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Gary Beason
1,330 followers
1,330 followers
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After much waffling (because I've backed way too many games in the past year), I'm going to back this project.

It's a potential risk. But I like the idea quite a lot, even if the sample writing isn't so great. Hopefully this succeeds well enough that someone improves on the idea.
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I'm finally watching The Expanse. It's a bit more interesting than Altered Carbon (which is cyberpunk rehash). But scenes with Shohreh are increasingly painfully to watch. It's not her voice or accent . . . it's her stilted, wooden delivery. True, the dialogue isn't great and creaks even with some of the better actors. Like Altered Carbon, this show could do more. I get the feeling that the characters have much more to them than the show portrays.
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For her 17th birthday present, my daughter wants to go to the spring comic con here in Dallas. And she wants Josh Keaton to autograph one of her drawings of Spectacular Spider-Man. While I gave the kids an initial push into comics, they've pretty much explored and found their own likes. And they sometimes turn me onto cool things that I might not have seen or read otherwise.
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Season 2 of Pandemic Legacy has been much better than I expected. Of course, it helps that we've finished September and have yet to lose. Plus, we've lost no characters, and no character has taken an exposure. It's been close, very close. In at least two games, we finished on the last possible hand before losing the game. But we're maximizing our strengths. Sure, we've had a couple of lucky draws. We've also made our luck, taking calculated risks.

What makes this season better than the first is that we're re-discovering the world rather than starting with the whole world. Yes, we know the continents haven't shifted, but it's finding what cities are out there and what conditions they're in.

I will say that the game does tell you what you to do, what to goals to focus on. And players are advised not to ignore those suggestions and instructions.

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My kids recommended the Adventure Zone podcast, which I've been listening to. I gave their superhero FATE adventure 3 opportunities, but the father's DMing was driving me nuts to listen to. So, I started on their Amnesty adventure, which introduced me to the Monster of the Week system, which I really like (even more than Dungeon World).

It's somewhat challenging to separate my thoughts on the system from their style of play. I was disappointed that, except for the final battle, the players really didn't have much choice as the GM (Justin) put them at specific scenes. Granted, that probably makes for a better podcast: He has the scenes set up for each character. But overall, it came across like the GM had a story and the players got to interact with it.

That's not what I expect from a system like this. I like the fact that GM did give the players choices within the scenes: This happens, and what do you do? When I read the Monster of the Week book and several threads, the game seems to tilt more to investigative adventures--where do you go, whom do you talk to, etc. In this adventure, the GM pushed the NPCs (mainly one NPC) with the information to the characters. It didn't seem like the players really had to work on figuring out the mystery.

Early on, one character (Audrey) attempts a fire trick and rolls a 10, which should be that the character succeeds at the magic. Instead, the GM treats it like a roll of 7-9 and has the building catch on fire. Folks can play how they want, but that was a bad faith move IMO. The GM changed the rules for that situation. I waved it off as the GM didn't really know the rules.

One problem became apparent during the final boss combat. In systems like D&D, the rolls for attacks and damage pull some control from the GM. That can be good and bad. It can make for games where the players have great rolls while the monsters roll poorly, and the players do something that they shouldn't have been able to. That's kind of cool. The reverse is true, too, so that the players can be wiped. That's a huge, unpredictable swing, which I sometimes have problems with. But it can create memorable moments and narratives.

When I listened to the final combat in Amnesty, I didn't hear a fight that could have gone either way. I understand the MotW manual says that the point is to make the players heroic. This isn't a combat-centric, tactical system. But still, heroism should have some element of risk, some grave threat beyond "Here's the boss monster . . . which you're going to defeat."

I'm glad I listened to it. I didn't hate it. But I thought it could have been so much cooler for the players. I'll give their next arc a try, but I suspect that I'll move on.

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Even though I just recently watched The Killing, I did not recognize Joel Kinnaman in Altered States.

Just one episode in, I'm intrigued.
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My Lord of the Rings: LCG obsession continues. I decided that I wanted an app to help my old brain remember all the phases and steps. And then I thought, wouldn't it be nice if tracked Threat and had a history of what I've played and what the outcome was?

So, I made this over the past week. The art needs to be replaced with CC. But for now, this is for my personal use.
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2/4/18
4 Photos - View album
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Now I know I'm playing too much Pandemic Legacy: I saw this photo and thought about which cities to put the cubes on.
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Through Boardgame Geek, I traded my D&D: Temple of Elemental Evil for the Lord of the Rings: Living Card Game. I'm several years late to this game, but I'm enjoying it more than I expected. I've never been very confident in my deck building abilities, but this one feels less intimidating. Mainly, I don't feel like I need to learn about hundreds of cards, just the few that I have in the core box + 2 small adventure packs.

Tonight, my Legolas-Berovar-Gimli failed badly at the easy quest, the initial one. So, it's back to rebuilding this deck.
The Lord of the Rings LCG
The Lord of the Rings LCG
fantasyflightgames.com
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I've posted a couple of items, only to see them disappear or deleted. Is there something I'm missing to post here if I'm a member?
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