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Catalin Moldovan
Works at Evozon Software Romania
Attended Technical University of Cluj-Napoca
Lives in Cluj-Napoca, Cluj County, Romania
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Catalin Moldovan

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1 proton +1 neutron= deuterium, not hellium! Hellium is 2 protons+2 neutrons+2 electrons! back to scool!
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Catalin Moldovan

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A new Tut is up. This time we talk briefly about godots powerfull scene system and godots resource system.
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Catalin Moldovan

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Spread the word!
I'm writing a book about digital lighting and here is my plan: first write a series of lighting tutorials, covering different techniques.
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Catalin Moldovan

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Check our game studio new site. http://studio.evozon.com
You should definitely check the showreel also.
Evozon Game Studio is a one-stop-shop for outsourced game design, game development, porting, character and props design, headquartered in Cluj-Napoca, Romania.
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Catalin Moldovan

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Google Cast Developers
A place for Google Cast developers everywhere to meet, share and discuss the latest on Google Cast development
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Hi all,

I'm developing a Unity3D Android plugin to do real time encoding of camera rendering and stream it to Chromecast. I've managed to get the recording working and store a .mp4 file on external storage using https://github.com/google/grafika as a guideline and example code.
The thing is I don't know how to create a memory stream that will be permanently updated with new encoded data and streamed to Chromecast device instead of just being written to storage. This is my fist time Java and Android project (I'm an experienced C++/C# developer) and I don't know what frameworks/libraries/APIs I need to use to accomplish that on Android. Could someone point me in the right direction?

I'm apologizing if I asked the question in the wrong place. 

Thanks,
Catalin Moldovan
grafika - Grafika test app
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wow thx
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Catalin Moldovan

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A new Video of my Godot Introdcution Series is up.

Tutorial 05 Topics are:
- Setting up a statemachine
- adding rotation functionality for left/right movement
- adding doublejump behavior

Next Video will covor godots scene system and why it is so powerfull.

#godotengine   #gamedev   #gamedevelopement  
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Catalin Moldovan

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Now this is what I call  a good Heartstone card drop :D
Too bad I don't play rogue...
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In this tutorial we'll take a look at Color Management in Blender. Testing the 'looks' of the image is fun using film simulation, RGB curves and other processing.
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In his circles
114 people
Have him in circles
95 people
Looch Parotti (Relative)'s profile photo
Claudiu Farcas's profile photo
Richard Fabian's profile photo
Andreea Vlad's profile photo
Neoclinique Neocare's profile photo
Bogdan Popovici's profile photo
Ioana Sebestyen's profile photo
Salceanu Tudor's profile photo
Cristian Streng's profile photo
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15 communities
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Currently
Cluj-Napoca, Cluj County, Romania
Work
Occupation
Programmer
Employment
  • Evozon Software Romania
    Game Designer / Senior Programmer, present
Education
  • Technical University of Cluj-Napoca
    Applied Electronics, 1999 - 2004
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Gender
Male