Profile

Cover photo
51 followers|32,761 views
AboutPostsPhotosYouTube

Stream

Freedoom

Shared publicly  - 
 
Freedoom 0.10 has been released, over a year's worth of contributions and work from many great people. :-)

Check it out! As usual, downloads are via the web site: https://freedoom.github.io/download.html
5
Tony Cuesta's profile photo
 
Awesome Update!!! The new design of the Serpent and Orb monsters are great! 
Add a comment...

Freedoom

Shared publicly  - 
 
Freedoom is shaping up nicely for the next release. This video shows a sample of what can be expected. :-)

Highlights:
* Status bar by Da Werecat and +Blastfrog
* Shotgun and minigun by +Blastfrog
* Level by Angry Saint
* Orb monster by raymoohawk
2
Ilja Sara's profile photoFlamin Fire's profile photoDenzoa's profile photoBlastfrog's profile photo
5 comments
 
+DenzoaHC Yes, my shotgun is a bit out of place compared to the other weapons. I intend to eventually do photo versions of all the guns for the sake of consistency. Been working on a new pistol.

I might do some brown and green color highlights on the pumping animation of the shotgun.
Add a comment...

Freedoom

Shared publicly  - 
 
 
Chocolate Doom 2.2.0 is out! The downloads page has a link to the release notes. Thanks for everyone who has contributed to this latest release.
View original post
1
Add a comment...

Freedoom

Shared publicly  - 
1
Add a comment...

Freedoom

Shared publicly  - 
1
Add a comment...

Freedoom

Shared publicly  - 
1
AeizzatToha's profile photo
 
So tell me about this shotgun zombie has been changed.
Add a comment...
Have them in circles
51 people
Daniel Jewell's profile photo
Odamex's profile photo
Cody LeRoux's profile photo
Mateus Macedo's profile photo
Chungy Nexen's profile photo
Brandon Swift's profile photo
Kulax's profile photo
MrYunus 039's profile photo
Doom Domain's profile photo

Freedoom

Shared publicly  - 
 
Freedoom contributor jmickle talks about his passion. Obviously, Freedoom would not exist without Doom :-)
1
Add a comment...

Freedoom

Shared publicly  - 
 
Very impressive. Perhaps they'll be interested in using the Freedoom data...? :D
2
Nathan V's profile photo
 
Bare metal? That's insane!
Add a comment...

Freedoom

Shared publicly  - 
 
Freedoom 0.9, what's in a number?

There seems to be much confusion that the current version number, 0.9, represents the project as being 90% complete.  This is not correct.

Freedoom uses a traditional version numbering scheme, adopted by many free software projects, where 1.0 represents a complete project in which no more groundwork must be performed.  It should be noted that development does not stop there.  In the earliest days of the project, this was solely to create a Doom II-compatible IWAD, a single game, which is now called Freedoom: Phase 2.  Since building such a game is a long process, we could not possibly have all the necessary resources to make a fully-compatible replacement for Doom II, and was initially released as version 0.1.  Before the release of 1.0, versions 0.x are used to represent work based on milestones.

A progress indicator for Freedoom is difficult if not impossible, because while it might be easy to count the number of resources still missing from Freedoom in comparison to Doom, such a number would not represent resources of poor quality, and we should strive to have all of it of the highest quality possible.  In addition, our goals have altered over the years.  FreeDM had started out a fork that became abandoned early in its life, before being merged back into the primary Freedoom project and presented as part of the 0.5 release.  If the versions were percentages, Freedoom may have had to go backwards, which would make no sense.  Similar discrepancies would have happened when we dropped the "shareware" target, added Freedoom: Phase 1, or dropped the resource PWADs.  Such actions cause the project's goals to change, adding or removing work from the project, and we cannot represent it with an ever-increasing progress indicator.

As part of this, the version number is not a decimal number, it is merely two numbers separated by a dot.  0.9 was not numbered because it is "0.1 larger" than the previous, but rather because 9 was one larger than 8, when concerned only with the second component.  The first component is still 0 because Freedoom 0.9 is not yet complete: Phase 1 still lacks many levels, there are still sprite overhauls in-progress, low-quality or missing resources, and an assorted arrangement of known bugs (we tried to keep the major bugs out of 0.9!).  It's also worth noting that the project has released a few minor/patch releases in the past, notably Freedoom 0.6.1 through 0.6.4, which were not considered major enough to become 0.7 yet, and introduced a third component to the version number.

What version number will the next major release be?  In short, we do not know.  It could be Freedoom 0.10, it could be Freedoom 1.0, it depends on the work put into the game post-0.9 and cannot be properly foreseen.  We just hope that Freedoom 0.9 represents a better quality release than all of the previous ones, and we can only hope that future releases will be even better! :)

Hope this post clears up some confusion about what 0.9 as a version number means, and what's in store in the future.
4
Thomas Hood's profile photoSimon Howard's profile photoJose Rivera's profile photo
28 comments
 
Hmm...how come only the super Nazi comes into doom? What about the normal Nazi guards? The giant boss? The Frankenstein monsters?
Add a comment...

Freedoom

Shared publicly  - 
1
AeizzatToha's profile photo
 
Can you make a wikia on your own?
Add a comment...

Freedoom

Shared publicly  - 
1
Robert Rocco's profile photo
 
Is Cato the name of the protagonist? Or is he supposed to be "nameless" á-la Doomguy/Flynn Taggart?
Add a comment...

Freedoom

Shared publicly  - 
1
AeizzatToha's profile photo
2 comments
 
Is 'Catoptromancy' is the real name for this protagonist?
Add a comment...
People
Have them in circles
51 people
Daniel Jewell's profile photo
Odamex's profile photo
Cody LeRoux's profile photo
Mateus Macedo's profile photo
Chungy Nexen's profile photo
Brandon Swift's profile photo
Kulax's profile photo
MrYunus 039's profile photo
Doom Domain's profile photo
Story
Tagline
Free content game project based on the Doom engine
Introduction
This page will showcase new features and developments with Freedoom.