A tabletop fantasy game with rules that focus on action & story, revised to include new material and the campaign setting of Ainerêve!
The Eldritch RPG rules stand out in their capacity to handle many different scenarios and settings with a very flexible and manageable ability-system, which allows for the players to customize and create characters exactly to their liking. The skills and resolution systems are smooth, allowing combat and interactions to flow naturally with no constant need to reference books during play. The mechanics reinforce narration, which overflows to the rest of gameplay, getting everybody into the storytelling groove. Combat is made very abstract, replacing the traditional “attack roll versus target number” with a system of potential harm versus various defense pools. Heroes are powerful in this game, but still vulnerable alone or without good teamwork, and the same goes for villains and monsters. The next narrative turn can be hard to predict in the Eldritch game, which we believe is a positive feature. Players describe how their characters survive, before all defensive points are lost, rather than forcing the Game Master to dictate all consequences. Thus, action scenes are always collaborative.
Note: the website link points to the 1st Edition for now. That will change when the new edition is completed and published.