I'm curious, which Go packages are you using for your OpenGL bindings and for context creation/input? I recommend github.com/go-gl/glow/... and github.com/go-gl/glfw3.
It's like godoc.org, but for viewing the *source code* of any Go package on any branch/commit. It also has a Sublime Text-like symbols view for quick code navigation.
Here's a 2 minute screencast that shows it off.
And you can try it on your favorite Go package at http://gotools.org/. I hope you find it useful when you're doing Go development!
If done, it will benefit everyone looking at the source code of Go packages on gotools.org, so it's likely quite worth it!
I hope it'll help make updating your Go packages an easier and more fun experience!
The functionality should be equivalent to the GitHub Markdown API endpoint specified at https://developer.github.com/v3/markdown/#render-a-markdown-document-in-raw-mode, except the rendering is performed locally.
See usage example at https://github.com/shurcooL/go/blob/master/u/u1/main.go
github_flavored_markdown package builds on top of blackfriday, bluemonday, github.com/sourcegraph/syntaxhighlight so the code is very short. It currently only supports highlighting for `diff` and `Go`, but other languages can be added analogously (syntaxhighlight can be used for most as a pretty good generic highlighter). I'm still looking for a good unified interface for all the highlighters to refactor that code. Issues/PRs welcome.
I've also added an example of how to generate a complete HTML page, including the required CSS style sheet.
- York UniversityComputer Science, 2009 - 2011
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