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Dylan Cuthbert
Works at Q-Games
Lives in Kyoto, Japan
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Dylan Cuthbert

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Jamie at age 3 already twiddling the lpf filter knob
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A baby synth artist :)

By the way, Dylan, check out on Hangouts, I wrote you something I would really like you to read, if you are not interested just tell me to go to hell XD
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These were taken a week before the Tohoko earthquake and tsunami disaster which is why I had forgotten to go back and develop some of the shots from the photoshoot we did.  This was for a PixelJunk advert campaign in Famitsu, where I played the "gaijin gamedev in the heart of japan" experiencing all the full on delights of Kyoto.
This maiko-san's name is Katsumi-san and she had turned twenty the day before. She was the most popular maiko (apprentice geisha native only to Kyoto) in Gion (the biggest geisha district and very expensive nightlife area), and she probably still is!
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Just caught your presentation at Gamescom and your game looks really cool. These pictures are charming, they have a great character and personality to them.
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Dylan Cuthbert

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Get down to some jazzy funk this morning with one of our latest jams up on soundcoud: https://soundcloud.com/dylan-cuthbert/224a-bright-new-day
A funky jazzy little number to lighten up your day! This one also has guest guitarist KimKim on guitar and was actually his first recording with us.. just about getting the hang of jamming improv :) Gari - Keys (king korg) Paul - synth bass (matrix 6) Dylan - Bass, Prod KimKim - Guitar Jaymin - Drums
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Hey Dylan!

When are you going to make us another space shooter like Star Fox?

There is a game out called "Gear Up". You could take the textures and lighting from that game, the polygon count from Star Fox snes, keep the rail-shooter aspect, and increase the world size. 

I'm of the opinion that it wasn't the mascots that made Star Fox fun. Simple art direction, solid gameplay, and enjoyable music are what is most important.

I know you're busy, I just wanted to cast my vote. I think the game industry could learn a thing or two about what it take to make a fantastic space fighter arcade adventure game.  
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Dylan Cuthbert

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So... we spent a bit of effort on this, perfecting the various sounds, and then working out how to perform it entirely live for the camera, prepare yourselves!  Blue Monday by New Order performed live by The Electric Bends
New Order, Blue Monday - Live@Q
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Nice work ... I love that twangy bass, and the CELL shirt.
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We had our yearly hanami picnic yesterday, lots of fun pics
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We did three jams today (The Electric Bends) at lunchtime, sometimes it really surprises me how we can do that. Here's the first one and click through the link to hear b and c too.


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Dylan Cuthbert

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Autumn is the best season in Kyoto I think
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Yeah, Kyoto is really wonderful, how would I like to go there!
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Dylan Cuthbert

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Haven't posted in a while but this latest @ElectricBends track is quite peculiar and is worth sharing :)

https://soundcloud.com/dylan-cuthbert/290b-void-glitch
The Electric Bends
290b - Void Glitch
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Old-school dance with a touch of purest gangnam m'lud... this will get you up and dancing on your desks!  The new King Korg is being rather.. "expressive" to say the least, give it a spin!
https://soundcloud.com/dylan-cuthbert/225-exploder
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Our latest album is proving popular... 17 delicious tracks to work or drive to, put a smile on our faces and spend a few dollars!  No, put ear to ear shit-eating grins on our faces by buying two albums! :)
http://electricbends.bandcamp.com/
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The Gosho, a massive park and 'summer palace' in the center of Kyoto taking up one entire 1kmx1km block, great for picnics :-)
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Lurve the shot +Dylan Cuthbert. 
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A whole bunch of photos from our trip to GDC last week, and the recovery Napa wine country trip that followed it where we had the pleasure to visit the Newton winery which was awesome.
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Ah yes, it was during the Indie Game Summit part.
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People
In his circles
324 people
Have him in circles
2,929 people
Bronwyn Ngatai-Wilson's profile photo
Brendan Quinlan's profile photo
anderson santista's profile photo
Devis Devis's profile photo
E Zampieri's profile photo
Reggie Meisler's profile photo
Zach Baum's profile photo
Bill Nienhuis's profile photo
Raju Raju's profile photo
Work
Occupation
I make games with technology
Employment
  • Q-Games
    Founder/CEO, present
  • Argonaut Software
    Programmer, 1989 - 1996
  • Sony Computer Entertainment
    Programmer, 1996 - 2001
Basic Information
Gender
Male
Story
Tagline
Game Creator For Life
Introduction
I've been a game developer (in spirit at least) since I was about 8 years old when I started making my own board games... quickly moved onto the Sinclair ZX-81 and making fake pac-man games in the awfully slow BASIC.  Since then, Sinclair Spectrum, Amiga, PC, Gameboy, Super Nintendo, PlayStation, PlayStation 2, PlayStation 3, DS, DSi, 3DS.... and still going strong!

Released games I have worked on:
Starglider 2 (PC), X (GameBoy), StarFox (SNES), Captain Blasto (PlayStation), Ape Escape 2001 (PlayStation 2), Digidrive (GameBoy), StarFox Command (DS), Digidrive (DSi), Reflect Missile (DSi), Starship Defense (DSi), X-Scape (DSi), PixelJunk Racers, Monsters, Eden, Shooter (PS3/PSN), and soon to be released StarFox 64 3DS.

I run Q-Games, which is this really quite awesome games company that makes nothing but really quite unique original games just down the road from Nintendo's HQ in Kyoto, Japan.
Bragging rights
Have worked on four StarFox titles if you include the one that got away: StarFox 2, and I also made the semi-famous PlayStation 2 Duck-in-a-bath demo.
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Kyoto, Japan
Previously
Hawarden, North Wales - Tattenhall, Cheshire - London, England - La Honda, California - Tokyo, Japan
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