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Eric Nieudan
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Attended UPPA, ESSAC (Pau)
Lives in Dublin, Ireland
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Eric Nieudan

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I've watched Conan the Barbarian this morning for the first time in maybe 20 years and I have many feels and comments, along with ideas for a game and an alternate-world mashup story. So in no particular order:

- Strong female characters! Even the Zamoran princess (a damsel in distress if there ever was one) gets to be instrumental in her revenge over Doom. And of course, Valeria is fucking badass.
- A lot of gender equality in the nudity too. There is something the 80s did much better than today.
- The dubbing in the French version made most of the dialogue sound corny, while the original voices convey real intensity (I mean even Arnie sounds believable!).
- I loved the storytelling - voice-over, montages and ellipses work wonder to tell such an epic tale. You don't see adventure movies with so much happening in them these days. I suppose that's what happens when you write a script without thinking about possible sequels. 
- Not sure about the religious subtext. But it's pretty obvious Stone and Milius didn't like hippies.
- Sword and sorcery characters are loners. They team up to explore, steal and conquer, but it's interesting to imagine what Conan's companions are up to when they're not on screen. Their own revenge driven adventures of course!
- Conan's 'Wheel of Pain' pendant looks suspiciously like the star of Chaos from Moorcock's multiverse. So... what if Conan was an incarnation of the Eternal Champion? Think about it. He throws the star of Chaos away when Valeria dies and then goes to kill Thulsa Doom, who's obviously an agent of Law. As every other Champion, Conans ends up working for the Balance in the end.
- During his gladiator education, Conan's read bearded owner looks a lot like Tormund Giantsbane from Game of Thrones. Could the frozen wastes beyond the Wall somehow lead to Cimmeria and the Hyborian world? I think I know how GRRM should end his series. Just give Michael Moorcock a call, George.

So yeah, this is what happens when +sinead mc donald leaves for the weekend and I watch TV with have no one to share my stupid ideas with.
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La spécialisation c'est pour les insectes !

Ca ou c'est un perso Runequest.
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Eric Nieudan

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Rétro-Archipels demain soir
Un donjon ambiance pirates dans l'univers publié par Oriflam pour la 3ème édition de D&D... avec les règles de la première édition. Parce que. Aucune expertise nécessaire : cliquez sur l'évenement pour plus de détails.
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Eric Nieudan originally shared:
 
Encore un peu d'exploration archéorôliste avec les règles avancées de Donjons & Dragons (1977-79). Comme à l'époque, je serai le MD qui se sert des manuels sans trop les comprendre.

On jouera Le roc des vautours, un scénario de Guiserix et Froideval publié dans Casus Belli numéro 6. Et comme c'est une histoire de naufrages et de pirates... hello rétro-Archipels !

Les débutants et débutantes son les bienvenus. Soyez pas intimidés, on joue pour l'aventure et la déconne !

Si vous voulez/savez créer vos persos (niveau 3) vous-mêmes faites-le avec la méthode I. Autrement je prévoirai des prétirés configurables.
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Archipels 1981 II (Ad&d 1E)
Wed, August 26, 2:30 PM EDT
Hangouts

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Je suis sûr que les étoiles s'aligneront un jour :)
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Here is a super simple way to design semi-random dungeons: write things on index cards!
 
Take a look if you like, and definitely check out the Iron Falcon rpg.
So I've been reading up on hexcrawling and pointcrawling and dungeon and adventure design in anticipation of running an Iron Falcon game. I've looked at random generation, including online generators, of which there are many ...
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Heh! I can feel an pocket dimension adventure coming along on my side once you are done. "Wait... wasn't this just a huge block with a lot of openings into thin air in the middle of a ruined city...? Where are all these rooms and corridors coming from?  And what is this thing that is eating my leg?!" The current map is just the entrance...
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Looks like a game that was first discussed over two years ago is finally happening! It's super secret, so I figured I needed a codename. With the help of random.org and a list of 5756 Ad&d monsters, I give you...

Project Stunjelly!

And now I'll stop talking about it for another six months.
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:)
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Eric Nieudan
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Ca fait longtemps que je veux jouer à Archipelago mais j'ai jamais eu le temps de lire le jeu en détail. Si quelqu'un qui connait le jeu avait envie d'organiser une partie, il/elle aurait au moins un joueur.
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Archieplago II est un jeu narratif de Matthijs Holter devenu un classique du genre. Outre les nombreux jeux qu'il a inspiré (dont Montsegur 1244, en français à la rentrée), il a donné lieu au très beau « Last train out to Warsaw« . Ses mécanismes reposent sur la collaboration entre les ...
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OK pour moi. Tu nous fais un event ?
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Eric Nieudan
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Conseils et outils  - 
 
Dites les gens, il y a quelqu'un qui a un board bien rempli sur Cacoo (ou Linoit à la limite) dont je pourrais faire un screenshot pour illustrer mon article sur les tables virtuelles pour Lapin Marteau ?
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Merci tout le monde !
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Dublin Maker was very well attended this year again.
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Eric Nieudan

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Having our own nerdy convention tonight over hangouts. My first real attempt at running Ad&d 1st Ed. (Last time must have been circa 1987). I've decided to set the Lendore Islands in the Archipels setting, which is ironic really, as we designed it as a series of islands to be dropped by DMs into an ocean of their world of choice.
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It's an interesting experience. In B/X and Holmes (and Dungeon World and Odd Dungeons), I would play by the book as much as possible. But with this one I know I have to house rule a lot of things. 
Also, I run with what I know from the other rulesets and use the tables in Ad&d. It's not like I've studied the whole books in detail! - just like it was done at the time, I think ;)
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#gencon people might want to know that they can play White Books (and provide valuable feedback) if they track down +JJ Lanza​ (at Games on Demand) or +Erik Frankhouse​ (in places that serve beer).
The main page for White Books, a GM-full minimalistic RPG about heroic quests and dangerous dungeons.
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Of course!
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Eric Nieudan
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Des volontaires pour un Rétro-samedi ?

Je suis encore dispo ce week-end et j'aurais bien continué mes explorations archéorôlistiques avec L'ultime épreuve ou L'oeil noir, mais j'ai peur de manquer de temps pour préparer un one-shot.

Est-ce qu'il y aurait parmi nous quelqu'un de dispo samedi soir et prêt-e à maîtriser un jeu publié avant 1990 ?
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Faudra me raconter tes histoires vécues, +Tiburce Guyard​ :)
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Where I learn a lesson in designing random tables
Running The Lost City last night, I got to use this faction table in play for the first time. And I found out that it's less than optimal. If it works during prep when you have time to come up with ideas and do a quick write-up, it's very unwieldy when four players are waiting for you to make things happen. Thankfully, I only needed the faction for a bit of backstory, so I just came up with a few details and wrote down the results for further reference. I can flesh it all out before next session.

So I suppose the lesson is: have a different system to use at the table. Less rolls, content with actual colour in it, names, etc. Much like the stuff I'm doing for Planète hurlante actually. The good news is, I can use this table to generate the new one.

Randomtableception!
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+Eric Nieudan, then you know...! ;-)
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After two nigh improductive days, I am back in the saddle, frantically flying after fleeing deadlines (I have a dragon saddle).
The magic of ten-hour nights.
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I love !
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Freelance Writerlator and Ludomancer - member at Fumbally Exchange, Dublin
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Writing (creative, content, SEO), Translation (French, English), Game Design (tabletop), Brand Storytelling
Employment
  • a keyboard
    Stories and things, 2002 - present
  • Archéon, Oriflam, GLI, Fnac, Monte Cristo, Nouvel Oeuvre, Studio Kortex, France Telecom/GOA/Orange, Webcd
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Dublin, Ireland
Previously
Lourdes, France - Pau, France - Paris, France - Metz, France
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I make stuff up for a living.
Bragging rights
Award winning short stories, critically acclaimed RPGs, some books on the shelves and a Viking beard on my chin.
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  • UPPA, ESSAC (Pau)
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