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http://forums.cncnz.com/topic/20455-throwback-thursday-for-19th-january/

While a bit late, the new #ThrowbackThursday has finally arrived! This week, we remember the Soviet Crazy Ivan, which first appeared in C&C: Red Alert 2 from 2000. These infantrymen were literally so drunk that they were keen on placing timed explosives on every unit or structure within their reach, even friendly ones. The resulting explosions were large, violent and even had a brief appearance of a skull. The only units they wouldn't like to blow up were transport vehicles. One Crazy Ivan assassinated General Carville prior to Operation: Mirage in the original Red Alert 2 timeline. The unit was likely named after a Soviet submarine maneuver from the Cold War, which included a hard turn in order to clear the submarine's baffles (blind area in the rear) and quickly engage potential followers. Interestingly, the original concept art showed a Crazy Ivan wielding knives instead of explosives.

Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
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http://forums.cncnz.com/topic/20448-c-c-music-monday-crimson-city/

This week's edition of #CnCMusicMonday features a track from the Command & Conquer 3: Tiberium Wars soundtrack for the first time. Its "Crimson City". Most of the music in Tiberium Wars is atmospheric and moody. The music in the game changes based on what happening as you play. "Crimson City" features some really hard and loud rock. A new track will be posted next Monday. And as always, don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
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The start to the new year has seen the arrival of new patch for +Renegade X. Patch version 5.281 bring many new changes, additions and the usual collection of all important bug fixes. There are specific fixes for both GDI and Nod characters as well as user interface enhancements.. Many of the maps of have received balance changes, with two new maps be added to the game.
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As part of their Retro Gaming Blog, the Arcade Attack recently posted a new interview with Command & Conquer music legend, Frank Klepacki. The interview covers how Frank began his career in the gaming industry and discusses his work on the Command & Conquer soundtracks and other games he has worked in the years since.
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GameReplays will be hosting the Kane's Wrath January 3vs3 R12 Tournament this Sunday, 8th January at 12:00 GMT on C&C:Online.
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Both CnCNet and C&C:Online have launched their Discord servers recently. For those who don't know, Discord is a VoIP/chat service designed for gaming communities, and was intended to combine the best aspects of Skype and TeamSpeak, and you can even see a bit of IRC influence. It can be run through an application on your computer or smartphone, or through your web browser.
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It has been well over a year since the last major version of GenTool, was released. That changed today with the arrival of version 7.4. GenTool is a popular add-on for C&C Generals and Zero Hour which enhances the gameplay experience, especially in multiplayer, has been released. GenTool is a recommended download for all C&C Generals and Zero Hour players.
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Some more artwork from Project Camacho, a cancelled Command & Conquer game set in the Generals universe has surfaced. This image reveals a Native American character, called "Kajika"
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Just a few days ago, +W3D Hub made version 3.0.7.4 of Red Alert: A Path Beyond available for download. This all important update fixes the recent "rubber-banding" troubles that have been so troubling. There are other fixes and changes also included.
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http://forums.cncnz.com/topic/20438-c-c-music-monday-got-a-present-for-ya/

Its just a bit late, but this week's pick for C&C Music Monday has arrived. And comes to us from the C&C Renegade soundtrack. Its "Got a Present For Ya". The title of course comes from one of Havoc's catch phrases. This is a great rock track from Frank Klepacki. A new track will be posted next Monday. And as always, don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
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Welcome to this year's first instalment of #ThrowbackThursday! This week, we remember the GLA Angry Mob, which appeared in C&C: Generals and Zero Hour from 2003. It was notable for being the first squad unit in the Command & Conquer series. This mechanic saw wide use in EALA's subsequent Battle for Middle-earth series, as well as C&C 3: Tiberium Wars and Kane's Wrath, where the majority of infantry units were also represented by squads. Angry Mobs were just that - groups of furious, but poorly trained common folk who joined the ranks of the GLA. Even one mob was a bad omen for GLA's enemies on the field, as they proved quite effective against enemy units.

Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
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Just before the end of 2016, a new Command & Conquer mod was released. Its a Command & Conquer themed mod for RimWorld, a construction and management simulation video game developed by Ludeon Studios. In TiberiumRim - It Comes From Space v1.1 the basic mineral Tiberium in its many forms and a way to use it is added to the game
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