I've never been part of the whole "Flash is dead" crowd, but I did lose interest 2-3 years ago. However, in the last year, my job has me ramping back up on Flash for building mobile games.
I'm really curious what the reality is on the future of Flash from Adobe's perspective. I know the marketing line, but here are some troubling facts:
1. A few years ago, just about everyone I knew at Adobe was on the Flash team. I don't think any of them are left. They've all either left or moved on to some other team. I'm not sure I know anybody on the Flash team at this point.
2. Per https://github.com/adobe-research/ActionScript4, "Adobe has no plans to resume development of ActionScript 4." So AS3 is the last version of AS?
3. Flash Builder 4.7 released 13 months ago. No talk about 4.8, much less 5. From bits and pieces I've heard, there is no plans to continue development on Flash Builder.
4. The last big strategy was to monetize gaming with the advanced features. This failed and the plan was abandoned.
From what I can see, Adobe has pretty much abandoned any further work on the platform as a whole and is basically in maintenance mode. It seems like updates are still forthcoming on AIR versions to keep up to date with the latest iOS and Android versions, and Flash CC seems to have updates here and there, mostly for mobile publishing.
But I seriously wonder how long this is going to continue. I'm not saying that it should or shouldn't, or making any judgment on it at all. My only fear is that there is a marketing line that it's still viable and you are committed to the future of Flash, but one day I'm going to wake up and read that it's all over.
I'm sure that it's a financial loss for Adobe to keep supporting AIR. And we've seen that the company is not afraid to cut those losses. There are companies that, for better or worse, depend on the Flash platform for their business. I feel like the writing is on the wall, but would love to have a straight answer about how long you plan to realistically support this platform. Another 6 months? A year?
- Team-OSenior Developer, 2011 - present
- Grupo WSenior Flash Developer | Illustrator, 2008 - 2011
Although he began working primarily as a Flash Developer and continued doing so while working in the Digital Agency Grupo W and later as an independent consultant he's recently shifted to a more "platform agnostic" way of thinking/working.
He currently works in web, desktop and mobile projects alike and spends his time between being Technology Director at Team-O a Digital Studio he co-founded with Cecy Meade and doing consultancy work, when time allows it he likes to experiment and tinker with code and illustration.
AS3 Training. learn actionscript. exams, videos, how to Flash CS5.5
Become a pro AS3 developer with exams, videos, live sessions and more. find your level, learn actionscript and how to flash cs5.5 the right
2012 Yeosu EXPO HYUNDAI MOTOR GROUP - Hyper-Matrix
Hyper-Matrix created by media artist group : J o n p a s a n g
Unreal Engine 3 comes to Flash | Unreal Insider | Unreal Technology
Unreal Engine 3 comes to Flash. October 4, 2011 Unreal Engine, Unreal Insider. Ok, this is officially our week! Today in Los Angeles our CEO
Glyph Designer - Angel Code Bitmap Font Editor - Like Hiero, bmGlyph - i...
Get your own copy of Glyph Designer now for only $29.99. Please tell us where you heard about Glyph Designer to begin. I heard about Glyph D
Flash Player 11, AIR 3, and Flex/Flash Builder 4.6 | Ryan Stewart – Moun...
Flash Player 11, AIR 3, and Flex/Flash Builder 4.6. Posted on September 20, 2011 by ryanstewart. Today is a pretty big day for Adobe develop
84-year-old becomes oldest app inventor with the word game Dabble | Vent...
George Weiss is 84, and he just may be the eldest mobile application inventor in America. His app is called Dabble - The Fast Thinking Word