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Ben Duguid
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Ben Duguid

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Dawn at Cocoa Beach, FL
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Trying to make consistent PCL nuget packages on different environments - one generates a lib folder containing "portable-Profile259", while another generates a lib folder containing "portable-net45 win wpa81 wp80 MonoAndroid10 xamarinios10 MonoTouch10".
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Is there a "minimum" amount of the Azure SDK that I can install without installing a copy of Visual Studio on my build servers?

The "Microsoft Build Tools 2015"  work nicely without the overhead of Visual Studio on the build agent, but I can't see what the minimum components are that will include the build targets, etc.
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I seem to have worked it out if anyone else has the same issue.

http://stackoverflow.com/a/31659288/33051
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Beasthunter197 and JKing hook up for another early morning of Minecraft fun
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Ben Duguid

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So turns out that the #Azure Compute Emulator (and Visual Studio 2015's Diagnostic tools) are very fragile when it comes to path lengths. We've been fighting with the Compute emulator constantly cycling our web role between "Starting - Busy - Unhealthy" while the worker role has been fine. Setting a file system junction to the root of the solution in a much shorter path seems to have solved the problem.

It didn't help that the solution works fine when deployed to Azure, and confused us with the worker role working - which leads me to think it's not necessarily the length to the root that's the issue, but something within the project (I'm looking at you npm)...
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Beasthunter197 & Zhaph learn about Macbeth
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I'm trying to remember which of these photos were taken on my phone, with a GPS tag, compared with the majority which were taken on my camera without - and therefore how Google knows...
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Love! Great memories :-)
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So I finally admitted defeat on running the PI headless and bought a 7" Lilliput HDMI screen. Works a treat with #osmc  
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In their circles
349 people
Have them in circles
99 people
Chris Mathews's profile photo
Sebastian Gray's profile photo
Sarah Blackburn's profile photo
Joe Dearsley's profile photo
Mike Rogers's profile photo
Mark Boardman's profile photo
Zeb Sadiq's profile photo
Ape Ale Games's profile photo
Jean-Marc Nimal's profile photo
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Zhaph
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Life's a game, play it well
My kids had great fun at the Star Wars art workshop this morning, funny and encouraging staff working really nicely with a full room of kids - looking forward to seeing what the next theme is. Glad we'd booked though as it was completely full!
Public - 3 months ago
reviewed 3 months ago
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