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Bram Ridder
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66 followers
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Updated my lighting engine, now supporting up to 100 lights. Better quality of lights and (surprisingly) better performance. FPS went up x3 and stuff looks tons better! #gamedev #indiedev
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Updated Dreaded Spectre to the newest engine. Quick play test to check everything still works #gamedev #indiedev
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Cube shadow maps #demo. This is #WIP, next phase is to do it all in one render call. #OpenGL #GameDev #IndieDev
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Cube shadow maps #demo. This is #WIP, next phase is to do it all in one render call. #OpenGL #GameDev #IndieDev
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Normal Mapping integrated into my 3D #DPEngine. Nice things look nicer and ugly things look uglier! https://youtu.be/3RCcxR5iX6c #indiedev #gamedev #opengl
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Dreaded Portal Engine now supports HDR and Bloom effects, check it out! #opengl #indiedev #gamedev #graphics
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#FPS server is online, download the client here https://www.dropbox.com/s/gaela8sf8bca88n/SpectrePackage.zip?dl=0. Can you defeat the two #ai #bots? #GameDev #IndieDev #Gaming
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First test with the #AI for the #FPS Dreaded Spectre, check it out! #gamedev #indiedev #DPEngine
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First look at a bot for the #FPS Dreaded Spectre! #GameDev #IndieDev #workinprogress #DPEngine
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Version 0.0.1 released of my #FPS "Dreaded Spectre" and my 3D engine! https://tinyurl.com/y9x3focx https://tinyurl.com/y8sezb79 #gamedev #indiedev
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