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Aseprite

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Hi there asepriters! Today we are releasing some bug fixes for v1.1 and the first beta for v1.2 on the Steam beta branch. (How to update Aseprite?) Aseprite v1.1.7 includes the following changes: •...
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Then you can send me that file at support@aseprite.org
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Aseprite is on Steam Greenlight, help us with your vote!
Steam Workshop: Greenlight. Aseprite is a pixel art tool that lets you create 2D animations for videogames. Some included features: - Compose sprites using layers & frames as separated concepts. - Create images in RGBA o
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If you are already a customer, you will be able to request a Steam key! ^_^
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And it’s here, Aseprite v1.1 is available on Gumroad and itch.io! There are so many changes that it’d be impossible to make an exhaustive list. The main new features you can start looking at are...
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New release Aseprite v1.0.9 available:
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Aseprite v1.0.6 is here! http://buff.ly/1B91jSj
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New Aseprite version released with several bug fixes and some new features: • New backend on Windows and OS X. Improved trackpad support on OS X. (issue 139) • Now we can scale from center/pivot...
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The new version of Aseprite is already available on your Humble Bundle library, itch.io, Gumroad, and Steam store!!! ^_^ All customers can get a Steam key from those website.
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Bug fixes and new features for everyone! • Added partial support to draw text (issue 28) • Added symmetry mode (issue 208) • Added scroll bars to Timeline (issue 732) • Added an “Undo History” window...
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I always forgot to post in Google+ 😅
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Aseprite v1.1-beta1 is available right now!
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Please don't die ^_^
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New Aseprite v1.0.3 released! http://buff.ly/1AXnCXB
A new version of Aseprite with new features is available just right now! You can see the list of changes in the release notes page. The most important stuff are: • New Windows installer and Mac OS X...
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I'm a little sprite editor.
Introduction
Aseprite (aka ASE, Allegro Sprite Editor) is an open source program to create animated sprites & pixel art. Sprites are little images that can be used in your website or in a video game. You can draw characters with movement, intros, textures, patterns, backgrounds, logos, color palettes, isometric levels, etc.
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