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Don Whitaker
Lives in Willamette Valley, Oregon
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whoa...
 
All of these images were computer generated!

For the last few weeks, Googlers have been obsessed with a internal visualization tool that Alexander Mordvintsev in our Zurich office created to help us visually understand some of the things happening inside our deep neural networks for computer vision.  The tool essentially starts with an image, runs the model forwards and backwards, and then makes adjustments to the starting image in weird and magnificent ways.  

In the same way that when you are staring at clouds, and you can convince yourself that some part of the cloud looks like a head, maybe with some ears, and then your mind starts to reinforce that opinion, by seeing even more parts that fit that story ("wow, now I even see arms and a leg!"), the optimization process works in a similar manner, reinforcing what it thinks it is seeing.  Since the model is very deep, we can tap into it at various levels and get all kinds of remarkable effects.

Alexander, +Christopher Olah, and Mike Tyka wrote up a very nice blog post describing how this works:

http://googleresearch.blogspot.com/2015/06/inceptionism-going-deeper-into-neural.html

There's also a bigger album of more of these pictures linked from the blog post:

https://goo.gl/photos/fFcivHZ2CDhqCkZdA

I just picked a few of my favorites here.
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Interesting. 
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I love the way Pogo turns spoken words into music. How he infuses it with so much emotion I'll never know. I guess part of it is the visuals - playing on the existing emotions that we've attached to these movies. Bu  you can feel it just by listening, too.

He's also posted a full new album called Kindred Shadow https://www.youtube.com/watch?v=MJSoZa2aTrE
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I spent yesterday working with Unity 5's Global Illumination and new Standard Shader systems. Starting to understand 'em now. The bounced light and the fancy materials combine to make the space feel very solid and real.

Great new tutorial about the lighting on the Unity site:   http://unity3d.com/learn/tutorials/modules/beginner/graphics/lighting-and-rendering

I also made a quick VR version of this scene using the integrated Rift support in Unity 5.1. Very nice to just check a box and build for the Rift without any plugins or special camera setup. Works direct to the Rift in the Unity editor, too. Tricksy 

Demo build for Windows:   http://www.reddit.com/r/oculus/comments/399b2w/simple_demo_using_unity_51_integrated_rift_support/
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This looks pretty nifty. 

attn: +Dave Pentecost 
Factory Fifteen's 'Cocoon' is an immersive animation set inside a 60-foot-high dome.
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Lots of baby birds at our local lake today.  
Canada Geese swimming with their newborn gosling
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My newest 360 video is finally finished rendering. 1300 hours of CPU time and 500 billion pixels all wrapped up into an 8 minute journey.

This works well in YouTube's 360 video viewer on desktop Chrome or the iOS/Android app. Looks even better in the Rift or Gear VR. You can download the mp4 vid file at Archive.org  https://archive.org/details/FataMorganaVR
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I think in this case it is in the source material. I see the same seam when viewing on my Gear VR or Rift. It may be more noticeable on different players but I think that the Mandelbulb3D renderer does not produce a perfect match at the edges.
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Just tripped across this... yay for Open Culture!

http://www.openculture.com/2012/01/free_isaac_asimovs_foundation_trilogy.html
Permit us to stay on our recent sci-fi tangent just a tad bit longer.... Between 1951 and 1953, Isaac Asimov published three books that formed the now legendary Foundation Trilogy.
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New blog post on BrainBlinks.com
What's up in my virtual studio: New version of the Sky is Falling level is much more interesting Finishing up another update for Crashed Lander. Taking longer than I expected (as usual) as I bounce around between a few projects. New camera system is working well and most of the other small improvements are in place. One of these days I'm gonna have to stop tinkering with this game. :)  Crashed Lander is part of the Steam Summer S...
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Spouting Horn at Cook's Chasm
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One of my 360 videos was showcased during Samsung's keynote speech at the SVVR conference last month.

Watch the video here: http://www.vrideo.com/watch/GiCTjRA
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I've started uploading my old photos to the new Google Photos. Nice to have an easy way to back em all up. This folder full of quick burst shots made for some nifty animated shots. I was using these to make anaglyph stereo photos. I could probably re-purpose them for stereo images in the Rift or other VR doohicky.
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Yeah, it's kind of fun to see what it comes up with. I like the way it puts them in their own spot now and lets you decide to keep em or not, too. Nice upgrade overall to the Photos service.
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Work
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Game developer and digital tinkerer
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Currently
Willamette Valley, Oregon
Story
Tagline
digital tinkerer
Introduction
I'm following my creative whims, exploring the intersection of art and technology. Currently obsessed with creating games and sims in Unity, animating fractals with Mandelbulb 3D, and sculpting in Zbrush. I also enjoy creating meditative/experimental videos using Processing, After Effects, and Sony Vegas.

I've worked as a cook for 25 years, but now I'm working on Indie games and other creative digital projects. My first game, Crashed Lander, launched in June 2014! Now I'm working on a sci-fi farming simulation called XenoFarm.
Bragging rights
Cover image for March '91 issue of Amiga World magazine
Education
  • Bachelor of Fine Arts, Sculpture - RMCAD
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Male
Other names
KitchenDon
Don Whitaker's +1's are the things they like, agree with, or want to recommend.
Don's Kitchen: Simple recipes from the early days of the Web
market.android.com

Don’s Kitchen was my pet project from August of 1998 through June of 2000. It was a popular website featuring some of the Web’s first cookin

The Peripheral
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William Gibson returns with his first novel since 2010’s New York Times–bestselling Zero History. Where Flynne and her brother, Burton, liv

I'm not on Steam Summer Sale by Don Whitaker -
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I'm not on Steam Summer Sale by Don Whitaker: 70% off 5 games

Crashed Lander on sale at IndieGameStand
indiegamestand.com

Outwit gravity. Race the clock. Explore new worlds. Crashed lander is a gravity-based arcade game inspired by classics like Lunar Lander and

VR Viewer for 2013 Nexus 7
yay3d.myshopify.com

VR Viewer quickly and easily converts your 2013 Nexus 7 tablet into a virtual reality 3D entertainment system! Experience HD resolution and

Rift Demo Round-up: Mar 2nd - Mar 15th
www.drashvr.com

Below is a list of around 36 free and native VR demos that have come out of the community in the last 2 weeks - either as new demos or signi

MakeHuman
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Software for the creation of 3D humanoid characters.

Download the latest indie games -
itch.io

itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just

Coastal Town | free hd stock video from Mother Nature Videos
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Click here to support this site and Pay What You Want. You'll get the highest quality version of this video plus a free Warm Fuzzy. (^_^). A

Crashed Lander demo
www.bug.hr

Službene stranice Brain Blinksa ugostile su drugu demo verziju igre Crashed Lander, arkadne letačke simulacije kojoj su kao uzor poslužili L

Crashed Lander
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Outwit gravity, race the clock, explore out-of-this-world landscapes.

Pixel Crafters
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You are what you make.

WatchESPN
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The free WatchESPN app lets you keep up with your sports anytime, anywhere on your Android phone and tablet. Watch live games and studio sho

Share
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Attribute, Value, Default, Description. data-href, URL to share, current page URL, The URL to share. If you set this attribute by using gapi

Candy Castle Chaos
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Once in every thousand years, when the gummi stars align.the immortal lords of the candy kingdom draw together to challenge each other in th

CPU-Z
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Android version of the popular CPU identification tool for PC/Windows., CPU-Z is a free application that reports information about your devi

EZPZ Solitaire Free
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EZPZ Solitaire is a simple, fun, and easy Klondike Solitaire game. Players get 10 points every time a card is moved to the foundation decks

The Room
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Welcome to The Room, a physical puzzler, wrapped in a mystery game, inside a beautifully tactile 3D world.***************** Praise for The R

Oculus Rift's John Carmack says a new Rift dev kit is in the works, sees...
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Oculus Rift's new Chief Technology Officer John Carmack says a new Oculus Rift dev kit is in the works and will arrive in developers' hands

Google Voice
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Make cheap international calls with your Google number. Send free text messages. Place calls and send text messages showing your Google numb