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Florian Strzelecki
Développeur web à l'instinct ludique
Développeur web à l'instinct ludique

Florian's posts

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Après la lecture des articles sur LeFix de chez Di6dent à propos du "Le foulancement : une histoire française", j'ai décidé d'utiliser mes petites mains pour compiler la liste de tous les projets de la catégorie "Jeux" sur Ulule, et de ressortir les chiffres des campagnes dédiés à des produits JDR. J'ai fait de même sur le site de "précommande" de Black Book Éditions.

Ces chiffres sont bruts, il n'y a pas d'analyse attachée (pour le moment). Pas de joli graphique, pas de moyenne générale, rien. Ce sera sans doute pour plus tard.

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Maybe I should participate...
It's time once again for you to make something fresh and cool for the Fantasy RPG Design Challenge!

You have TWO WEEKS to design a fantasy RPG that avoids typical tropes, as outlined below. And this time, there are rules about rules!

Thematic Requirements:

* No swords.
* No guns of any type.
* No dungeons (or dungeon equivalents, like widespread ruins).
* No undead.
* No demons or devils.
* No Conan-style barbarians.
* No elves, dwarves, or halflings/hobbits.
* The player-characters cannot be generic adventurers for hire.
* The setting cannot be just the standard Medieval Europe environment (peasants, barons, kings, Norman-style castles, horses, wagons, rolling farmland, etc.). It may include some of these individual elements.
* If your game includes monsters, beasts, or other non-sentient opponents, they must be complex and interesting, not just a handful of simple combat stats.
* If your game includes magic, it cannot use discrete, memorized spells with specific effects.

Rule Requirements (here's where things get interesting!):

* Your core mechanics cannot involve rolling a die or dice, adding modifiers, and comparing the result to a target difficulty number to determine binary success or failure.
* Your game cannot be directly Powered by the Apocalypse.

These requirements are meant broadly. Renaming swords to "blades" doesn't get you out of that requirement, and "swords" includes long knives, scimitars, katanas, rapiers, etc. If you're "skirting the line," you're too close. Make something different.

For the purposes of this contest, "fantasy" is not a simulation of the real, actual world in the past, present, or recognizable future. Anything else is fantasy.

The game must be playable. Don't submit a game where part of it is still an idea; make something up and throw that into the document. It doesn't need to be polished with all the margins lined up perfectly.

Okay! Submit your game by midnight UTC, August 12th, as a post in this Community, or by emailing your game to I'll choose whatever game most impresses me as a winner, who will get a .zip of every game I've ever published. All entries will be published on the official webpage at for the world to see and play.

Make something awesome!

(Image based on )

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Si vous êtes développeur web python, que vous soyez débutant, expert, ou simple curieux, ne manquez pas la conférence DjangoCong 2016 à Rennes !

Ce sera le 21 Mai au Mabilay, le bâtiment de la French Tech Rennes & Saint Malo. Au programme, 9 conférences et des barcamps.

Inscrivez-vous et venez nombreux !

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Miaou ! Participez à la Coupe du monde des bonbons avec l'équipe jaune ! #GoogleDoodle

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How we used to organise stuff ..
In the early days, we used to apply one size fits all methodology because we didn't know better (see figure 1). We used to yo-yo between methods but in 2002, most of us in the open source world had gone "all agile" whilst the enterprise was mainly "all wate...

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No. Reason. At. All.

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Il me dit que je suis un Mammouth Laineux. Je suppose que je dois bien le prendre.
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