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Erik Andersson
Attended Umeå Universitet
Lives in Uppsala
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Erik Andersson

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G+ classic is being turned off on the 24th
Events are finally coming back
G+ will be algorithmically censoring comments
Less white space. 
From better commenting, to showing you more of what matters, to bringing back Events, we’re making a bunch of improvements to Google+ based on your feedback.
Fredrik Ax's profile photo
Would be nice if they returned some focus to the circles again. That was what made G+ special in the first place (the ability to fine grained, in an easy & smart and manner control who to post to and what to read). 
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Erik Andersson

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Om Ingress och helgens världsrekord i p4 uppland
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Radioshow på morgonen i P4 Uppland Sveriges Radio. Nyheter, aktuella gäster och samtalsämnen.
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Kul att Ingress syns i media. :-D
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Mats Carlsson och Stefan Bodin från Emmaboda var två av ett tusental personer som slog världsrekord i mobilspelet Ingress i fredags.
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Gäller och stjäla tillbaka PGO-spelare plus nytt folk ;)
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Operation: UNITED Fields

Total MindUnits and fields Sweden
Total fields: 64
19 235 522 Mind Units
Afterplay in Uppsala and Gävle
10 873 272 Mind Units

Total Mind Units Finland (incoming data by edit function)

It started with a barbecue party on the beautiful island Oaxen sometime last year. We wanted to do something united, so why not big fields. We got connected with @Lovented in Finland and the game was on. The planning and recruiting took several months but the last week before fielding we formed the gaming arena to our advantage. Well planned blockers and taking down unwanted fields and links was on the agenda.
Two days before field day, Uppsala made a starburst of over 500 links to a single portal, just for an excuse to clear the city.
On the field day agent @Värmdösyndromet and @Hondjävulen took a ferry to an island and had to walk 10 km to take down one blocker.
When we had GO we had some Resistance blockers coming up in Uppsala, Gävle and Strängnäs. We had the area covered and it delayed the fielding about 10 minutes. But it wasn´t just Resistance player we had to worry about. The winter came, a lot of snow and freezing temperature down to -27C. But we all aimed for the same goal and nothing could stop us.
Thanks everybody for participating in this OP

Most standing fields over Stockholm: 37
Due to blockers we had to skip some location

Planning:@Fladder @Lovented

@0Katten0 @a9ra @Anakin12 @AndCle @Angelica84 @AnkanHD @barfotajesus @Bokoholic @Butcherswe @Carderoy @cheam @Chevymonza @Cjutipaj @cubewano @DaimCake @eimyk @Elfcreek @Elgot @Elizza92 @EtoileGIS @Eurospiders @ExVagant @Firefight001 @Fladder @FruSpindel @Glimgi @Gnurb @handelsvara @harcar @hevosenliha @hhoppo @Hondjävulen @iCrille @illorila @IngenRuaidh @jestern @jonascarnesten @Jonasess @KaliYuga @KatjaRaw @kattsi @Kilstrom @kirean @KlillaMiki @kristenungdom @KungKokos2 @lacharlotte @LadyCorzette @Latunika @laxermedel @menvatusan @mirakulin @MLswe @MrMagnum @MrUzagi @Myrmes @NaN404 @Nickenygren @PQSwede @proxybrain @Rankleven @RhiannonAgrona @sirvaas @Sluggobeever @Slussvaktarn @StarPath @Surre64 @SylviaPlath @tapptapp @TheTransporter @Thimbletonia @TreKronor @Trosaalli @veronicathemyth @Vintertiger @Virkon @Värmdösyndromet @Wahlgren @WeAreBroot @Wethyl @Ylvione @Zlatan

@Lovented @Gentianella @JertKu @kumiorava @jperho81 @pacsteri @laaarrd @KissOfNoLife @Ronde @Sonde18 @CoolFrood @Kepardi @Hopiz007 @Eskoreinari @redgrizzle @Irica @samri2011 @YaoShin @gloubizz @Sciurus @fjollmaister @TokyoTurboBoy @Eracage @angee7 @Frigg @kastenwagen @Outsa83


We want to thank:
@Miklam on Åland for clearing the way several times
@Sy54dm1n our awesome timelapse creator


+Ingress​ +NIA Ops​ +Susanna Moyer​ +John Hanke​ ​ +Ingress Enlightened​ +Enlightened Today
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capromys pilorides's profile photo
it is not so easy to get illuminator medals in Uppsala. grattis!
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A Letter to Ingress Players: Thank you Agents for 2016

As 2016 draws to a close and 2017 is about to start, now is the natural time for reflection. For me personally, 2016 has been a rollercoaster in a way I never could have imagined. This is saying a lot as I’ve been on some pretty extreme rides in my life. Those other stories I’m saving for my book.

The biggest life change for me this year was with my career. Even as I type those words, it doesn’t seem to do the change justice. Life was comfortable for me in 2015. I had received yet another raise, promotion, and was doing something I loved. I often saw myself retiring from that company. I loved being a Program Manager using my PMP skills to manage U.S. defense contracts with a staff of people working for me researching next generation technology for the Army. Innovating. Pushing the boundaries. I was just as comfortable sitting at a desk as I was traveling the world and working in the dirt, snow, and sand. Life was good.

However, in 2012 I discovered something that rivaled my professional passion – Ingress. I saw how the game, and how Niantic’s vision for this space, could affect people in real and tangible ways. It was truly a life changing product. So in late 2015 I applied for the position of Global Community manager at Niantic. I didn’t need a job – I wanted this job. Fast-forward several months and January 4th, 2016 was my first day as a Niantic employee. It was the day my life changed yet again and a new chapter began.

I accepted the position with full knowledge and understanding of its demands. The path before me was cleared by people I knew and respected. This would make some things easier, but I would also need to blaze my own trail to be successful. To be honest, the last twelve months have been difficult. There were the expected physical challenges of dealing with a global game that never sleeps. Going to bed at 2am and waking up at 8am can make for long days. There have been the emotional challenges of being the focal point of daily criticism, negativity, and general cries for help. There were threats directed at me personally and my family as well. But in spite of all of the things that could/should have made me give up, there were two things that kept me going. The first was the support of my family. Specifically, my wife, who never flinched when things got tough or bad. The second was you – the players.

It’s easy to focus on and get caught up with the bad things in life instead of the positive. Particularly in today’s society when the currency of the Internet and even normal communication seems to skew towards hyperbole and rhetoric. I was able to center myself by seeing your pictures and reading your stories. Looking at images of players visiting the ocean for the first time because of Ingress, having Ingress babies with someone they met through the game, Agents marrying a fellow Agent, and most of all – players helping other players in times of need brought me great joy. For all the negativity that is the dominating sentiment of online communication, I believe, people genuinely want to do and be good. Being part of the force that enables these positive experiences has been rewarding beyond my wildest expectations. You never let me down and you continue to inspire me with your stories and achievements. Thank you for continuing to share.

While dealing with every situation as a GCM, I have tried to remain as unbiased and objective as humanly possible. It simply isn’t in my best interest to be biased or show favoritism. If people quit because of my actions and the game dies I will likely be out of a job. I’m also aware of the initial resistance (pun intended) many had with accepting me as anything but an Enlightened player. An early lesson I learned in my professional career is that “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”. I accepted that as my mantra and simply tried to do as much as I could within my own limits. Thank you for understanding this and accepting me as a gray portal and not blue or green.

I am not perfect. I know I have many faults. One of my biggest faults is trying to keep up and stay organized with all of the inbound communication I receive. Currently, I welcome any communication via email, Slack, Group Me, Hangouts, Telegram, and social posts where I am tagged. If I’ve not responded to you or have left an issue unresolved, I apologize. Regardless, never be afraid to reach out to me. Just understand that sometimes the answer might be, “I am not able to help you.” and it might take a few days or a few weeks for me to reply. Thank you for your patience.

In this vein, understand that I am not NIA OPS. Two of my goals are to advocate and amplify player issues, concerns, criticisms, and compliments. I cannot adjudicate your tickets or personal situations. Using me as the first option to resolve a situation is not going to help your problem. Those who do adjudicate problems want them documented – rightfully so, to be honest. There are a few very rare circumstances and exceptions to every rule, but try to help yourself first. I am happy to provide advice and support when asked. Thank you for trusting me.

I also recognize the system isn’t perfect. There are areas we could and are working to improve. Despite the hyperbolic sentiment that some would have you believe, I know that Niantic has made great strides in the last year in the areas of transparency and communicating when there are problems, listening AND responding to player issues, continuing to close exploits that enable cheating and many others. I know because I’ve seen it first-hand or been part of some of the change personally. Thank you for understanding the challenges, allowing us to figure things out, and for being part of the solution when called upon.

Continued improvements are coming in 2017. Our work is not done with Ingress just because Pokémon GO was released and is profitable. In fact, I am VERY excited for what 2017 has in store for Ingress. As always, we continue to work on anti-cheat methods. Please understand that there is no single magic bullet for this complex technical problem. However, with each iteration, we continue to end more and more methods to exploit the game. Operation Portal Recon should be opened up to a wider audience and you should start to see portals appearing because of those efforts very soon. We understand the Anomaly format, both in terms of game-play and personal experience, needs to be revamped for fear of it becoming stale and are working on some radical new ideas to spice things up. The Lux Adventure campaign was such a great success that similar campaigns will be held in the future. 2017 will probably rival 2013 in terms of Ingress’s legacy and a year people often point to as their favorite. 2017 will be the foundation for 2018 and beyond. Good things are coming for Ingress. Thank you for continuing to support us and allowing us to grow during the many changes with our company over the last couple of years.

On a personal level, the Ingress journey I started in 2012 as one of the global points of contacts for the Enlightened and continuing on through the position of Global Community Manager at Niantic wouldn’t have been worth it or possible without you. It is no secret that the meta aspect of the game is what makes Ingress. You are Ingress. Every issue, good or bad, is a chance learn and grow. I will not soon forget all the Agents I met in 2016 and the experiences. To all the Agents I have yet to meet - soon™. Thank you all for allowing me to grow this year. Onward to 2017!
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Operatörer ska behandla internettrafik likvärdigt enligt beslutsförslag från PTS
Hamed USiT's profile photoUffe Vedenbrant's profile photoMartin “Moj” Duneld's profile photoJens Edlund's profile photo
Alright, så om man lovar att ändra sin tjänst så kommer man undan utredning... Jag lovar att sluta (infoga valfri mild eller grov brottslighet här). Men det vore toppen om dom faktiskt ändrar sin tjänst.
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Enlightened United - UNITED WE STAND!

Friday, January 13, 2017 - We crashed Niantic’s servers!

750 agents participated in Operation Enlightened United. The operation consisted of two project managers, 82 contacts, 29 captains, hundreds of local agents and one year of planning.
It all started with Enlightened Exodus - a tour of “city flips” in Sweden. All the contacts that were later to form the basis for Enlightened United were established during Exodus. Halfway into the Exodus tour, we started work on the United project. An idea that was not only totally crazy, but also unfeasible and inoperable, and which we should have rejected on all counts immediately….but, we strongly believe that all impossible challenges are meant to be tested!

As days turned into weeks, we watched United grow as an increasing number of cities around the target portal were also included. Soon to be followed by even more countries! An increase in cities required more keys and the key farming, which started on a small scale by a small group of dedicated agents from Trosa, Sweden, would be nowhere near enough. The result of our first key farm was 127 keys ... 20,500 was the final sum!
During the summer, agent Fladder and I spent almost all of our spare time under the "Oaxen Klockan" portal. After coming down with sunstroke on a particularly hot day, I finally burst out, "We can’t do this! We need more agents!"
The vision was to gather 20 agents for one day to hack keys for the target portal. We ended up with 45 agents …for two days…with a barbecue, archery and a line dancing lesson! A true-to-life Farmer’s Market. During the Farmer’s Market we became Enlightened United and the project entered its next phase.

To turn United from a vision to reality we needed key farmers, transporters, contacts and captains, keys in MUFG capsules, gear hackers and carriers, hundreds of local players, party committees, carriers, cars and drivers, link destoyers, PR group, linkers, decoy participants and much much more. The organization was huge!
OPSEC during the project was rigorous. Some agents didn’t even know the scope of the operation when GO went out in Zello. Reports of a leak were discussed with the contact group and we all agreed on the decision - we would continue and we were even more determined to pull the project off! Nothing could stop us, we were all ready and good to go!

During the final weeks of the project, large numbers of the participants worked with decoy operations in the form of starbursts, multi-layer fields, decay areas, blocking fields, as well as the multi-layer BAF built with the target portal as anchor. We called that "BAFore United".

United Day
The entire island was scanned to see if we had any Smurfs on-site and every car was checked against the registration office. OP spent a day on the island and soon realized that they had forgotten to bring coffee. Almost reason to cancel the entire project! Agent iCrille came to the rescue and sent over a packet of coffee with the ferry. He saved United!
Clean-up work, which had been progressing across the United geographical field for many days, intensified before GO. Three ready calls were sent via Zello to eleven corridor channels, which in turn had their own Zello channels.
At 9 pm we communicated that United was to become reality in two hours. Two ferries arriving to the island still had to be checked and everyone was reminded to drive sensibly and safely during the night operation.
Agents MrBodin and drstein were heroes as they helped the Smurf with a breakdown car during the evening. The agents of course played ignorant and as thanks for helping, they were given a lesson in Ingress by the Smurf car owners! They escorted the Smurf car and owners home safely…and several hours later, they were world champions!
The final ready call was sent at 10.40pm and now the last ferry had anchored for the night. There were no Smurfs present on the island and everyone was instructed to standby ...
Shortly before GO, a problem arose between Gotland and Öland. A link blocked Poland from creating their links and agent drOsmos travelled on icy roads to the southern tip of Gotland. He destroyed the blocking link and although a field was created soon afterwards between the two islands, Poland was still able to get their links through.
The target portal was flipped at 11 pm and OP sent the command DESTROY LINKS – CREATE LINKS! Several hundred synchronized links were received immediately from all directions.
On GO, agent Fladder linked some carefully selected blockers from the target portal creating a route, i.e. a corridor, for example to Gothenburg. It didn’t take long before the first spoofer attacker appeared, but Resistance had sent a level 3 spoofer who is unable to flip the target portal, and nearly a thousand people recharged the target portal simultaneously.
A blocker prevented large cities in Finland from participating and we sincerely apologize for the glitch.

At 00.30 am, 90 minutes after the start, we announced that Enlightened United had reached a new world record, but we continued to link.
At 1.30 am we passed the old record with 2,000 links and this is when Niantic’s servers could no longer cope. #WebrokeIngress . It took two days before Ingress was working as normal again.

The total number of links landed at 8,163. The record attempt had long been reported to the Guinness Book of Records and we are now awaiting their verdict.
Our organization had the potential and planning for all 20,500 keys. Niantic’s capacity could not meet our aspirations and today we know what the limit of links to one portal is. We contacted Niantic countless times before United to announce what was about to happen. They never got back to us.

To all Smurfs out there… it's ok - you can cry.

Links: 8,163
Longest link: 718 km
Available keys: 20,500
Participating countries: 7 (Sweden, Finland, Russia, Estonia, Latvia, Lithuania and Poland)
Participating agents: 750 registrants before we closed down the registration form
Contact persons: 82
Captains: 29
Project manager: 2
Project planning: One year

We got united, we stood united, we are ENLIGHTENED UNITED!

Thanks to agent "hhoppo for translation!

CP:@soomaalane @Harakas
OP:@KannaEst @soend @Zialo

@1secureid @Achilleus1 @AdiKingEST @Alksy @Atheya @Bad0g @blackravi @BloodyHairyMary @Cat3y3 @Citymimm @Cnuffy @DeggyDhy @DonStone @EminemENL @es1tu @Esseker5 @EthanHuntEST @Filmifanaatik @filx @Fireberg @Fondestsilver @Fredegunde @Fullspeed20 @GloobusEST @Hundu @IamZeuz @ImCookieBear @ireleh @irual @Jaajog @jaak1 @juunior @Kaarelj @kadakas @kapy4 @kauri @ketzub @Konnaator @Krige @KukimukiEST @Latvijas @LaughterHouse @Libakonn @liivov @Linnuke @LostMorning @Lumepardel @Margushenka @Marto86 @meelegaas @meridee @munarebu @Negatiivi @Niidirull @NunnuEST @p2kapik @p6ts @parmuke @PinkChic @PiraatEST @Pistrik @Potza @priits @Printsess @qnb @redbeardEST @Ristiisa @RoosaPanter @Rylailina @sand14 @Satira777 @Sayusuli @SgtSiki @ShilkinS @sircu @stetoskoop @sulg88 @Taaks @Taavi305 @TanelKarimoisa @Terroristikhein @Tigetikker @TrikkEST @Trixen @Vanakuri @Vello345 @Vihmakass @Vilistaja @wat39 @wdiotr @xxOverDoSexx @zng


OP/TL:@Sciurus @Ronde @Fjollmeister @Dopitus @singulariteetti @Eskoreinari @1jone @KiKiErm

@ADMIRALecuador @Anaplian @apagubben @Chertograd @CoolFrood @cutec @Denismus @eesau @Elaenia @ephemer @Eracage @evirdrevo @Femur @Fisukingi @Friado @Frigg @Gatraxx @Gentianella @Gkaar @Hejcki @Hopiz007 @illuxor @Irica @Janitta @JertKu @jopasNytOn @joroi @Jperho81 @Juuka71 @Kastenwagen @kepardi @kerttuia @kimju @korrosiv @kumiorava @laaarrd @Lindelis @Lohis @loiste @mermer58 @Mique1 @Mokomaki @Muukis @nappitatti @Nemiak @Odekka @oh2gve @Oldart @Operalevo @Opossum101 @Osmobot @outsa83 @pacsteri @Peho72 @plunssa @pukki278 @RadiAnssi @RedFoxFinn @redgrizzle @religiosa @Rhoox @Rikuh @Samri2011 @Saq82 @scolphoy @Sicce @Slayar @Sonde18 @T4Rock @TernaryZeroDies @testomaan @TheAppearer @thepupu @TiuraZ @toevo @tofuhead @TokyoTurboBoy @toupper @TrolIghost @TunTuri @v0idi @Vadex95 @visa12 @WindsFirewood @Xitay @Xormax

CP/TL:@Duuda @vairis @Avocado69

Field agents
@AliinaD @Bandrall @leether @Maarts @maijs @maruto @MusashiSam @norchis @PirateInc @Pirkste @romantike @Tristels @vells @Zalic


Field agents
@Kurapka @Eitne @z27rgybt @kazoke @Saulius755 @9HTGFPN3 @kikimara @Narnaliai @Aiste13 @Saulius755 @KrisTaiyo @PupkinZ @rrddaa @HOBBOROTEN


Field agents
@Budynga @nordeed @Nikita8 @JKUS @Pacyf @Grzechkas @Volffc @Artvrooo @ArkadiSEA @izba @eccenux @iwox @QaDargo @jazzman0000 @dimzard @Lorenei @Nugat @kisiel

CP:@Linky78 @trotus @torpedko
OP/TL:@Eldonar @Alenkij @ASKirilL @Areike @bbavanes @Bek40 @bra1ss @Demruno @iMalkav @Marduh @MreeBiPolar @Sunny0s @ZlatikZ @DaisyFoxxx @Farhell @Fulgor2014 @JuggernautSPb @ku4umid3e @Rim4i4ok

@chewey @thuda @2rainy2go @31337vigilant @825v @a220 @A55HOL3 @Albertusss555 @alxv66 @Amisariya @an10nimus @AnnyJee @Arzzzen @Aspidm @astalime @Atalanteya @Avadrag @badchilly @BlueEyedMonster @CamomiIIe @CossackJoe @cujorus @czarElisey @Darkiant @DiskoSuperStar @DJESSI @dobroanon2007 @dre1k @Dreid @drontgtn @enigmac @ertaatre @Exi1e78 @focoosnik @Futbi @Gangleon @Gebcy @Giz7zon @GLook @Ivan4otkiy @jahzz @Julinka @KaJleKaPb @kifmeng @killer8465 @Kinski15 @KocTepOK @kologore @Kommunarik @korum @KotozaY @Krakozyabrik @kryssin @lasmey @LaylaySpb @linkapain @LucidLynx @nadejka @Nadym89 @Ninieltorwen @ObscuraLux @orefiguring @parrabola @Piggsvin @QuorraQ @radostya @RblBiYkOrM @Renallik @ruosteinen @RussianLynx @RustyRien @Sindoatan @SmaragdaElovaya @Solna007 @strangeletta @sudosu @superjuly @superrus @swined @Symbys @Tanataelf @TechnickAntonio @tssoroka @TSV29RU @Ultorn @underskys @visibleDog @Vminos @vqs @xns @xovi @YiGautier @Zimushka @zuzuka @Agassi39 @Apsara39 @EvilAlice @Koenigsbert @koteikin @koteno4ek @pavelkvo @Rocsta @serhiopond @serikmix @Slonix82 @tentacliki @Timecop @vaneszz @zaytsevsky @lola1506

Projectleaders, planning and OP:@MallanBrallan @Fladder
CP/OP:@0Katten0 @a9ra @AtheistChaplain @AnkanHD @AtheistChaplain @Brindinella @Calimeroo @camolja @Carderoy @CatkinMoon @Conanbarberaren @cubewano @Dantertm @DrFredrik @drOsmos @Eurospiders @EvilNasty @Firefight001 @Flea2012 @Glimgi @Gnurb @handelsvara @HansomHands @harcar @hevosenliha @iCrille @IngenRuaidh @Jonascarnesten @Ketz @kristenungdom @laxermedel @LiLaYn @LordVinter @Myrmes @Ninjini @Olin77 @PQSwede @proxybrain @Rezolva @RolleRambo @Rotchi @Silkelock @Sluggobeever @Starpath @SweWoody @Sydeem @Systeryster @Thimbletonia @TopZter @TreKronor @trogons @Trosaalli @Vaugh @veronicathemyth @Virian @Wethyl @Wigoritus @Ylvione

@Aivnec @Applelord @barfotajesus @deepthot @Alvinmak3r @Gaggenau @geekpride @KaliYuga @Maxmurgian @Mangebange @Martinsa @Maruder72 @nped @Proxim011 @Rasunda @Skuggdrake @Spikbebis @Staalbacke @stnigatan @tapptapp @ToHell @Tolroth @Varmdosyndromet @Waspdroid

Field agents
@5y54dm1n @Abenazer @adajad @Afro2050 @AgatonSax @Allerhed @annbritt @Anakin12 @AndCle @Angelica84 @annbritt @apor @Arctica @Ardnas13 @Aringsa @Assi85 @Audiophilippe @Ayuloz @Bangjoy @Bangsi @bearl @Becka79 @Beltra909 @BennyKlimp @biffost @BigSmokeTheKill @bitmatter @Blomvasen @Bokoholic @Butcherswe @Cageling @CamKa67 @Casj @cheam @chevymonza @Chorge @Cilia @Cizzly @Cjutipaj @clilja @coffeeman @Cordyn @Cromwell79 @D4rkH0rse @Daab900000 @daemonspawn @DaimCake @DaionSavage @Dalklarl57 @danyatuuli @danielwarnevall @DanKarlsson @Diezl @DKyrk @Drottningen @DrStein73 @dsloz @Dunkel @Ehlana @Eigoritu @eimyk @el93mon @elason @eldrod @Elfcreek
@Elgot @Elizza92 @ermy1819 @EtoileGIS @ExVagant @Faerdig @Farmor @Felixbusen @Fenrisulfven @fettis018 @FirstLobster @Fjun @Forakh @Freric007 @FruSpindel @FuzzyPolarBear @geten @ggmajo @GlennGlycerin @gms57tr3 GreenGizmo @Grongard @Gruk @gurgelmaz @gustmic @H2Ohexagon @hakimsjo @Hammarfejs @Handboll @hansbrinker @HanzzonhugOO7 @HawaiiPizza @helllstrom @HerrAllerhed @hhoppo @Hittebarn @Hjobo @hollagh @Hondjavulen @HotCobra @Ibanezlespaul @Ignatiuz @illorila @Irisil @Irmabusen @izba @Jaruzelski @Jax006 @Jejjemannen @jesper94 @jestern @Joho68 @Jonasess @KageNoHebi @KatjaRaw @kattsi @KeaSSon
@KillenDude @Kilstrom @Kirean @KKcoolcling @klicki @KlillaMiKi @kng @Kott1en @Kpistina @Kronprinsessan @KungKokos2 @Kvitten @L0ckj4mm3r @lacharlotte @LadyCorzette @Latunika @Leathyl @librarianqueen @Lightclaw @LijonDa @LillBrallan @Lilocken @Liqourice @LoomChild @Loqpan @LV68 @Majsaliten @Manko33 @Mary50 @MatrixRoot @McDork @Megablaster @Mellowstorm @menvatusan @Merold @Micael999 @MilleMaskrellt @Mirakulin @MLswe @Modnope @Moontwinkle @MorrPrime @mortum @MosorinM @Mr Magnum @Mrbodin @MrCarlitosBrown @Mria @MrUzagi @Muchacho8 @muken @Mullvaden @myzzan @Naldath @Nallonator @NaN404 @nemesis46 @nickegrotta @Nickenygren @NilesShaper @NiPPe14 @Nizzepaskal @NocensAuxilium @Nopro2010 @nordicpilgrim @nuhj @Odur @Olmatte @OrbiTsweden @Oriez @Ostfrallan @Pappagrodan @ParheCaesk @Pellefant @Pennywises @pettogre @Phixi @pinkumbrella @piptut @pLurium @PoA1 @Px83F2 @quendi666 @quirius @Qwizzyx @Rankleven @ratotosk @Rednatan @Revellion @RhiannonAgrona @Rhoadkill @richmanswag123 @rosiejo @RPelle @Runlikehell67 @SaintZiZ @sajjen @SandraS @scribbleink @Seraki @Serathils @sflink @Sharpnude @SHODANn @sigge @Sirvaas @Skanke @Slussvaktarn @SmallOne @Smolket @Snapphanen @Solberga @StaffanS @SteLin @Stenmannen @suomipoika @Surre64 @SuzumeSora @svciving @SylviaPlath @tafens @Tazorah @TeeePeee @teodric @TerribleTina @Tezyl @Tharc @ThatKayen @theChalkie @TheTransporter @TheUlv @thunderanders @Tidningsankan @Tmt2015 @Toobah @toocer
@ToyShot @Tummelisa @Turingmachine01 @TvShop @tyskis @Unitedcolors @urlik @Vamp86 @Vintertiger @Virkon @VMROCK @Vowen32 @Wahlgren @wail8 @WeAreBroot
@whitenoice @Willcow @Windwill @Winterbay @Y0ok @Yerranderie @yxcubill123 @Zearcher @Zelda004 @Zephram @Zermond @Zlatan @Ztrike123


Field agents
@Arwen @moz3000

Farmers Market

Decoy-op BAForeÖjes/posts/Uz7k4EAEmgZ

Enlightened United

Media, Sweden


+Matilde Tusberti +Ingress +Andrew Krug +Enlightened Today  +Anne Beuttenmüller 

#Niantic #ingress #sitrep #IngressReport #starburst #worldrecord #webrokeIngress #FieldArt
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Erik Andersson

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Will be using Skype at work so will give this a shot. 
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Slack 👍
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Erik Andersson

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DEBATT. Rökningen är för många av oss som en passionerad men psykotisk älskare du inte kan släppa, men som en dag kan få för sig att slå stekpannan i huvudet på dig. Många har…
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Erik Andersson

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Jäkligt bra... 
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Omtänksam, lättstött och långsint teknikkvackande ankpappa & spökgeneral
*Short english presentation*
A longer swedish version follows afterwards.

Interests: Tech-stuff, Android, iPhone, Software development, Linux, Food, Family, Children, Sports, Chelsea FC, subversion, git, Trac, UFC, Settlers of Catan, Google+, Ingress


Jag är född i Umeå 1973. Uppvuxen i Boden från två års ålder och räknar mig fortfarande som Bodensare även om jag flyttade ifrån Boden 1995(?) och har bott i Uppsala sedan 1999.

Började läsa till byggnadsingenjör (80p) på Luth men ryckte in för 15 månader värnpliktl efter 1½ år. När jag väl blev klar med lumpen hade utbildningarna gjorts om till 120p och endast en av de jag läst med hade fått jobb. Jag började då om med dataingenjörsprogrammet (120p) men dåvarande sambon kom in på en utbildning i Umeå efter ett år så då blev det flytt till Umeå. Jag började med enskilda kurser eftersom jag inte kom in på datavetenskapliga programmet direkt, men kunde rätt snabbt komma in. Efter tre år i Umeå kunde jag ta ut en fil. kand. examen i datavetenskap.

Jobbat som IT konsult 1999-2015. Började med systemutveckling men gled rätt snabbt in i Configuration/Release Manager spåret som hållit mig borta från utveckling på senare år. Sedan maj 2015 jobbar jag som systemadministratör på Uppsala Universitet.

Jag är intresserad av och postar om följande ämnen i olika omfattning:
Ingress, Teknik, Google+, Android, iPhone, mjukvaruutveckling, linux, versionshantering, subversion, git, ärendehantering, Trac
Familjeliv & barn, trams, humor, matlagning & recept, settlers of catan
Sport, Chelsea FC, Premier League, UFC, innebandy

  • Umeå Universitet
    1996 - 1999
Basic Information
Systems administrator
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Boden - Umeå - Boden - Luleå - Uppsala
Goda pizzor med mycket på. Carbonaran var också god! Tyvärr tog det en evighet att få maten. Det var alldeles för varmt i lokalen.
Food: Very GoodDecor: Very GoodService: Poor - Fair
Public - 4 years ago
reviewed 4 years ago
Uppsalas godaste pizzor. Gratis sallad och klubbor till barnen.
Public - 4 years ago
reviewed 4 years ago
3 reviews
I've not really tried the restaurant for anything but icecream, but Biotopia as a family trip is pretty awesome. The children loves the stuffed animals exhibition and the "scenes" with them. There are always some activities for the children as well. If the weather is nice there is also a playground right outside.
Food: GoodDecor: Very GoodService: Good
Public - 4 years ago
reviewed 4 years ago