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Dyson Logos
6,153 followers -
That guy, you know, with the maps!
That guy, you know, with the maps!

6,153 followers
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Where to find me once Google+ is gone: https://wheretofind.me/@DysonLogos

I'm Dyson Logos. I mostly draw maps. My maps have appeared in a gross or more of RPG publications over the years. I'd like to do a lot more writing and other stuff, but the reality is that my cartography takes up most of my time and is my primary income source. Google+ is my primary social media feed - where I do almost all my posting and interaction.

99.5% of my posts on social media are put out entirely public. This means if you circle me, you'll get my entire feed without me circling you back. If your comments provoke my interest, I'll look you up and add you to my "on trial" circle at some point.

90% of my posts are RPG material, with somewhat over half of those being cartographic in nature (usually my works in progress and completed works). The remaining 10% are usually jokes and things found around the web aimed at various people in the RPG community - primarily in the OSR community.

Oh, and Googly Eyes. I have a googly eye obsession, particularly when paired with RPG material.

I have strong social and personal beliefs and occasionally that bleeds into "political" statements (often involving things that I don't feel are political but are instead just common sense truths but that I've been told are actually not). 

Since most of my posts are public, please feel free to reshare anything I've posted without having to ask me first (well, as long as you are using a technology that gives me credit for the post in the first place - so resharing here or onto other social media platforms is fine - resharing by copying/pasting to your blog may require that you actually throw in a small credit or something).

Other places where you can follow me:

Where To Find Me (constantly updated list)
https://wheretofind.me/@DysonLogos

Dyson's Dodecahedron (blog, less in progress works, no social)
https://rpgcharacters.wordpress.com/

Dyson Logos on Facebook
https://www.facebook.com/TheDysonLogos

Dyson's Dodecahedron on Facebook
https://www.facebook.com/DysonsDodecahedron

Dyson Logos on Twitter - @DysonLogos
https://twitter.com/DysonLogos

Dyson Logos on Instagram
https://www.instagram.com/dysonlogos/

Dyson Logos on MeWe
https://mewe.com/i/dysonlogos

Finally, I partake of the "Hipster Welfare" system that is Patreon. This is how I make ends meet around the house, pay my bills, rent, food, etc.

Dyson Logos on Patreon
https://www.patreon.com/dysonlogos

You can also buy my digital works on OneBookShelf
http://www.rpgnow.com/browse/pub/5503/ZERObarrier

And my books on Lulu
http://www.lulu.com/spotlight/dysonlogos
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Tonight we completed the 53rd session of our Neoclassical Geek Revival "Age of Myth" campaign with a crippling loss.

Starting the 14th year of the campaign, we were beat to the goal of forming a kingdom by the other group. In the last year we had changed the course of the People and our tribe and clan became worshipers of the 8 gods who were suddenly in conflict with Crom and the Ancestors. One of my characters was taken over as the physical embodiment of Zer, the child god of briars, raiding, and fire (a version of Khorne). Glautonox, the greatest priest the People had ever seen swore his allegiance to Moff, the god of Salt, Reason, and Punishment (a manifestation of Malal).

Seeing that we had lost to the Lindworm in a fit of self-destructive pique, we first confronted Glaa (the crone, goddess of unwanted children, necromancy and caves) and she filled the vessel of Bav-Mordo with her essence. We then rushed the place of the Wanderers who's leadership enforced the faith in the Ancestors (and who had transformed into strange evolutions of the People also known as "Pak Protectors") and in that great battle Glautonox fell. Betrayed of course by Moff, he was then animated as a free-willed undead by the Mattock of Glaa.

So as the clans of the Lindworm successfully formed their great kingdom, we in turn pledged allegiance to the Southern tribes in a great Empire. One that will be rotten to the core under the influence of our dark gods.

The game was awesome - combining the lore of the Ringworld, the 40k universe, Doom, and Fallout, all under the guise of being an Iron Age NGR campaign.

The map is my player-perspective map of the setting. We may add a few notes to it before it is finalized and I offer posters of it to the players and GM of the campaign. The doodle is just me picturing the my mighty lich-priest character as he serves under two foul masters to corrupt the empire.
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20/03/2019
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Again I find myself stomping around some old familiar ground tonight, but the star of this photo showed up in the mail today - the awesome heavyweight d20 coins from Campaign Coins' Kickstarter are scattered around the map. I was lucky enough to have one of the prototypes from this campaign, and now I'm SURROUNDED by awesome coins!

(5e folks: These are BRILLIANT inspiration tokens!)
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The Octopus Sorcerer has been researching and experimenting with some remains of the lost Aemril “technologies” in a cave on Farmrath Summit for the last seven years.

This wouldn’t really matter to anyone except that they are in possession of another Aemril artifact – the White Hadariel Staff. The staff is likely the only remaining key into Aemril sites and your employer has a lead on an unplundered vault in the Dhuurawa Wilds and wants either the Octopus Sorcerer to come along, or even better, that you just bring the White Hadariel Staff without the annoying “this belongs in a museum” octopus.

To meet with (or ambush) the Octopus Sorcerer, you will need to find the cave on Farmrath Summit and wrangle your way past the sorcerer’s guards, workers, and a few clerical staff to interrupt their studies and “acquire” the staff.

https://dysonlogos.blog/2019/03/18/octopus/
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Revisiting an old friend.
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It should come as no surprise for anyone who has had to deal with the Obsidian Clan bugbears that Nagmer the Terrible meets anyone who requests to parlay with him in the most ridiculously ostentatious cavern setup he could arrange.

Nagmer’s throne cavern is a multi-tiered affair with a natural stone bridge over an underground river. The whole cavern is lit by a massive colony of well-fed fire beetles that crawl along the floor, walls and stalactites. Any discussion with Nagmer is usually conducted by yelling from the stone bridge as his guards block the way onto the north side of the cavern.

The vast majority of these negotiations end without any success, and a fair number end with Nagmer enjoying the envoy for dinner.

https://dysonlogos.blog/2019/03/16/throne/
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Most of the temples of Zueshel were destroyed after the Seven Heretics struck down the God-King – however a few rebuilt into pyramid-temples dedicated to the heretics themselves. Most of these contain (or at least claim to contain) a holy relic of either the death of Zueshel or from the later deaths of the Seven Heretics.

This particular temple claims to have the son of one of the seven heretics entombed in the reliquary below it. It serves both as an administrative centre of the rural province it is in as well as a place of quiet contemplation. Pilgrims carry water to the temple and pour it into the pool in the northeast corner as they silently ask for the intervention of the heretics or the child below into their daily affairs.

https://dysonlogos.blog/2019/03/14/temple2/
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These lands were once the territories of the god-king Zueshel who was struck down by the Culling Blade wielded by each of the Seven Heretics in turn. Through the blade it is said that they each gained a portion of his power. Modern heretics say that this runs against the very beliefs of the Seven Heretics, who struck down Zueshel while announcing that he was no god to begin with.

Regardless, with the end of Zueshel’s reign, the people turned their worship to the Seven Heretics and a number of temples were built around the land. The greatest of these is said to house their bodies in a secret crypt, where they remain as they were when the heretics died – never decomposing.

https://dysonlogos.blog/2019/03/11/temple-of-the-seven-heretics/
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This started out as a ledger-sized (11 x 17) page with the goal of making a sprawling dungeon level with a six-squares-per-inch subgrid.

Somewhere along the way I thought it would be fun to throw in a few easter eggs, like the version of Quasqueton that appears in Undermountain. Then the easter eggs started taking over and there are three different dungeon other dungeon segments in the mix now.

Still lots of details to add, but this thing is wondrously large.
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Looking for a map for your #RPG session or an idea for an adventure?

Last night I dug around the blog to collect straggler maps for the Map Archive. This resource now contains over 700 maps that are free for you to use at your tabletop.

https://dysonlogos.blog/maps/
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