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Fred Hicks
Works at Evil Hat Productions
Lives in Silver Spring, Maryland
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Fred Hicks

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Matt Taibbi writes that the recent blow-up is about much more than the killing of Freddie Gray. Beyond that murder, there is a complex legal infrastructure that encourages — and covers up — police ...
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The plot of this is pretty formulaic, but really? You kind of want it to be. In any event, it's a friggin' fan film, so formula or not, it's extraordinary. 

https://youtu.be/YRD8jAk274I
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For all those thinking about picking up a PDF of Worlds in Peril consider picking it up from our webstore as we net more profit that way. That said, I understand all the advantages of going through DrivethruRPG, being an avid user myself; We value your time, attention and money in whatever form you choose to throw it us!
Worlds in Peril is a collaborative roleplaying game designed to bring a comic book world to life. Learn the rules to the game by reading the comic inside and follow along to create your own hero with the exact powers and abilities you want them to have by mixing and matching Origin stories and motiva
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+Fred Hicks,  thanks for passing along the word. I added this to my RPGNow wish list, but I'll make sure to make the purchase from their store.
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"That's not a moon!"
 
It keeps getting better! Our New Horizons mission sees more detail as it draws closer to Pluto: http://go.nasa.gov/1GEmHAt
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+Nick Carter It's not a planet due to a new definition of "planet". Basically the IAU had the choices to
A) have a very broad definition which would have added dozens of objects - formerly known as asteroids - both in the asteroid belt and the Kuiper belt to the traditional number of planets
B) add a "...and Pluto" to the definition which defeats the whole point of a definition if you start with exceptions or
C) drop the planet status of Pluto.

An object must have cleaned its neighborhood, so it has more mass then all the other objects on this orbit combined. The reason was to prevent a flood of "new planets" from both the asteroid belt and Kuiper belt. There are quite a few Pluto sized objects in hydrostatic equilibrium (rounded thanks to their own gravity) that don't do fusion (it's a sun if it does). Add the "cleared it's neighborhood" citerion and you get eight planets.

Bad luck, Pluto. Take a fate point.
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Indeed the vibe is different, as are the themes, but nothing prevents you, as GM, from miximg them up. Or do the same with another world like Kriegzeppelin Valkyrie.
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Eight years ago Mae's sister Abbie ran away from home to a different more magical world. The monsters have followed her back…
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Man that Cho art looks rad
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It’s an amazing time to be a Savage Worlds fan these days. You should definitely check out the Sixth Gun Kickstarter, if you haven’t already, and here’s the latest from Pinnacle for the classic fantasy setting of Fritz Leiber’s Lankhmar. Steal a noble’s…
It's an amazing time to be a Savage Worlds fan these days. You should definitely check out the Sixth Gun Kickstarter, if you haven't already, and here's the latest from Pinnacle for the classic fan...
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Fred Hicks

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Huh. I thought unlikeable fictional characters were allowed to be homophobic, racist, sexist, etc. Guess I was wrong.
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https://youtu.be/v-xV8A7ZL5w?t=7m57s

"I thought this was supposed to be a man's movie..."
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+Ash Walter Axe is a different kind of manly, more of the man-whore kind that goes clubbing. Old Spice is where you break thru a bathroom wall with a towel around your waist. Clearly not enough people broke thru walls while wearing towels in this movie.
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New research places us on the cusp of brain-to-brain communication. Could the next step spell the end of individual minds?
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Recently, I was criticized for comparing every game out today to Fate Core. It's not fair, I was told. After some thought, I realized it was finally time t
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Good article overall, but I don't agree with the paragraph:

_ ...Fate Core is revolutionary because rather than trying to emulate a particular genre or theme, it captures an entire philosophy of gaming: namely, the idea of collaborative design. Almost every part of a Fate Core game is tailored to the exact specifics of you and your table of friends. Many, many RPGs in the past, from GURPS to Hero System, have flaunted themselves as “generic” games, but what that’s always meant is that they have rules for everything; you can just decide what rules to apply dependent on the game you want to play. Fate Core doesn’t take this kitchen sink approach to game design; instead, it designed rules that are truly capable of emulating anything, within a particular style... _

I've got a background in GURPS and particularly the Hero System; personally I find Fate to be philosophically very similar to the grand old "universal systems", not surprising given its origins in Fudge.

All game systems are somewhere on a spectrum of abstraction, and all game systems have some kind of a scope around what sorts of things they are intended to be used for. There is often an inverse correlation between these two vectors.

The "revolution" of Fate, to my mind, was in increasing the abstraction level to a more elegant and minimalistic set of rules without a commensurate decrease in the "universal" scope.

That's not to say that Fate is equally good for all genres; there are some genres that Fate has some anti-synergy with (horror being the notable example), but even in those areas it can still be put to good use with some modification. The same is true of other "universal" systems; GURPS gets a little wonky on the high end and the Hero System requires some additional complexity via optional rules to gear down to gritty realistic play for example.

In my opinion, GURPS and the Hero System are fantastic games and remain as viable today as they ever were. Fate is a very worthy inclusion amongst the ranks of strong general-purpose "universal" systems, but its existence doesn't make other systems redundant.

Personally, for me, the decision largely comes down to time. These days with kids, wife, a demanding career, and other hobbies to juggle my time is incredibly taxed. I'm pretty much always the GM, and thus running an RPG game demands a chunk of my time. Given a surplus of time, I would tend to run games in my all time favorite Hero System, but the reality is I don't have such a time surplus, and I can run an equivalently dynamic game with Fate with a substantially smaller time investment.

Bottom line, I'm a poly-amorous gamer. I love the Hero System, and I love Fate, (and other games as well), and I love that both are available to me to capriciously choose between.

Back to the premise of the article, and the author's stated tendency to compare everything to Fate...such is his prerogative and it is useful to compare and contrast things, but it is also useful to objectively evaluate things on their own merits and flaws.
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From the King of the Weird Western—Pinnacle—and Oni Press: The Sixth Gun Savage Worlds RPG!
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+Fred Hicks Thanks for sharing The Sixth Gun RPG Kickstarter! Email PEGJodi@gmail.com for a Free PDF of the first issue.
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Winter Park, Florida
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Father to two, game publisher, blogger
Introduction
Fred Hicks is a dad, a gamer, and a game publisher. He runs Evil Hat Productions, and does freelance art direction and layout work for the occasional other game publisher. The rest of the time, though, he's looking after his kids, and spending time with his wife. Life is good.

This is Fred's Google+ home. If you want to fight with him in his home, he will block you, not because you're a dick (but please don't fight with him here), but because his emotional health and sense of peace is more important to him than your alleged right to swing a virtual fist.
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Publisher, Freelance Layoutist, Blogger
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  • Evil Hat Productions
    Co-President, 2004 - present
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Deadly Fredly, Iago
Fred Hicks's +1's are the things they like, agree with, or want to recommend.
Evil Hat Productions
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Award-winning Game Publisher

Presentation Skills Considered Harmful
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There is no cure for presentation stage fright. You can reduce the symptoms with beta blockers, but when the drugs wear off, you're still… y

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"It's in layout!" That's been my stock answer for the past few months whenever someone's asked me what's up with Atomic Robo: The Roleplayin

Interview: “Atomic Robo The Roleplaying Game” : Critical Hits
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Maybe you're a fan of the many award-winning Dresden Files Roleplaying Game, powered by the FATE game engine. Maybe you're a fan of

Louis CK: Live at the Beacon Theater
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Live at the Beacon Theater: show available to download now!

Start Google Plus
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Get started with Google Plus - import your Facebook photos and download a browser extension.

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A full featured twitter client for Google+! View your timeline, url shortening, photo sharing and more...!

Scenes From A Multiverse - Kiss Me I’m Scienceish
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Prior Destinations. Archives... November 2011 (11), October 2011 (13), September 2011 (10), August 2011 (8), July 2011 (5), June 2011 (5), M

» In-Depth RPG Review: Trail of Cthulhu
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Trail of Cthulhu is a game written by Kenneth Hite, and published by Pelgrane Press. It uses Robin D. Laws' GUMSHOE system for its underlyin

System Review: Don’t Rest Your Head, Part 1
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She Leaves this Nightmare Far Behind Back in my teens, going to gaming conventions was a bit of a hassle. We couldn't afford to stay at the

» Life in a Day Released on YouTube
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Google has released Ridley Scott's full length feature Life in a Day on YouTube. Appropriately, with over 4,500 hours of footage from 192 co

Some Space to Think: A Pitch In The Dark
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A Pitch In The Dark. Fred has opened the door to pitches for a book of Don't Rest Your Head hacks, which is a fantastic idea. You can fi

Daniel Solis: Pitch Tag
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Pitch Tag. This is a creativity game for two or more players inspired by word association exercises and writer jam sessions. You can play th

Daniel Solis: Artist Style Guide for Pop & Locke's Last Heist
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As with any project where I hire an artist, I've put together an Artist's Style Guide for Pop & Locke's Last Heist. This is

The Lucky Road to RPG Editing | ayvalentine.com
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The Lucky Road to RPG Editing. Posted on October 31, 2011 by ayvalentine. Note: This post is Part Two of two, for now. It'll be a recurr

Atomic Robo: the Roleplaying Game | Atomic-Robo.com
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Short version: we're teaming up with Evil Hat Productions to make our comic book into an interactive game of your mind. And also the min

System Review: Don’t Rest Your Head, Conclusion
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To Make that Blind Leap Your typical RPG system is a determination engine: it gives structure (often, a chance-based structure) to the dete