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Chris Smith
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Chris Smith

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"Still Haven't Found What I'm Looking For" - Man, this gaming funk doesn't seem to want to let go.

I think it’s safe to say that no one in these circles — the people this post advertisement will reach — is immune to cycles of interest and ennui regarding the games we play, or at a lower level, the kinds of games we play. I’m sliding back into my phase…
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"Ghost in the WTF" - I don't usually gripe about movies, but I had to jump on this one.

99.65% of the time, I am a live and let live kind of consumer of media. When I watch a movie or TV show, I watch it for what it presents, and I try really hard not to place preconceived notions on top of entertainment because it is entertainment: if we go…
99.65% of the time, I am a live and let live kind of consumer of media. When I watch a movie or TV show, I watch it for what it presents, and I try really hard not to place preconceived notions on …
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Yeah, I'm not in revolt, per se. I don't revolt over stuff like this, especially since the movies and the series and the recent Arise (and the manga which is far less serious than all of the above) all follow different tracks, this being something connected but not slavish would technically work.

But seeing as how these are all without context, there's not a whole lot to go on except a chin-stroking "what exactly are they thinking here?"
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"Bunnies of Mass Destruction" - Recovering the Wyrmspeaker, and using animals as improvised weapons.

We now resume our regularly scheduled program, already in progress. Harried by yuan-ti in the temple after having interrupted their ritual sacrifice of a particularly damaged dwarf, the party found that the mental respite was working in their favor this…
We now resume our regularly scheduled program, already in progress. Harried by yuan-ti in the temple after having interrupted their ritual sacrifice of a particularly damaged dwarf, the party found…
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"Last Ones, I Promise: #NoMansSky and #Legion" -- You had to know this was coming.

On the upside, both No Man’s Sky and World of Warcraft‘s Legion precursor events have gotten me writing more often, but on the downside, you have to read about the same topics day after day. Fear not! I think I’m about done writing about both for the time…
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In case anyone was wondering -- you know who you are -- I tried messing with my PC audio setup as theorized in the attached post.

tldr: Computers don't care about our needs.

In installed the trial of VAC, which allowed me to make 2 input/outputs. That worked great.

First I tried Discord, running the desktop app, website in Chrome, and website in Edge, and all connecting to the same room. Unfortunately, I could only get 2 of the 3 clients into the same room for some weird reason. Normally each client would be a remote, but I'd need to run one app per participant on my machine, and there's only so many browsers in the world. This test was a bust.

Then I tried setting up a TS server and client. I could run multiple clients, but they seemed to all be on the same thread; when I changed the settings for one to set it's individual output channel, ALL of the running clients changed. THAT didn't help at all. THIS test was also a bust.

There's other clients like Mumble or Ventrillo, but really, I don't know how far down this rabbit hole I want to go. I suspect that the limitations of the PC itself is really at fault here. Aside from output -- which is what I want, your voice on it's own track in the audio recorder -- each application running locally thinks it's going to be the ONLY client running locally, and therefore not only provides an output (set to a VAC channel), but demands an INPUT. I don't have that many inputs. I have my main mic which I need, and a webcam mic, but that's about it. I COULD create additional "broadcaster" VAC devices that do nothing but broadcast dead air, setting their clients to MUTE the input, but for just three people, that's something like SEVEN VAC channels cluttering up my system.

Again, WHY can't someone create a client that just has all this built in? That pipes each unique user through a VAC that shows up in the Audio panel, which can be mixed down to a single channel or recorded as is? There's GOT to be something I'm missing or not aware of, because it can't REALLY be this difficult...can it?
A lot of tech questions involve trial and error to answer, mostly because those particular questions are ones that don’t get asked all that frequently, or exist in a realm of specialists who …
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Apparently Mumble does what I need it to do!

" Say you want to record a Podcast interview or be able to cut out specific comments/noises from a single user in your recording later on. In this case Multichannel recording will be your mode of choice. In this mode Mumble creates a separate audio file for every user you hear. Once you are done recording you can then use audio editors like Audacity, Cubase or Ableton Live to put things back together and to do your editing."

Well gawddamn. I think there's our answer!
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Actually, I guess the WHO is unexpected, but not really the WHAT. It always seemed strange that neither MS nor Sony had their own streaming outlet for their consoles. Yes, it made sense to go where the people were (Twitch), but having something that's more tightly integrated that they could control seemed more in line with the platform's "walled garden" mentality.
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"You'd Think By Now We'd Have Solved This Audio Issue" - Different remote audio streams into different local files.

A lot of tech questions involve trial and error to answer, mostly because those particular questions are ones that don’t get asked all that frequently, or exist in a realm of specialists who can hash out solutions in bare-metal terms that evade the grasp…
A lot of tech questions involve trial and error to answer, mostly because those particular questions are ones that don’t get asked all that frequently, or exist in a realm of specialists who …
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"How Much Is A Promise Worth?" For some, too much. For others, not at all.

I gave up on No Man’s Sky even before I got on my suicidal Star Citizen kick. My reasons follow closely to many other’s reasons who fit into what I’m going to call the “middle of the road quitters”: it’s a big universe, but no enough diversity of the…
I gave up on No Man’s Sky even before I got on my suicidal Star Citizen kick. My reasons follow closely to many other’s reasons who fit into what I’m going to call the “midd…
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"Trending Towards Expectations" - Watching promises manifest and what gets left behind as a result. #NoMansSky #StarCitizen

This weekend, I opted to put aside No Man’s Sky. I’m going to publicly blame the fact of having played it too often and too quickly because that seems to be a pattern with me: if I play a game a lot in a short amount of time without a break, then I tend…
This weekend, I opted to put aside No Man’s Sky. I’m going to publicly blame the fact of having played it too often and too quickly because that seems to be a pattern with me: if I play…
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"Mobile Tropes That Keep Me From Playing Mobile Games" - With bright pictures, so the mobile gaming crowd can understand

The soft-brained among us would start and end with the monetization practices that mobile and tablet game developers use to, you know, pay their bills, and while a lot of the complaints are legit — these are supposed to be games, not tollbooths — there’s…
The soft-brained among us would start and end with the monetization practices that mobile and tablet game developers use to, you know, pay their bills, and while a lot of the complaints are legit &…
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I hear that. I was thinking along those same lines after I wrote all this...it's one thing to complain about something, but another thing to offer solutions, and I don't know if there IS a solution to making a better quality game for mobile or tablets that might end up requiring additional input.

I mean, I got frustrated playing FFXIV and TESO on the consoles for this exact reason!
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"Chill Man's Sky; Invaders!" - #NoMansSky reminds me of the days of my youth; #Legion invasions

There’s a push and pull in the way I play games. The push is my reluctance to move on. I have (apparently) fond memories of my early days of gaming when I was able to kick back for an entire day during summer vacations and do nothing but play. Those were…
There’s a push and pull in the way I play games. The push is my reluctance to move on. I have (apparently) fond memories of my early days of gaming when I was able to kick back for an entire …
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When you get to a planet for the first time there's a little box of info that pops up that tells you how much flora and fauna there is, the general temperature range and stuff like that. It also gives a sentinel rating. I found my first Sentinels: Threatening planet yesterday and they attacked constantly. There were certain items call Gravitron Balls or Gravitron Spheres and just getting CLOSE to one of those caused the sentinels to open fire!
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"My Record Remains Unchallenged #NoMansSky; And About #Legion" - Feast your eyes...ON THIS!

My Record Remains Unchallenged Look, here’s a formula for you to memorize if you visit Levelcapped.com: Statement of Reluctance + Blog Post = Fuck it Of course I’m talking about No Man’s Sky, which I ended up picking up yesterday. I didn’t get to it until…
My Record Remains Unchallenged Look, here’s a formula for you to memorize if you visit Levelcapped.com: Statement of Reluctance + Blog Post = Fuck it Of course I’m talking about No Man&…
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The big draw of the early adoption is supposedly the ability to have your name tagged to new discoveries. I'm sure there's an achievement in there somewhere, and I'm sure some people are tagging stuff like crazy to say/be seen that they've tagged "the most".

I've already learned that aside from the fact that tagging stuff first gets you money, there's not a lot of draw there. There are other things you can do to get money (harvesting and selling for example). So if you don't care about getting your name in the credits, I can't see why buying now is important unless you just want to get in on it.

As a sandbox game, it does what it does very well. It gives you at least SOME initial direction as a kind of tutorial so you can get the hang of harvesting, crafting, repairing. It doesn't do anything re: buying, selling, collecting alien language, at least that I've seen. At some point I expect the "tutorialness" to wear off, leaving everyone to their own devices.

Like Elite, at that point it'll be up to you to determine what you want to do. Also like Elite, it seems that earning money, harvesting, and upgrading are THE ONLY things to do in terms of an elder game. Supposedly they'll be adding things like base/station building, but that's all I've seen (and I've not been following it very close to learn about any other planned features or ideas, so there might be others).

It's certainly a "wait for a sale" game if you don't care about the land rush, and even then I can see it as a "filler" game, and not something everyone is going to be putting aside all other games for.
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Very well run facility. We were attending a wedding and the service was great. The hotter has a 'throwback' vibe to it, covering the 60's through to the 80's which was unique. The function rooms were spacious and accommodating.
Public - a month ago
reviewed a month ago
Situated at the south end of Niagara's "entertainment district" and only about a 10 minute walk to the falls, this Howard Johnson's was better than expected. Clean, comfy, and with a pleasant staff.
Public - 2 months ago
reviewed 2 months ago
4 reviews
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Rooms were comfortable, although we were in there older part of the resort so there rooms were less modern: the bedroom had only a heater and no AC, although this room was on the inside of the complex. Views were great. There were two indoor pools, one obviously intended for children (more shallow, with a slide) and the other for older kids and adults. We didn't eat on the premises. We did eat breakfast down the road at the Heritage Farm Pancake House, which was amazing both for the good and the hospitality. Overall the stay was good, although the region wasn't yet "open" for tourism (end if April) which limited the options for things to do.
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Public - 5 months ago
reviewed 5 months ago