Need convincing? Check the reviews here: http://www.machine22.com/humanextinctionsimulator/
I was hoping to wait at least a year before putting HES in a bundle but as you may have heard it can be hard sometimes to get attention so this is it! Grab it while you can.
Other examples are Wadjet Eye Games (adventure, http://www.wadjeteyegames.com/games/) and Winter Wolves Games (VN, http://www.winterwolves.com/).
I'm pretty that many people never heard of Winter Wolves Games but they have a nice niche there and are running a successful business for some years now and that's something I'd like to build for myself one day once I find the right path.
Money ... If there's one subject I'd like to avoid during vacation it's money but here it is in my face whether I like it or not so eh ... Let's keep talking about it then! ... sigh ...
You're right. The simple fact that when I put a tiny 10% discount on my game that my sales suddenly raise because of additional (but still very limited) visibility is proof enough that there are plenty of people willing to buy my game at $20. The problem is they just don't know about it.
When the argument is made for discovery using price I think it's approaching the problem the wrong way. I sure don't discover and get interested in new games by only reading something like "New indie game released for $5".
And then I keep seeing stories of games doing very well even if the press isn't talking about it. Even when it comes to YouTubers it doesn't seem they have all that much effect.
In fact, before contacting the press you probably already know if the game is doing well or not.
Keeping focus when you're not dedicating your mind to a task is difficult but then I need to remember that I'm not racing against anyone.
One Ambitious Indie Space MMO: Star Corsairs | DIYgamer
8-Bit Funding Blog: Instant Funds for Project Creators
Instant Funds for Project Creators. A while back we were forced by PayPal to essentially offer a no refund policy. Simple fact of the matter