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Elvarion - HTML5 Game Development
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HTML5 Game Development Tips and Tricks
HTML5 Game Development Tips and Tricks

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If we get some units, A* for path finding, some simple logic and combine it - we'll get simple AI. In new post I've described, how to create simple AI for units, what techniques can be used for AI creation and provided some little demo game: http://goo.gl/Dn67Bp
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I like to move it! Move it! How to get smart path on tiled map, how to create graph for path finding and etc...

#html5   #gamedevelopment   #indiegamedev   #javascript  
http://goo.gl/RPiWSA
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http://goo.gl/EAy7SK

Units managements hardly be imagine without units selection. Selected unit should be highlighted somehow. In that tutorial we cover how to create custom entity with simple procedural animation, what is object pool and how it is used in game development.

#html5   #gamedev   #javascript  
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HTML5 is great for game development - you code once, it works everywhere! But going mobiles with proper tool set is better.

#html5   #gamedev   #mobilegames  

http://www.elvarion.com/cross-platform-htm5-games-mobile-support/
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Some JavaScript code on how to create animated units and how to support different animation sequences.

#html5   #gamedev   #canvas   #animation  

http://www.elvarion.com/units-animation-z-ordering-and-tiled-items/
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Units - its a key stone of many games. The better you'll do with your units the more attractive is your game. This post shows, how to add units to the tiled maps.

#html5   #gamedev   #animation

http://www.elvarion.com/supporting-animated-units/
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To bring live in game maps animated tiles widely used. Tiled Map Editor supports animated tiles. Now we do so.

#html5   #animation   #gamedev  
http://www.elvarion.com/supporting-animated-tiles-in-tge/
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In majority of games world map is multilayered. How to support several layers in HTML5 game? Tips and tricks on that in the post.

#html5   #gamedev   #canvas  

http://www.elvarion.com/rendering-the-map-part-2-parsing-layering-and-rendering/
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