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Eric Nieudan
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Here is a little thing for you survival minded refs. What do you think?

Foraging and hunting

Foraging and hunting takes half a day. Do a WIS check. If it's a pass, roll a d12 on the table below. If the referee thinks the area doesn't have much food to offer, they may ask you to roll a different die.

If the check is a failure, roll the encounter dR both on this table and as the normal procedure (or on the dungeon encounter table if you're using that). Roll only once, but apply both results.

1. You find nothing, but a monster finds you
2. Fresh meat d6... and something still eating it
3. Nothing but tree bark and grubs d4
4. Chestnuts or walnuts d8
5. Squirrels or pigeons d6
6. Snails and leaves d8
7. Apple and pears d6
8. Honey and roots d8
9. Fish and herbs d6
10. Deer meat d10
11. Tasty mushrooms or berries d8
12. Boar meat d6, or roll again twice

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Last night we played a first session of Dream Askew, +Avery Alder​'s game about a queer community in a slowpocalypse. We set our game in the southern Paris suburbs. It was funny and strangely liberating to frame the Society Intact as the evolution of these homophobic, bible thumping, children manipulating jerks we keep seeing on the streets of France.
But this morning I find myself catching up on news about the Manif Pour Tous movement and, with presidential elections looming, it's rather depressing.
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Où il s'avère impossible de m'arrêter quand je suis lancé sur les anciennes versions de D&D... 
Nouvel épisode en ligne ! Au menu : Terres Suspendues, Sphynx et un gros dossier archéorôlie sur les premières éditions de Donjons et Dragons !

http://www.radio-roliste.net/?p=1522

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That crazy collective dungeon building experiment happened. It looks like a great way to run a one-shot for strangers. 
Ran my game of RND + Macchiato Monsters at Weird Realms in Cleveland, Ohio. The photos show the start of the adventure (clean map) and the end of the adventure (scribbled on map).

Zag the Druid and Arlock the disgraced wizard professor wanted to sell four urns of ashes to the Worm King. Kain the dwarf trader told them he knew how to find the Worm King in the crypts below the city. Shrutan the Mushroom person was the muscle for his creator Zag.

To reach the crypts through the library, Zag used his library card +1 to get Kain in. Shrutan was required to show his skill as a translator and penned the beautiful poem of the two asexual fungi who no longer wanted to be asexual. Kain negotiated with a vampire dog into letting the group into the crypts and gained a buddy. In the crypts, Lothar the barbarian crashed into the group, but not before causing the floor to collapse. Shrutan used himself as a bridge to allow everyone to cross. After a run in with a group of monkeys (and some monkey-talk) and a dance-off to convince the Worm King to show himself, the group found out Kain was only out for loot and that Zag and Arlock wanted (and gained!) magic and wisdom from the Worm King.

Lothar and Kain started a Mouser-Fafhrd relationship and blew up one entrance of the crypts on their way out. Zag and Arlock were going to use their new wormy abilities to take over the town. Shrutan, having been cursed by the Worm King, now inhabits the crypts.

I really enjoyed running for this group. A lot of great players with strong imaginations. They made my life easy.

+Beckett Warren +Eric Nieudan +Dyson Logos

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3/18/17
3 Photos - View album

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Sharing to a wider audience (sorry about the spam, community members). 
Here is an attempt at citycrawl tables - well to be more precise, they are just event tables. I think the two risk dice they use could be useful, but I have yet to test them out. Thoughts welcome! 
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Here is an attempt at citycrawl tables - well to be more precise, they are just event tables. I think the two risk dice they use could be useful, but I have yet to test them out. Thoughts welcome! 
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Pour sonoriser vos parties : un mix de musique électronique underground chinoise. 

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New lock screen for my new phone. The last one had been paid for by Dungeon World, and this fancy new Oneplus has been bought (for the most part) with my royalties for Macchiato Monsters Zero. So thanks +Paolo Greco, and a huge thank you to everyone who bought and talked about the game!

(Art by the one and only coffee painter, +guillaume jentey) 
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Les anglophones parmi vous, vous avez vu la façon dont Koebel transforme ses horloges de mission en quelque chose qui ressemble beaucoup à des fronts ? En clair, il décide d'un événement pour chaque avancée des horloges de mission. C'est plus de boulot mais je trouve l'idée très intéressante. C'est pratique d'avoir des choses prêtes pour éviter d'avoir à trop se poser de questions pendant la partie. 
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So last night I had an opportunity to run a demo of MM, and I decided to do that multiverse stunt: I let the players choose whichever equipment list they wanted. These fine people woke up as exhibits in a wealthy planewalker's zoo in the middle of a city riot.

- Chen Lan the Hong Kong stevedore (Redtie Tigers with armour from MM)
- Chrysanthe the Bladedancer (regular dungeonverse)
- Poopoo the unnoticed (regular dungeonverse)
- Takedi Kido the shugenja (Redtie Tigers with weapons from MM)

They are now loose on the streets of Port Conquest, looking for a way back to their respective worlds. We agreed to play another session to see how this pans out. And I have an opportunity to work on some citycrawl tables... 
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