My campaign got under way last night. I decided to open using the montage mechanic from Tales of the 13th Age to bring the party together.
Etmaz, the chaos mage, escaped the Hell Mash by diving into Lake Hope and eventually washed up on the shores of near Foothold. There he was nursed back to health, but upon setting out to return home, he was attack by some bandits in the mountains. It was then he met Stargazer, the monk, who dispatched the bandits and convinced Etmaz to take the scenic route home and see Starport.
The two weary travellers made their way north and found a lovely spot to make camp for the night. Little did they know, they were camping in a Koru Behemoth footprint in the midst of migration season for the area. Awoken by the shaking of the ground, the two were short of ideas on how to get out of the way of an oncoming behemoth. Luckily, Lee Gno, the commander, was on his way to the court of the Elf Queen when he spotted the two and pulled them from the footprint, just in time to avoid being squished. Its was Lee's ideas to make their way south, out of the migration trail and into the Fangs.
The three soon found themselves in a bit of trouble, mired in the swampy muck of the Fangs. Lucky for them, Kolak the cleric, wanting to steer clear of the Forge, was passing by and offered his assistance. He left to get rope and returned with a serviceable stick instead. Having learned their lesson, the four made their way northeast, out of the Fangs and into the foothills north of Concord.
There, they found themselves in a valley, trapped between two hill giants who had decided their Saturday entertainment would be tossing boulders at the would be adventurers below and watching them run to and fro. Malgnat, the huge dragonborne fighter, heard a ruckus while dispatching a couple demons and decided to put the giants in their place. With a demon in each hand, he slung one at each giant, knocking them over and giving the group below the opportunity to escape.
Malgnat knew of an ancient portal that would take them to the outskirts of Concord, but something went horribly wrong and Etmas lost his pants. The party is still reeling from the loss.
We then got into the traditional gameplay...
Once near Concord, the party was approached by a foot messenger of the Queen's Court at the point of exhaustion. He carried a scroll with an urgent message for the Queen's trade envoy currently in Concord, the City of Spires. He gave the scroll to Etmaz, along with a monocle of future sight in case they encounter any trouble. Magically sealed, the adventurers had no choice but to make their way to Concord post haste to warn the envoy and satisfy their curiosity.
Before they could enter the city, however, they heard the cries of help from a halfing farmer, Milo Bumbershoot, who had been chased up onto a well by a pack of wolves. The party got their first taste of combat as a team, dispatching the wolves with relative ease. Milo rewarded their bravery with a healing potion he had been saving and a jar of Holy Oil he had traded some beets to a missionary of the Priestess for.
Kolak was able to find out from the city gate's guards that the envoy had been in town for a couple days and they should be found in the city council chambers to the south in the center of the city. Once they reached the council house, Malgnat decided to wash himself in a garden bird bath while the others went inside. Malgnat was quickly reminded by the guards that you can't just do that and he was getting bloody water everywhere and he should rejoin his party.
The sealed scroll was all they needed to get into the council chamber. It was there Kolak encountered three familiar faces of the envoy: Nyamo (high elf bureaucrat in charge of trade), Loyala (wood elf, a former cleric to the the Queen’s Court guard who in just a few years has risen high within the court proper), and Golmal (a dark elf ranger and the head of security for the envoy).
Golmal quickly recognized Kolak and made his way over to see exactly why he and this group of adventurers were interrupting the meeting. Etmaz presented the Golmal with the scroll which he quickly unsealed with a signet ring and read. Golmal's demeanor quickly changed, and he started barking orders to secure an exit from the building and protect the council members and envoy. Malgnat's heard a ruckus coming from down the hall and was able to warn the party as a horde of zombies began to press the chamber doors open. Malgnat attempted to bar the door, but failed.
As the battle commenced, the politicians were ushered out of the chambers through the back entrance. Golmal stood in front of this door and provided cover fire from the rear. Tom, Dick and Harry, three city guards, helped the party carry the fight to the horde as it tried to enter the chamber. Malgnat, Lee & Stargazer blocked the doorway, reducing the weaker gravemeat zombies to just meat. The party is at the ready with three shufflers and three zombies still pressing them.
What will happen next? Will they continue to reduce the zombies to gore now that only the strong ones remain?