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Claudia Doppioslash
Works at Starship
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Claudia Doppioslash

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Immutable data structures are very useful for concurrency in any language, including C++. What I realized is that functional (in particular, persistent) data structures create a composable framework for working with immutable data structures. 
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Claudia Doppioslash

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"There are a lot of domain specific visual languages available to play with and check out. Over the years, we’ve been collecting a list of different environments that we feel, in one way or another, could be viewed as visual programming languages."
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Claudia Doppioslash

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First preview of Flynn now available
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A nice new toy to play with... ;) mounting a new server for :D
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Morphex The Incredible Transformer Hexapod Robot

Morphing DIY robot looks like a Portal ‘bot for real, by SlashGear

Engineer Kåre Halvorsen is bringing the sort of transforming 'bot tech you'd expect to see in CGI movies to life, with his new hexapod. The spherical robot, dubbed MorpHex MKII, actually is a double-hexapod, with effectively two sets of legs paired back to back, and integrated into individual sections of the translucent outer shell so that it can both roll around and walk.

The result is a surprising degree of freedom of movement, with MorpHex MKII able to roll down hills at speed as well as walk around over trickier terrain.

Watch it in action: MorpHex, the incredible hexapod robot !

#RoboticTechnology #TechnologyNews
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It reminds me of Omnidroid in The Incredibles.
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"Ever felt more ignorant the further you get into a book?
Pearls of Functional Algorithm Design is one of those. Lots of people are mystified by this book too, so it’s not just you. Moreover, it’s not the book’s fault either because it’s written for a very select readership.
It turns out that even if you’re not inside that select readership, there’s a kind of secret deciphering key that allows you to extract the best parts."
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This would make me feel even dumber than I already feel.
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Have her in circles
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Claudia Doppioslash

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"A collection of concrete examples for various game mechanics, algorithms, and effects. The examples are all implemented in JavaScript using the Phaser game framework, but the concepts and methods are general and can be adapted to any engine. Think of it as pseudocode.."
A collection of concrete, interactive game development examples for various game mechanics, algorithms, and special effects.
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Nice. Reshared to Computer Science community
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"Join us for a look at the basics of developing web applications in Clojure. Topics covered in this webcast include:

- Setting up a webserver with Pedestal
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"This text is focused on distributed programming and systems concepts you'll need to understand commercial systems in the data center. It would be madness to attempt to cover everything. You'll learn many key protocols and algorithms (covering, for example, many of the most cited papers in the discipline), including some new exciting ways to look at eventual consistency that haven't still made it into college textbooks - such as CRDTs and the CALM theorem." 
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GitBook: Write books with Markdown + Git

An excellent open-source book generator with support for interactive code challenges.
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Claudia Doppioslash

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The day has come
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Have her in circles
3,219 people
Polyglot developer (Unity3D/iOS/Android/Marmalade/Web/Whatever)
F#, Cg shader language, iOS, Unity3d, Android, Objective-C, Javascript, Clojure, Clojurescript, Boo, C#, Lua, Racket, Java, Python
  • Starship
    Game Developer, 2013 - present
    Unity3D game development, shader programming
  • Setgo Ltd
    Software Developer, 2012 - 2012
    Client SDKs on various platforms for the company's Game Analytics service
  • Racelogic
    Junior iOS Developer, 2011 - 2012
    iOS apps with MFi interfacing
  • Me
    Freelance iOS Developer, 2010 - 2011
  • Milkytea Ltd
    Mobile Game Developer, 2013 - 2013
    Unity3D mobile game development
Other profiles
Contributor to
Mind Contortionist and Bit Enchantress.
Mobile game developer. 
Interested in Game AI, Shaders, F#, Clojure, WebGL, Erlang, ObjC
Bragging rights
Meddling with the workings of the universe since 1984
Basic Information
Claudia Doppioslash's +1's are the things they like, agree with, or want to recommend.
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Last-Minute Holiday Gift Guide for Filmmakers « No Film School

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The iOS 7 Design Cheat Sheet

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George Lakoff to green marketers: use the F-word

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RoboVM - Develop iPhone and iPad Apps in Java with RoboVM

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A Journey to Make Video Games Into Art

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Director David Cage On Playing A Life In Full In “Beyond: Two Souls”

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Memory access pattern matters

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Haskell Lectures - CS 1501

Introduction to Haskell - CS 1501

Recordium | See what you hear

Recordium is a powerful, yet elegant, voice recording app designed for iPhone, iPad, and iPod Touch. Recordium's intuitive user interface, s

Math - Understanding the most beautiful equation in MathematicsFunction ...

Today is Leonhard Euler's 306th birthday. Euler was one of the most influential and prolific mathematicians in history. He had published ove

Making Crash Bandicoot - GOOL - part 9

I'm always being asked for more information on the LISP based languages I designed for the Crash and Jak games. This post is about GOOL, the