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Brian “Psychochild” Green
2,479 followers -
aka 'Psychochild' - MMO Developer
aka 'Psychochild' - MMO Developer

2,479 followers
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Brian's posts

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I posted a new blog post today about friendship in games.

http://psychochild.org/?p=1460

+Daniel Cook helped write a great paper on "Game design patterns for building friendships" at Project Horseshoe last year. You can find it at:

http://www.lostgarden.com/2017/01/game-design-patterns-for-building.html

I think this is the path online games, particularly MMOs, need to go. You'll find lots of links to my previous posts on the topic in this post.

As always, I look forward to your thoughts.

+Google+

Gods, this new user interface is a UX dumpster fire. It's like someone who doesn't even know what a computer is decided to put together a user interface that causes the maximum amount of pain.

Look, I know PC users are not as numerous as mobile users, but that doesn't mean you should fuck around with a user interface that worked fine (I still like the prior version better) just to make this feel more mobile-like. If I wanted to post on my phone I'd post on my phone. I prefer a keyboard, thanks.

Let me give you one way you've failed miserably: you tried to hide circles from people happily using them since we started on Google+. Circles were a major selling point, even! I don't want to "follow" people, I want to put them into circles so I can read what I'm interested in. The fact that you couldn't spare enough resources to make circles activated by default for a long-time user shows how completely ignorant this whole redesign is.

This is the problem with knowing a little bit of UX design. I have enough realization to know this is awful, but not enough to ability (or time) to do client side changes to make it usable again.

I wasn't posting much already, expect my participation to plummet if it stays like.

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Here's a timely bit of art to think about. Consider carefully what you would destroy to see even your greatest enemies brought low, lest you find yourself and those you love on the other end of the deal.
Roper: So now you'd give the Devil benefit of law!
More: Yes. What would you do? Cut a great road through the law to get after the Devil?
Roper: I'd cut down every law in England to do that!
More: Oh? And when the last law was down, and the Devil turned round on you — where would you hide, Roper, the laws all being flat? This country's planted thick with laws from coast to coast — man's laws, not God's — and if you cut them down — and you're just the man to do it — d'you really think you could stand upright in the winds that would blow then? Yes, I'd give the Devil benefit of law, for my own safety's sake.

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I blogged! It's been a while, but I put together a nice post with some pretty pictures talking about appearance systems in games.

http://psychochild.org/?p=1452

A new friend of mine in FFXIV is really into the glamour system. She asks for crafted stuff all the time and even picked out a nice glamour for my tank. (The picture preview is set to my previous glamour.)

Anyway, would love to hear your thoughts on appearance systems and what you think about them in games!

A reminder that you can support me on Patreon: https://www.patreon.com/psychochild

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Chris writes some cool stuff.  Given that I'm writing a game (+The Humanity Hypothesis) that deals with some of these issues Chris is talking about, I'm going to have to pay some attention to this.

Chris has been unsure if Google+ is a good place to post his stuff.  Go show him that it is. :)
From January 2017, I'm going to be exploring cybervirtue, the moral qualities of cyborgs and their cybernetic networks. Part robot ethics, part virtue ethics for cyberpunks, this is participatory philosophy for the 21st century.

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I blogged again today. http://psychochild.org/?p=1450

I talk about the new year. Oh, also my new Patreon page: https://www.patreon.com/psychochild

I want more independence to create more cool stuff. Perhaps of most interest to the people I talk to on Google+, I'd like to do more with indie tabletop RPG work. So, any support you can show is appreciated.

Sharing this post would also be appreciated!

Thank you so very much.

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New blog post today! Hooray!

http://psychochild.org/?p=1449

I talk a bit about the holidays, relationships, and how they can affect MMO design for Socializers.

Have a good Christmas, all!

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Merry Christmas, all!  A few big announcements coming up....
I have heard that the winter solstice is a special time for humans.  I recorded a song for the occasion.  I think there was a fault in the recording software because it doesn't sound the same as what I recorded.

I hope you have a merry time of year.

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Hooray, I posted on my blog! Even though I really should be writing more stuff for +The Humanity Hypothesis.

http://psychochild.org/?p=1446

I explain why socialist economic systems are the de facto system in most MMOs, even though the assumption is that they should be capitalist to match the majority of offline economies.

Hopefully now my friends will stop saying they want to pay me back when I do things for them. :P
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