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Francivan Bezerra
Lives in Rio de Janeiro
479 followers|171,716 views
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What is the best platform for releasing an indie game?
224 votes  -  votes visible to Public
PlayStation Store
4%
Nintendo eShop
4%
XBox Games Store
1%
Mobile Stores (Android, iOS)
24%
Steam (Windows, Mac, Linux)
67%
3
David Fernandez's profile photoJose Maria Martinez's profile photoFrancivan Bezerra's profile photo
4 comments
 
Sorry, +Sylvain Aimoz​​ and +Jose Maria Martinez, 'Hafo'​​, but Google Plus is limited to five options each poll, so I decided to pick the most important online stores.
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Francivan Bezerra

Development  - 
 
The game development industry recently gave us a bunch of free game engines. #Unity3D , #UnrealEngine4  and #SourceEngine2  are now available for free, each under different conditions. That raises a question: are open source engines like #jMonkeyEngine  still relevant?

The short answer: yes.
In the age of free AAA game engines like Unity 5, Unreal Engine 4 and Source 2, are indie open source engines like jMonkeyEngine still relevant?
11
2
HEX cube's profile photoLeonard König's profile photoBob R.'s profile photo김태광's profile photo
2 comments
 
Ye, there are 3 major "free" definitions:
- no cost
- source openly available but restriced
- libre/OpenSource (with out any restrictions)

Of course they can be combined (OpenSource but binaries cost, etc.)
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Francivan Bezerra

General Discussion  - 
 
On large projects, use a single language for everything.
 
Do you agree with Software Engineer +Lawrence Kesteloot on his new approach: Do everything in Java?

You can find his story on this blog post: http://www.teamten.com/lawrence/writings/java-for-everything.html
4
1
Justin Israel's profile photoCarmel Gafa's profile photoTravis Retriever (Wolven)'s profile photoGlória Sales's profile photo
6 comments
 
+Goncalo Luis *gets nightmares from his class on that in college* Damnit more primitive languages why must you torment me?! D:
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Welcome to LWJGL 3

The #LWJGL library is under complete rewrite. New features include a new windowing system based on #GLFW . A stable build and nightly builds can be downloaded on their also revamped official website: http://www.lwjgl.org/.


#java   #opensource   #opengl   #openal   #gamedev  
3
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Bob R.'s profile photo
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Francivan Bezerra

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Estava eu andando pelas ruas de Munique à noite quando, de repente, me deparo com esses dois artistas tocando na rua.
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Francivan Bezerra's profile photoDante Fernandes's profile photoSalomão Marcio's profile photo
3 comments
 
Blz. Me avise mesmo quando vier por aqui. :)
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Have him in circles
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Francivan Bezerra

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Hoje é o dia em que Marty McFly e Doc Brown chegam de 1985.
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The game development industry recently gave us a bunch of free game engines. #Unity3D , #UnrealEngine4  and #SourceEngine2  are now available for free, each under different conditions. That raises a question: are open source engines like +jMonkeyEngine still relevant?

The short answer: yes.
In the age of free AAA game engines like Unity 5, Unreal Engine 4 and Source 2, are indie open source engines like jMonkeyEngine still relevant?
4
1
Naughty Squid's profile photoJulian Köberle's profile photo
 
Well, Unity isn't even on Linux, it can only publish for it. So, where Linux development is concerned Unity is pointless anyway!
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Francivan Bezerra

General Discussion  - 
 
Slowing down on programming is good or bad? What do you think?
Are you a fast or slow programmer?
When it comes to successful software, does it pay to have fast coders? Or does slow and steady always win the race?
6
1
Phil Hibbs's profile photoKing Yan Kwan's profile photoChris Bensler's profile photoGlória Sales's profile photo
20 comments
 
I get where you are coming from +Phil Hibbs but you have to admit how it comes across. We all have to balance time and quality. If a client wants a $10,000 software project done for $1,000 doesn't mean you should. Maybe you kick it off with a $1,00 budget but eventually they should expect to spend the full amount because that's what it takes to produce the product they want. You are the expert after all. Not them. That's why they hired you.

If I were building a house and the customer wanted to skimp on the 2x4's and use 32" centers instead of 16", I would refuse, because it's not how you do construction and it is not to the benefit of the customer either just to save a few bucks. Reduce scope, not quality.
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New distro with design based on Google's.
 
Ubuntu has been suggested as the base
Google's new Material Design approach proved to be a real success and now Linux developers are looking to make a new distribution that is capable of adhering to those guidelines, which is actually something new in the ecosystem.
19
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Christian Ledermann's profile photoMichael Russo's profile photoJames Mackley's profile photoJavier Leyton Ensignia's profile photo
5 comments
 
please not yet another distro, a shell based on this would be fine though
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Francivan Bezerra

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For those who are trying to learn some OpenGL.
OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board (ARB). This article is a gentle introduction to OpenGL that will help you understand drawing using OpenGL.
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Dante Fernandes's profile photo
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Francivan Bezerra

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Vale a pena a leitura. Algo para se pensar.
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Have him in circles
479 people
anil kumar Bohorya's profile photo
Paulo C. Alves Bezerra Bezerra's profile photo
ederlei patricio's profile photo
Rodolfo H. Díaz Muñiz's profile photo
adrian humphreys's profile photo
jose roberto's profile photo
Saulo Cavalcante's profile photo
Tv Capoterapia's profile photo
Fábio Farias's profile photo
Communities
18 communities
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Currently
Rio de Janeiro
Previously
Rio de Janeiro, RJ - Salvador, BA - Aracaju, SE - Manaus, AM - Niterói, RJ
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Francivan Bezerra's +1's are the things they like, agree with, or want to recommend.
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