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Fantastic Development
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This was originally posted in the Unity Forums. Please respond to the thread here with any feedback, thank you :) I’m in the (increasingly drawn out) process of adding VR support to my asset Fantastic Glass. I have the grab pass working, (most)…
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Synchronised Depth Synchronised depth is implemented and makes all movement-based ghosting disappear. Depth updates have been redefined into 3 unambiguous modes: Quality/VR, Medium, and Performance. In some cases Performance will be extremely fast and…
VR Update – Fantastic Glass 1.2.3
VR Update – Fantastic Glass 1.2.3
fantasticdevelopment.co.uk
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A sneak peak at one of the new features in Fantastic Glass next update :)
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Fantastic Glass 1.2 is released and we're already playing around with new feature ideas for 1.3. Here we're testing out rendering fluid simulations from Blender in Unity.
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Our newest, shortest, and slickest trailer for Fantastic Glass!
Still only $5 on the #AssetStore with more free updates on the way :)
http://u3d.as/x6G
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Check out our musical trailer for Fantastic Glass!
Available now on the #AssetStore
https://www.assetstore.unity3d.com/en/#!/content/67299
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Fantastic Glass is still only $5!
AND
We've just updated it with fixes & features requested by users :)
PLUUUUS
We've just received our first customer review and it's a solid 5 out of 5!
https://goo.gl/iS8t8F
#AssetStore
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