Like +Joe Farrell
, I didn't really consider the ergonomics at first glance or how much the thing probably weighs.
Ok onto the Cloud stuff! How well is this gaming cloud hardware going to scale? Once you get a ton of users on there, the bandwidth needed to stream multiple game instances out into the Cloud will be pretty significant because each user stream will be unique. Cost wise, I just don't see anyone investing the money in Datacenter resources (power, space, rack infrastructure, network switching, etc) for a game streaming farm.