What Eric S. Raymond and Richard Stallman gets wrong on Jobs:TL;DR: Design is more than repackaging, and the sooner people like Stallman and Raymond stop ridiculing it, the sooner they will be able to fight Apples walled garden.For those who haven't been able to follow it, these two free software gurus have both essentially said that Jobs left a harmful legacy in the software world, making "walled gardens" seem cool and crushing Freedom. And not to worry, as I've posted earlier I agree that Jobs left a questionable legacy. It's one of the reasons I haven't bought a Mac, even though as a designer I can't help but admire the work on it.
But what Raymond and Stallman doesn't do is explain how or why Apple and Jobs pulled this of and became the most successful company thus far in the 21st century, while the FSF is still waiting for the year of Linux on the Desktop. Apple, let me remind you, also compete with the monopolist Microsoft. And they are winning. Free Software has some important victories as well, like Android, but why was it Apple that broke the chains of Microsoft and not GNU/Linux?
To explain this Raymond and Stallman both ridicule the people who choose Apple products, saying in essence they are easily fooled by sparkling cool stuff:
Stallman:
"Steve Jobs, the pioneer of the computer as a jail made cool, designed to sever fools from their freedom, has died." http://stallman.org/archives/2011-jul-oct.html#06_October_2011_(Steve_Jobs)Raymond:
"What’s really troubling is that Jobs made the walled garden seem cool. He created a huge following that is not merely resigned to having their choices limited, but willing to praise the prison bars because they have pretty window treatments." "[Apple did] slick repackaging of design ideas from an engineering tradition that long predated Jobs, [for example the iPhone repackaging of] Danger with their pioneering Hiptop" http://esr.ibiblio.org/?p=3790Well, let me break it to you Stallman and Raymond: Good presentation, good UI, good design is much more than repackaging and pretty window treatments. I know you've both heard this before, but it doesn't seem to sink in so I'll repeat it:
Design is essential to humans, because design is about emotions. Not merely the lack of frustration that comes from good usability, but the joy from something extraordinary and the feeling of belonging that comes from fitting in. It's about charisma.
What you have been doing for years is putting a candidate for President up there who is a boring public speaker, who dresses sloppily and who might have very good policies and a good administration behind him but has no means of communicating that because he doesn't like talking to people. Saying Apple is winning against Microsoft because of the pretty window treatments is like saying that people voted for Obama because he dressed in sharp suits. It reveals a disturbing lack of understanding of human behavour.
The FSF community already get this for a lot of things, like programming languages. Why do people prefer Python or Ruby over PHP or Java? Because the first two are easy to use, have charisma and feel like flying compared to the last two. They don't do
that different tasks, but they are about as different in
feel as they come. When Steve Jobs talks about giving freedom to his users, he is talking about giving them the freedom of a great tool - the freedom to create, read, listen, watch and consume with a smile on your face. When you are asking people to not use Macs you are asking them to give up that freedom. No wonder people are reluctant.
Design is not merely taking invented tech and
repackaging it. It's about the
user experience. And Apple are far from alone in caring about it. Every successful tech company have whole teams of designers working on this, and the competition is brutal. Ubuntu, Canonical and lots of different FOSS teams are trying to pick up the challenge, but building up such a culture takes years of dedication and a culture of respect for designers and design.
The sooner top dogs like Raymond and Stallman understand the importance of user experience and stop ridiculing the users for "falling for" sparkling window borders, the sooner they can start helping people break out of Apples walled garden.