copies of 157, and 165…
This was an expensive buy. But in the end I trust it will be worth it. Joe Miranda developed this system to explore Operational Scale Ancients. Boom. I'm in.  It uses S&T 145, 157, 165 and 175 ...
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Gary N. Mengle

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Wow, thats a simple but powerful way to turn that around!
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Gary N. Mengle
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OK, this is cool.
 
  A wonderful look into the details of Rise of the Republic of Rome by  BGG user: Wesley Vermaelen (WestLeigh) Hi everybody, This will be my first attempt to write a session report. I am doing this because me and my friends are planning to play this in a…
  A wonderful look into the details of Rise of the Republic of Rome by  BGG user: Wesley Vermaelen (WestLeigh) Hi everybody, This will be my first attempt to write a session report. I am doing...
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Gary N. Mengle

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I was considering writing a post about the Hugo Awards flap, but I'm having trouble detaching myself from my anger over the situation. I may try to put some words together on it, but meanwhile Scalzi here sums up why things shook out the way they did, with which I more or less agree.

Ultimately, if you act like a dick, don't be surprised if people assume you are in fact a dick, and treat you as such. This fact exists entirely apart from the merit, or lack thereof, of the final nominees. To that I cannot speak, having read only one of those.
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Scalzi has a way with sarcasm.
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#rpgaday2015 day 23: the perfect RPG for me. A2d10S. I hope that one day I will get to play it, and you'll get to see it.
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#rpgaday2015 day 21: Favorite RPG setting. Tough one, but I'm gonna say Harn due to sheer usability. 
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#rpgaday2015 days 20-21: Favorite supers RPG: Champions. Favorite Horror RPG: Call of Cthulhu.
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#rpgaday2015 day 18: Favorite SFRPG: Traveller of various flavors, but hopefully only until Tellurian Dawn is ready.
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My car stereo appears to be stuck permanently on Amon Duul II's Best Of CD. I can live with this.
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My phone has the same issue with Disciple.
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I always want to get in on these #rpgaday2015  things, but I'm always at Pennsic when they start.

#RPGaDay2015
15: Longest Campaign Played

I did run Mythus (better known, incorrectly, as Dangerous Journeys) intermittently for about three years. But I say that doesn't count becauase the game was mostly monthly.

So I'd say it was the three-year Translyvania Tribunal game of Ars Magica that I co-GM'd with a (not on G+) friend. It was pretty epic all around and saw two Covenants go from Spring to Summer, one destroyed, and the other, with the remnants of the ruins absorbed, go all the way to an early Winter.
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Writer, Creator, Programmer, Game Master.
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Gamer, writer, tech geek, programmer, blogger and all-around adventurer.
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    2010 - 2014
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Overrated. Not a bad restauant, but a terrible _German_ restaurant. Schmidt's sells itself as such, but the best sausage in the place is the distinctly non-German Bahama Mama - which is admittedly very good. And the creampuffs are amazing. The bratwurst, however, is of vending machine quality, and there is simply no excuse for that from a place with the pedigree of Schmidt's
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