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Axel Jung
Works at dpluscneuemedien GmbH
Attended Holbein Gymnasium
Lives in Augsburg
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sehr geile Aktion... und es spielt sich auf einer Anomaly deutlich motivierter, wenn der Himmel dazu noch grün leuchtet. Kann ich aus eigener Erfahrung sagen. ;-) #florence   #ingress   #shonin  
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The English version is right after the Italian one

Un giorno nel lontano 2013 @DaemonGRIT(+Pierluigi Failla  ) mostrò a me (@ToscJones) un piano di attacco di un multifield diverso dal solito.
Il nome di questo progetto era Praesidivm nome latino che indica l’ assedio.
Bello, interessante ma aveva alcune caratteristiche di sicurezza non sufficienti allo scopo per cui era nato ma sicuramente aveva una strategia del tutto innovativa ed era quindi una gran base di partenza..
Decidemmo insieme di creare tutta una serie di migliorie tattiche e alla fine entrambi entusiasti sognavamo di usarlo un giorno....
A dicembre 2014 la notizia bomba....
Nuova anomalia; una delle locations principali è a #Firenze  
In uno dei nostri abituali colloqui gli propongo la pazza idea: usiamo quello?
Lui orgoglioso della scelta avalla la mia richiesta... inizia il lavoro.
La strategia andava adattata all'evento quindi mi sono messo a lavoro per creare un nuovo piano avendo come base tattica il vecchio progetto... Faccio vedere il piano all'amico e decidiamo: “Si può fare!!!”.
Nasce quindi Florentivm (conosciuto anche con il nome de "Il pollaio" inteso come assedio a recinto ).
La collaborazione arriva un po da tutto il gruppo dei toscani grazie anche al prezioso aiuto di @Alive1984( +Vincenzo De Presbiteris ) che ha contribuito a creare i teams e le navette per la raccolta chiavi.
Le squadre si compongono, i giorni volano via veloci ed arriva il momento di abbattere la roccaforte avversaria.
Si parte...
Alcune piccole difficoltà iniziali non ci permettono di chiudere la prima misurazione... 
Il tempo passa inesorabile ma all'improvviso ecco il momento: si illuminano le chiavi giuste e BAMM ... ecco il primo field!!
Da li il team si muove come da strategia grazie al lavoro degli operatori (@DaemonGRIT ,@ShinIce +Shin Ice  ,@Nerainquieta +Elisabetta Maria Fiordaliso @uccio79 +Iacopo Fontanelli  ) e le cose funzionano anche con dei momenti di pressione dell'avversario e di reale pericolo...
Arrivano 1, 2, 3 ... 10 puffi ma il sistema e soprattutto il cuore del ragazzi in campo reggono il confronto con un team avversario di tutto rispetto.
L’avversario attacca a ripetizione in vari punti, cade un field ma inesorabile arriva il primo #facefield   , entusiasmante per tutti noi presenti all’anomalia, deprimente per loro.
Abbiamo scelto l'hashtag #facefield   per spiegare la sensazione in-your-face sentita dai puffi quando inaspettatamente hanno visto i loro scanner diventare meno verdi o addirittura andare nero e poi ricolorarsi sempre più di verde e così via ...
Così la battaglia va avanti a suon di fields caduti e nuovi #facefields   e alla fine il progetto cade ma dopo quasi 3 ore di assedio; attendiamo con trepidazione il verdetto finale da parte della NIA.
Alla fine eccolo: Illuminati 808 - Resistenti 798.
Le esultanze e i messaggi di congratulazioni arrivano in rapida successione; uno dei più ricorrenti è stato: YOU ROCKED FLORENCE e per questo vogliamo ringraziare tutti gli illuminati del mondo!!!
Onore delle armi anche agli avversari alcuni dei quali si sono comunque sportivamente  congratulati.
Voglio ringraziare particolarmente tutto il team di raccolta chiavi e soprattutto la passione e il sacrificio di tutto il teamfield (alcuni dei membri addirittura venuti da fuori ma integrati alla perfezione con il gruppo di amici abituale).
La roccaforte puffa è caduta sotto l'attacco di un gruppo di amici i quali hanno passato un pomeriggio indimenticabile .
ENLIGHTENED ROCKED FLORENCE!!!


A day in far 2013,@DaemonGrIt(+Pierluigi Failla ) showed me (@ToscJones) a strategy for a plan of a multi-field, completely different than the usual.
The project name was PREASIDIVM taking from the ancient latin word for siege .
Nice, interesting; although it was missing some security features that were necessary for its own aim, it was nevertheless an entirely innovative strategy and it was therefore a good starting point.
Together, we developed a number of improved tactics and, at the end, we enthusiastically dreamed of using it, some day...
In December 2014 here the breaking news came: new anomaly, and one of the primary locations would be #Florence   .
During our conversations I suggested the crazy idea: should we use that one?
He proudly accepted and the work began.
The strategy had to be fine-tuned around the event, therefore I started woking on a new plan which used the old one as a starting ground.
I showed the plan to my friend and we decided: “We can definitely do it!!!”.
Hence, FLORENTIDIVM came to life (also known as * "Il pollaio" , that means The hen-house, to suggest the base concepts of * “siege” * and *fence ).
We received effort and support from all Tuscanian agents, also thanks to the precious help of @Alive1984(+Vincenzo De Presbiteris ) who contributed to create the teams and transports sessions for keys harvesting and sharing.
Teams were made up, days went by fast and the moment to start our operation was getting close; attack the enemy headerquarter was imminent.
On our way...
Some initial difficulties did not allow us to close the fields on time for the first measurement... 
Time went by unrelentingly, but suddenly the moment came: a series of amazing links and a wonderful enlightened field was up!!! 
From there, the team, driven by the OPs (@DaemonGRIT,@ShinIce, +Shin Ice  uccio79 +Iacopo Fontanelli  Nerainquieta +Elisabetta Maria Fiordaliso  ), moved on following a clear strategy and everything worked as we planned nevertheless the pressure and the face-to-face with enemies.
1, 2, 3 ... 10 maybe more smurfs arrived, but the strategy and, more important the heart of our guys, held up against a respectable enemy team.
The enemy attacked repeatedly in various points, a field went down and immediately a first #facefield   came up, exciting us and depressing them.
We chose the #facefield  hashtag to explain the in-your-face sensation felt by the smurfs when they unexpectedly saw their scanners going from barely green or black to solid green again and so on...
The battle then went on with fields getting taken down immediately followed by new #facefields   being brought up, and the our efforts ended after a 3-hour siege.
At the end, we got the results: Enligthened 808 - Resistance 798.
Celebrations, and congratulation messages arrive in quick sequence from everywhere in the world, one of the most recurring was: YOU ROCKED FLORENCE and for this we want to thank all the Enlightened in the world!!
Honors to opponents, some of whom congratulated with us.
I would like to particularly thank all the key-harvesting team and, above all, the passion and sacrifice of all the fielding team (some members of which also came from out of Tuscany but perfectly integrated).
The smurf headequarter fell under the attack of a group of friends who spent an unforgettable afternoon.

ENLIGHTENED ROCKED FLORENCE!!!

Agents involved:

ShinIce +Shin Ice  
MoonbaseAlpha +Alessandro Spiandore  
P3IN +Niccolo' Iacomi  
sgainator +Maurizio Ingress  
LuigiXV +Luigi Buonamici  
pixj +Maria Crosta  
Zogia +Sara Trevisan 
tommypsyfreak +Tommaso Capezzuoli  
iosonotetsuo +Nico Lelli
Nerainquieta +Elisabetta Maria Fiordaliso  
bulle +Gianmarco Bulleri  
species +species speciei  
XScarpaX +Leonardo Scarpelini  
Khristian +kristian Soliman
ile20
Miracolblade +Simone Pietrini 
uccio79 +Iacopo Fontanelli 
ToscJones
JpG89 +Jean-Pierre Gillot  
Kathrein +Silvia Landi 
DaemonGRIT  +Pierluigi Failla 
MetalSeline2003 +Patricia MetalSeline 
ciukino +mauro ciuco 
Alive1984 +Vincenzo De Presbiteris 
xFairyVixenx +Francesca fairy.vixen 
SIDRACK +Sidrack Mei 



+Ingress +John Hanke +Brandon Badger +Brian Rose +Joe Philley +Anne Beuttenmüller +Matilde Tusberti +Stefano Conte 
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Axel Jung

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#ingress  is about connecting people not only portals.
 
This is #Ingress, to me, in a nutshell. The whole reason why I've continued to play a game since I started back in November of 2012, when I usually don't last more than 6 month on any multi-or-single-player enterprise.

Today, while I was sitting at my desk, I actually looked at my phone. I don't do notification sounds anymore -- it would kill my phone, really. But I do check on occasion. And today, about an hour before I got off work, someone who shall go nameless because they're not germane to this conversation, and not remotely the nemesis I curse when I look at the sky in torment when one of my beloved resonators go down...

Ahem...

Sorry... back on track here. Anyhow, this couldn't stand, of course! I can't reach the portals near my work from my desk, so I had to wait, and watch them go so far as to field over my work and everything.

Clock out couldn't come quick enough. Sure enough, soon I was out there, moving toward the first of the four portals clustered outside my office at the bar across the street.

I made quick work out of them, for sure. They were linked and shielded, but no toad portal can stand against my might! Once the first was down (they're in a partial line), I moved for proper 40m deployment on it... and in the few seconds it took me to move, I saw it bust out in green again.

This is where it gets fun, and where it echos a number of positive experiences I've had in the field. I look up, turn around, and see a fellow, across the street, at the bar in question, with his phone out. We shared the nod we all know, that recognition, he waved. I smiled and waved back, and made my way across the street.

"That's why I love this game!" He exclaimed to the Tadpole he'd been training earlier in the day. Next thing I know, I'm sitting down with two toads at a bar, whom I have never met before, and because of our shared love of the game, it's like catching up to an old friend.

When the competition falls away, when the app is turned off, and 'enemies' can laugh and have fun over a pint? That's when you know you've got a great community. That's when you know you're not just part of a game... you're a part of a phenomenon.

So have fun with the story, with the immersion, with the bang bang and pew pew... but also remember the humanity of everyone involved. My day at work had been hell today, and just meeting a new 'frenemy' made it a thousand times brighter.

So thank you, Firehazzard, for a quick 5 minutes that made my day so much brighter. And thank you, +John Hanke and the entire Niantic crew, for creating this "game" that made that possible.

+Ingress +Bill Kilday +Joe Philley +Brian Rose +Anne Beuttenmüller +Ethan Lepouttre +Linda Besh 
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Axel Jung

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Was bitte macht ein Smartphone, wenn es keinen Strom verbraucht hat, aber 9 Stunden lief? #wtf

Bzw. In dem Fall: #ftw 😉
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Tut es ja... ;-) Schau mal genau hin. 9 Std auf Akku und immer noch 100%.
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So. Mission erfüllt. Jetzt kann ich endlich ALLE Items verwenden. ;-) #ingress   #lvl8  
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Glückwunsch. Jetzt kannst du ja den entgangenen Anruf abarbeiten ;)
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Have him in circles
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Axel Jung

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YEAH! #ingress  
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finde den axlm0d... :-D #helios #ingress 
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#Helios  09

The Anomaly is underway in Munich.  Agents everywhere.
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etwas heranzoomen, dann findet man schon ein paar von uns. hihhi.
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Wenn einem #ingress Spieler* am Wochenende mal langweilig ist, dann kann er ja einfach ein großes Feld über Dasing legen :-D


*mir 
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so trägt frau kletterschuhe ;-P #klettern  
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Ballettschuhe? via +Lezecké stěny v ČR +La Sportiva 
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"Valley Uprising" - Verrückte Jungs - Damals wie heute. ;-) #climbing   #klettern  
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Have him in circles
124 people
Jenny Jenny's profile photo
Heike Matthiesen's profile photo
mountix's profile photo
Christian Muehlhaeuser's profile photo
Eduard Klein's profile photo
enziano's profile photo
Meike M (ShutterCrow)'s profile photo
Augsbuerger's profile photo
Sabina Scherer's profile photo
Education
  • Holbein Gymnasium
    1988 - 1995
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Male
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Occupation
PHP-Development / IT-Administrator
Employment
  • dpluscneuemedien GmbH
    PHP-Developer/IT-Admin/Leitung Software-Development, 2001 - present
  • nettechnics
    Inhaber, 2000 - 2001
  • rmc
    Technik/technischer Vertrieb, 1995 - 2000
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Augsburg
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