Profile

Cover photo
Fred Hicks
Works at Evil Hat Productions
Lives in Silver Spring, Maryland
7,600 followers|10,333,198 views
AboutPostsPhotosYouTube+1's

Stream

Fred Hicks

Shared publicly  - 
Jamal Igle is raising funds for MOLLY DANGER: Book Two Graphic Album and Audiobook on Kickstarter! The second book in the Adventures of Molly Danger! Molly and Austin's partnership is tested as "Father" gathers the Supermechs!
7
Add a comment...

Fred Hicks

Shared publicly  - 
Marissa Kelly is raising funds for Epyllion, a Dragon Epic RPG on Kickstarter! Play as a clutch of young drakes who must use the power of friendship to protect their homeland from an ever-growing Darkness.
9
3
Lord Mhor's profile photoRich Glover's profile photo
Add a comment...

Fred Hicks

Shared publicly  - 
 
 
O.M.G. 

Do not underestimate the ferocity of a 9 year old girl!

h/t +patrick kanne 
5 comments on original post
26
2
Devon Apple's profile photoPaul Watson's profile photoNicholas Bronson's profile photo
 
Daaaaaaaamn!
Add a comment...

Fred Hicks

Shared publicly  - 
 
Don't necessarily agree with every part of this post but there's definitely meat here.

Long ago, +Rob Donoghue completely cracked open the problems I was having with the first draft of Don't Rest Your Head by telling me, "take away all the narrative bits here and show me an interesting dice game." The narrative bits came back in after I'd solved that part of the puzzle, and the game ended up a lot better for it.

http://ludicrusgaming.blogspot.com/2015/04/game-stories-why-rpgs-need-game.html
23
1
Andy Hauge's profile photoFred Hicks's profile photoJosh Mannon's profile photo
2 comments
 
As you might imagine I've been a fan of the "machinery" of board games informing RPG design for a while. :)

I feel like there's a bit of that in the economy that drives some of the games you think are being a bit handwavey, tho; the flow of fate points in Fate, for example, informs a certain tempo to the story that arises from the tension of that mechanic, etc. 

So that's where I did the squintyfrown bit here and there while reading the post — but the main thrust is very much on point. I'd encourage folks to look especially to cooperative (and semicooperative) board/card games — Pandemic, Shadows Over Camelot, Forbidden Island etc — as places where board games most closely resemble the RPG ensemble/party dynamic, and thus likely a fruitful place for studying the sorts of mechanics that work to support that dynamic.

There's also an element where no matter the type of games, games exist (from on perspective) to provoke emotional reactions. As a game designer, any time you get an emotional reaction from playing a board game, slow down a moment and examine how the mechanics of the game triggered that emotion. Looking at how Shadows Over Camelot kept things feeling tense, right on that edge of winning or losing, for so much of the game, was a pretty big influence on me as I was thinking about how to make sure that Don't Rest Your Head felt plenty tense, too.
Add a comment...

Fred Hicks

Shared publicly  - 
20
4
Cameron Mount's profile photoXosè Oscar López Rascado's profile photoDouglas Leffert's profile photoMankcam's profile photo
6 comments
 
_cameo_playing.
Add a comment...
Have him in circles
7,600 people
Scott Dorward's profile photo
Tommy Nazar's profile photo
Carolyn Watson-Dubisch's profile photo
Thomas Kinzer's profile photo
Brandon Paul's profile photo
Trevor Smith's profile photo
Scott Katinger's profile photo
Xander Veerhoff's profile photo
Chris Stevens's profile photo

Fred Hicks

Shared publicly  - 
In 2005, Diana Ossana was in the green room at the Venice Film Festival, elated. Brokeback Mountain, the film she'd shepherded into being after reading ...
14
4
Kevin Veale's profile photoSergio Le Roux's profile photo
Add a comment...

Fred Hicks

Shared publicly  - 
 
 
This Dad Is About To Blow On This Dandelion. You Have To See His Toddler’s Reaction… LOL!
1 comment on original post
7
Add a comment...

Fred Hicks

Shared publicly  - 
50
9
Mark Delsing's profile photoStephen King's profile photo

Fred Hicks

Shared publicly  - 
 
 
This has nothing to do with the fact that I was just in Portland. #esoterror 
Odd telephone pole poster in Portland solicits stories about strange dreams.
6 comments on original post
11
4
Sean Anderson's profile photoCharles Moore's profile photoDavid Rivas's profile photoKevin Veale's profile photo
 
Saw this yesterday, and didn't even have to read the story, just sigh and go "Ah, Portland".  
Add a comment...

Fred Hicks

Shared publicly  - 
Darkraven Europe brings you 26+ NEW soundscapes for your Science Fiction and Cyberpunk table top games!
3
Fred Hicks's profile photoKisa “Kizna” Kitsugi's profile photoMarkus Christopher's profile photo
3 comments
 
It's difficult to not see the craft in that pic as a Starfury Thunderbolt.
Add a comment...
People
Have him in circles
7,600 people
Scott Dorward's profile photo
Tommy Nazar's profile photo
Carolyn Watson-Dubisch's profile photo
Thomas Kinzer's profile photo
Brandon Paul's profile photo
Trevor Smith's profile photo
Scott Katinger's profile photo
Xander Veerhoff's profile photo
Chris Stevens's profile photo
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Silver Spring, Maryland
Previously
Winter Park, Florida
Links
Story
Tagline
Father to two, game publisher, blogger
Introduction
Fred Hicks is a dad, a gamer, and a game publisher. He runs Evil Hat Productions, and does freelance art direction and layout work for the occasional other game publisher. The rest of the time, though, he's looking after his kids, and spending time with his wife. Life is good.

This is Fred's Google+ home. If you want to fight with him in his home, he will block you, not because you're a dick (but please don't fight with him here), but because his emotional health and sense of peace is more important to him than your alleged right to swing a virtual fist.
Work
Occupation
Publisher, Freelance Layoutist, Blogger
Employment
  • Evil Hat Productions
    Co-President, 2004 - present
Basic Information
Gender
Male
Other names
Deadly Fredly, Iago
Fred Hicks's +1's are the things they like, agree with, or want to recommend.
Evil Hat Productions
plus.google.com

Award-winning Game Publisher

Presentation Skills Considered Harmful
seriouspony.com

There is no cure for presentation stage fright. You can reduce the symptoms with beta blockers, but when the drugs wear off, you're still… y

[Atomic Robo] "It's In Layout!"
spiritoftheblank.blogspot.com

"It's in layout!" That's been my stock answer for the past few months whenever someone's asked me what's up with Atomic Robo: The Roleplayin

Interview: “Atomic Robo The Roleplaying Game” : Critical Hits
critical-hits.com

Maybe you're a fan of the many award-winning Dresden Files Roleplaying Game, powered by the FATE game engine. Maybe you're a fan of

Louis CK: Live at the Beacon Theater
buy.louisck.net

Live at the Beacon Theater: show available to download now!

Start Google Plus
startgoogleplus.com

Get started with Google Plus - import your Facebook photos and download a browser extension.

Google+Tweet
crossrider.com

A full featured twitter client for Google+! View your timeline, url shortening, photo sharing and more...!

Scenes From A Multiverse - Kiss Me I’m Scienceish
feedproxy.google.com

Prior Destinations. Archives... November 2011 (11), October 2011 (13), September 2011 (10), August 2011 (8), July 2011 (5), June 2011 (5), M

» In-Depth RPG Review: Trail of Cthulhu
www.wired.com

Trail of Cthulhu is a game written by Kenneth Hite, and published by Pelgrane Press. It uses Robin D. Laws' GUMSHOE system for its underlyin

System Review: Don’t Rest Your Head, Part 1
samhaine.wordpress.com

She Leaves this Nightmare Far Behind Back in my teens, going to gaming conventions was a bit of a hassle. We couldn't afford to stay at the

» Life in a Day Released on YouTube
www.wired.com

Google has released Ridley Scott's full length feature Life in a Day on YouTube. Appropriately, with over 4,500 hours of footage from 192 co

Some Space to Think: A Pitch In The Dark
rdonoghue.blogspot.com

A Pitch In The Dark. Fred has opened the door to pitches for a book of Don't Rest Your Head hacks, which is a fantastic idea. You can fi

Daniel Solis: Pitch Tag
danielsolisblog.blogspot.com

Pitch Tag. This is a creativity game for two or more players inspired by word association exercises and writer jam sessions. You can play th

Daniel Solis: Artist Style Guide for Pop & Locke's Last Heist
danielsolisblog.blogspot.com

As with any project where I hire an artist, I've put together an Artist's Style Guide for Pop & Locke's Last Heist. This is

The Lucky Road to RPG Editing | ayvalentine.com
www.ayvalentine.com

The Lucky Road to RPG Editing. Posted on October 31, 2011 by ayvalentine. Note: This post is Part Two of two, for now. It'll be a recurr

Atomic Robo: the Roleplaying Game | Atomic-Robo.com
www.atomic-robo.com

Short version: we're teaming up with Evil Hat Productions to make our comic book into an interactive game of your mind. And also the min

System Review: Don’t Rest Your Head, Conclusion
samhaine.wordpress.com

To Make that Blind Leap Your typical RPG system is a determination engine: it gives structure (often, a chance-based structure) to the dete