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Dave Folmsbee
61 followers -
Level 8 Human
Level 8 Human

61 followers
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Dave Folmsbee commented on a post on Blogger.
I backed Savage Rifts - how about you guys?

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Dave Folmsbee commented on a post on Blogger.
Hope you're doing better, and congratulations on your new niece! I would add, as far as the Palladium system goes, that Soul Drinking weapons are another way to deal with the million+ H.P. monsters.

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Episode 37 - History Lessons!
Greetings, Citizens! Yes, I'm late. I know. I'm flaying the skin off my own back in penance right now. Again. I promise it won't happen for at least three more hours. Anyway, we have a fun-filled episode for you today, and that's partially because it was le...

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Dave Folmsbee commented on a post on Blogger.
Does this podcast contain spoilers for the book Calamity?

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Dave Folmsbee commented on a post on Blogger.
I haven't read this comic in a few years so he may have had other, newer examples, but these two are still relevant despite being a couple years old:

http://www.shortpacked.com/index.php?id=1556

http://www.shortpacked.com/index.php?id=1513

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In Episode 34 Matt asks their listeners to tell them why Sith are awesome. I don't presume to speak for everybody but I will say I didn't find anything about them awesome until I played Knights of the Old Republic and The Old Republic.

In Knights of the Old Republic I really liked how one of the paths you followed was for a Sith who was redeeming him/her self. I really dug that and it started to make me think of the Sith as something more than just the bad guys from the movies.

In The Old Republic MMORPG I came to really like the philosophy of the Sith as presented in the game. The Sith code is a wealth of backstory waiting to be explored (and I believe it is explored in the lore) and even little things like "May the Force serve you" instead of "May the Force be with you" helped me to really see them as more than just two-dimensional villains.

I guess ultimately I enjoy the Sith as villains because they're fleshed out and interesting, and not just two-dimensional bad guys standing in the way of the heroes.

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Dave Folmsbee commented on a post on Blogger.
Lot16 is back! Whoo!

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Dave Folmsbee commented on a post on Blogger.
The issue of gamers showing up inconsistently isn't limited to just teenagers. My gaming group, with player ages ranging from early 30's to mid 40's, suffers from the same "issue." It is frustrating at times but I try to keep each game as self-contained as possible in order to compensate. It is a Heroes Unlimited game, which helps a little since an ever-changing roster is "in-genre" for that sort of game.

We'll also do a lot in-between games to keep players "current," with updates on our own Obsidian Portal campaign site and with e-mails or over-the-phone RP. It's not a perfect solution but it helps.
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