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City State Entertainment
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We put mor in your mmorpg
We put mor in your mmorpg

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Livestreaming event starts now! 11AM ET

Folks,

Starting at 11AM Eastern Time today, we begin our livestreaming summer of fun. Every week for the rest of the summer (subject to, of course, the usual disclaimers), we will be livestreaming every day from the studio. Our tentative schedule for next week can be found here (https://docs.google.com/spreadsheets/d/1_deLDHWM4ZRUnXvxymYFaJ1WFTsSqTbCYLM_efCiXIQ/edit?usp=sharing). This coming week, with the July 4th holiday and some scheduled vacations, the schedule isn't as chock-full of sessions as other weeks will be, of course. After all, you wouldn't want us to burn out too soon on streaming, would you? We have a whole summer yet to go!

As usual, you can find us on Twitch here: https://www.twitch.tv/citystategames.

And if you are confused about the times, you can head here: http://www.worldtimebuddy.com/?qm=1&lid=5,100,312&h=5&date=2016-7-1&sln=11-12

As always, if you cannot attend the livestream, we will make it available up on our YouTube channel here: https://www.youtube.com/user/CityStateGames, ASAP.

It's going to be a fun, interesting, and exciting summer for our Backers as we continue to close in on the launch of Beta 1. As we get closer and closer to the Beta 1 launch, we will add more design and programming sessions, as well as more livestreaming from inside the game. We will introduce you to our new team members, show you the new ability system from both player and design perspectives, take you deep into the fun of blowing stuff up, and so much more. And, even though we will have schedules for each week, expect that we will have lots of impromptu sessions/chats with and among the team, that will be streamed LIVE.

Our studio is closed for the July 4th holiday, and as per above, it will be a lighter week for us.

CU soon!

Mark

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Unveiled Newsletter is out! Summer streaming information, combat look and feel, threading tech discussion, art, updates, and more!

http://us5.campaign-archive2.com/?u=2b70fd18d895dd960141bac55&id=f5b5423037

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Evening update!!

Big user story update, a team member wedding, gifting testing, tons of art, shield pics, aaand comic!

http://camelotunchained.com/v3/a-june-bride-and-groom-and-an-update-too


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Folks,

On Friday, June 17th, we will be have a livestreaming update (video announcement + LIVE announcement + Q&A) for our Community. This is the update that I've bene talking about for the last couple of weeks. It will be preceeded by a short video, a Public Service Announcement for our Backers, from Andrew, that is certainly worth paying attention to, especially if you are interested in having a long and fun future home in Camelot Unchained. After the video, we will go LIVE and I'll talk about the separate CSE-focused announcement, which will be followed by an appropriately long Q&A. The livestream will start around 3PM EDT/7PM UTC/8PM BST.

As usual, you can find us on Twitch here: https://www.twitch.tv/citystategames

And if you are confused about the times, you can head here: http://www.worldtimebuddy.com/?qm=1&lid=5,100,14&h=5&date=2016-6-15&sln=15-16

As always, if you cannot attend the livestream, we will make it available up on our YouTube channel here: https://www.youtube.com/user/CityStateGames, ASAP.

The CSE-focused announcement, is, as I've hinted at, an important one for all of our Backers, so I hope you can join us tomorrow. It is also a very good announcement (as I've said before, it's not Beta 1) that I hope all of our Backers will enjoy. I hope you enjoy Andrew's PSA as well, as it it is something for our Backers and future players of Camelot Unchained to think about.

CU tomorrow!

Mark

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Today we will be doing an livestreaming update (video + short Q&A) for our Community. This is the first of two (or three) updates that we will have this week. The video will be followed by a short Q&A. The livestream will start around 3PM EDT/7PM UTC/8PM BST.

As usual, you can find us on Twitch here: https://www.twitch.tv/citystategames

*Additional info* This is not the update that I talked about last week. The Q&A portion of the update will be focused on today's update only, please. :)-MJ**

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Island flora, new interns, next pass on round structures in C.U.B.E, special videos, more swords, User Stories and more!

http://camelotunchained.com/v3/size-does-matter/

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Evening update: Big CUBE push, muti-player CUBE build test, fun with art (Happy Friday the 13th) and good improvements to the memory footprint.

http://camelotunchained.com/v3/happy-friday-the-13th/

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Combat, updates, comics, build pipelines, and so much more! Unveiled #21 is out.

http://us5.campaign-archive1.com/?u=2b70fd18d895dd960141bac55&id=2d92558921

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