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ErikPeter Walker
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ErikPeter Walker

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Elani fights a few Hellions in Perez Park.  #cityofheroes   #nostalgia
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I'm guessing you were over-leveled...cause man that's a lot of hellions
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ErikPeter Walker

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Interesting entry point into the wiki wormhole. 
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So, anyone in the MN, Chadcon group going to Gen Con this year? I think I would like to, still, but my East Coast bents are not up for it. 
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This looks close: https://www.airbnb.com/rooms/313309
You might need sleeping bags/padding.
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ErikPeter Walker

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For a fan who has been here since the beginning this unassuming moment is hopeful but potentially devastating. Dec 20 2014
I'm pleased to announce that the new Bad Machinery collection, The Case Of The Simple Soul, is out now! It collects the third case, with about thirty new pages of story and “bonus items”. CAN I GET IT DIRECTLY FROM YOU? Yes! You can get it from Topatoco in handsome softcover and limited ...
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And then the holiday/end of year comics begin.
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ErikPeter Walker

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Bobbins is back and it is so good. Of course it trickles off eventually.

Technically it's been back for like a year now, but I didn't know. Read it! 
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Go here:

http://scarygoround.com/?date=20140831

There is more than just on the Bobbins page.  He was doing Bobbins on the weekends for awhile while Bad Machinery was still going.  Then he did a throwback Scary Go Round story about how Ryan and Shelly met.  Now he's doing another Bobbins story.  Oh, and it does look like you're right and he's planning on returning to Bad Machinery in 2015.
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ErikPeter Walker

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Netrunner? I could bring a couple decks.

Edit: I didn't really have any built and bringing all the cards was unwieldy. Too bad. 
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ErikPeter Walker

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Good times with the 612. And that appears to be Violet Arm or something? #cityofheroes  
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Mine was KABAM! (Clone of SHAZAM!)
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ErikPeter Walker

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Possibly Beefoven's definitive track. Maybe not as iconic as Robot, Get Out Of My House, but pretty rippin'.
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I have acquainted myself with the rules for Roll for the Galaxy and played out a test game by myself, and I am very excited to play for real. It seems really fun.

Also, I am designing another RFTG expansion. It is fun to have a creative outlet. However, tomorrow is co-op/dice game Thursday so I will probably take a break from it.

Stuff, stuff.
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A kickstarter worth checking out.
 
I had the chance to play and review Biblios Dice by Stephen Finn. I have never played a game with DICE DRAFTING before. I thought it was a amazing mechanic for games. Worth attention.
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I dig it :)
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ErikPeter Walker

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A great gift guide for anyone shopping for a board gamer.
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I'm a li'l' devil. 
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ErikPeter Walker

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I feel like I should post a Gen Con 2014 recap, if only so I don't forget what a good time I had. 

I went to a variety of game-design-themed panels with some industry giants and some less prominent but still very knowledgeable and motivated game makers. Only one dud panelist, a poker- and chess-player with no real insight on the topic.

I asked some good conversation starters and had my fair share of embarrassing celebrity interactions. Notably, I managed to disparage the "Basics of Tabletop Game Design" panel for being old (which generated some good laughs in later reference); Accidentally mentioned my BGG Designer "cred" during a panel question warranting an eyeroll from James Ernest I will never live down; and unintentionally put Eric Lang on the spot after a panel (we both stammered niceties and I disappeared quickly).

My most successful celebrity non-interaction was leaving Wil Wheaton the hell alone when he was behind me in the coffee shop. 

I actually did a fair amount of roleplaying, which was pretty surprising and fun.
On Thursday I did a game of the new Firefly RPG with my Gen Con buddies. The GM wasn't great and we didn't really get far in the adventure but we had a decent time nonetheless.
On Friday I participated in NASCRAG, which is somehow a D&D 3rd Ed/Pathfinder tournament. Teams are scored on success, puzzle-solving and fun had at the table. Our team was cohesive, everyone had a great time and we finished pretty fast, but still didn't move on to round two. However, I was the first choice alternate for my character (a recently deceased sea-elf pirate--it was that kind of game) so I was vindicated (I didn't play in the finals though).
Then Saturday Oliver led us through a creepy but straightforward adventure from the Trail of Cthulhu. All told, lots of gaming with a good variety.

In terms of board games, I played many simple lying/guessing games of Coup, the Resistance (Avalon), and Mascarade. Also lost quickly in the Innovation tournament. Plus Survive!; Love Letter; Epic Spell Wars; Goblins Rule, Fairies Drool; Doomtown; Straw; and a few games of RFTG Patronage. 

At the end of the con I got to talk about games and design with Chad Brown, a designer for Lone Shark games who is one of Jenwa's old friends. He was really friendly and helpful and I'm really glad I got in touch with him. Up until now, I've thought that my big hurdle in design is really committing to things and getting things done--i.e., if only I had the drive to succeed I could--but between the conversation I had with Chad and all of the panels I attended, I realize that also, I don't know shit about it. I may know a lot about games and design compared to the people around me, but knowing stuff doesn't get me anything. The only thing I can do to gain respect from designers/publishers is to make games. 

All in all it was a great con and I never wandered or failed to find something to do. And I even got a decent amount of sleep most nights.
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FWIW, the Doomtown: Reloaded rules are similar to the old ones but they've made significant changes in several places. Some cards have come over from the old game but have been changed to fit withe new rules + design guidelines. The general consensus seems to be that the new rules + design have helped make the game play faster, with more interaction, and less "stake it all on one big shootout" compared to the old game. I didn't make it to gencon though so that is just based on print & play tutorial decks + internet chatter.
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Very disappointing. The few thought-provoking or beautiful works are difficult to find among thousands of ugly, lazy pieces. The cafe is fine.
Public - a month ago
reviewed a month ago
Hotel food.
Public - a month ago
reviewed a month ago
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