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antCGi Ltd

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My latest piece of work created to accompany a brand new workshop, simply titled "Awake".

With this piece I wanted to try and step away from my usual style of rendering and my typical pipeline, so I decided not to use mental ray and try V-Ray instead.

Hope you like it, and feel free to share.

#vray #tutorial #maya3d #3dworld #girl #coffee
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Hi Antony! Are you still using 3D SILO in your work?
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Last year, while working for Jellyfish Pictures, I was asked to help out on another project which they were producing for the BBC. I was already generating a series of high end rigs for them for a children’s television show but they wondered if I could turn my hand to a full wolf rig.

I love a challenge and I had created some low end wolf rigs previously while working on Wolfblood Shadow Runners, so I was eager to work on a more complicated rig aimed at television rather than games. Little did I know that the wolf in question was to become the base for the CG wolves in series four of Wolfblood on CBBC.

Follow the link to see more including a full video demonstration of the final rig.
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My #tutorials page has had a huge update to now include videos and playlists for my #free workshops towards the bottom of the page!

Courses include #Autodesk #Maya modeling, texturing, rigging, dynamics and shader setup. Covering both high resolution and game development. There are also workshops including #ZBrush and #Photoshop.

Please take a look and fee free to share the link!
Digital Tutors Bifrost & nHair Marvelous Designer Maya Dynamics xGen - Fur & Feathers
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This morning I decided to put the #SurfaceBook to the test and use it for work, rather than my desktop.

The idea was to see if I could accomplish what I had planned for today on this device, as well as seeing if I could continue working here, where I had left off on my main machine.

So I transferred my files, set-up downstairs and started working in #Maya3D with some music playing through the Surface Books speakers.

Firstly I have to say how nice the keyboard is. It's springy and responsive, a welcome change to the one I had used previously with the Surface Pro 3. It felt much nicer to have a proper keyboard to use. The screen is also glorious and the increased size means that things don't feel cramped. Maya for example felt almost like I was back on my desktop and I didn't need to juggle the windows and tabs.

On first opening Maya I did notice some lag with my 1.5 million polygon test model, but this quickly changed once I adjusted be settings to use Direct X rather than Open GL. Things ran a lot smoother, although the wireframe wouldn't show when I selected the model and there was still a slight delay when manipulating vertices with Soft Selection enabled. All in all it ran better than expected, (this is the i5 model remember, not the i7).

As a reminder to myself I also repeated the same test on my desktop and was surprised to see almost identical results. The wireframe was still missing, so this must be a Maya bug, and Soft Select had pretty much the same delay.

I had some animation work on the cards today so I opened the scenes and began working. Maya ran just as well as on my desktop and it handled the scenes without a problem. The only issues I did have were with the small animation curves in the graph editor and some other UI elements which were really tiny. This was more of a slight niggle though and didn't stop me working.

So as a first test I am happy to say the Surface Book passed with flying colours. Its was comfortable to use and Maya ran smoothly, in fact it ran so well that I wouldn't have any issues doing more work on this device.

Next i'll be testing #ZBrush, #Photoshop and #Mischief.
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When you hear the words “Activity Tracker” the first thought which springs to mind is one of a pedometer. A device worn on your wrist or belt which simply counts your movements for the day. This information is then pushed through various algorithms to work out when you were walking, running or just sat on the sofa. The idea behind this type of tracker being that you have a goal to reach, which is usually 10,000 steps, and this in turn pushes you to get out of your seat to achieve that goal.

Now this is simplifying things slightly, and more modern trackers can now measure steps climbed, calories burned, distance travelled and also how well you have slept using this data.

Jaybird, a company already known for creating wireless headphones is now dipping its toe into the tracker pond with what’s its dubbing an Active Recovery Band. Initially this may seem like yet another glorified pedometer making its way into an already crowded market, but the Reign has a twist.

Yes, it follows you throughout the day and quietly stores your activity. It also sits on your wrist and synchronises its data with a companion app on your chosen device, but the similarities end here. Where the Reign differs from the competition is with the Go Zone. A virtual personal trainer of sorts who measures your body each morning and tells you whether you should push yourself further, or have a well-deserved day off from the gym.

It`s also one of the first devices to automatically recognise when you’re walking, running, cycling or playing sports in addition to swimming. Yes, the Reign is fully waterproof, another feature most of its competitors are lacking. To top it off all this is done with no need for you to log anything, or tell it when you’re about to exercise.

These are all bold claims, but does it actually work?

So with all this in mind have Jaybird breathed a breath of fresh air into the activity tracker market, or will the Reign simply drift by like a draft from an open window?

Read on to find out.
When you hear the words “Activity Tracker” the first thought which springs to mind is one of a pedometer. A device worn on your wrist or belt which simply counts your movements for the day. This information is then pushed through various
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antCGi Ltd

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The new issue of 3DWorld magazine is out now and this month I have a six page tutorial on setting up your skin shaders using #VRay.

Rather than focus on the VRayFastSSS2 shader we will instead be looking at the relatively new VRaySkinMtl shader.

Get more details here - http://buff.ly/25Tm40n
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Here is a small teaser from two of my new tutorials coming in issues 210 and 211 of 3DWorld magazine.

I can't say what they involve just yet but the first is out on Wednesday, so make sure you grab a copy.
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I currently have a rare window of availability in my schedule through June and July, so if you are looking for a Maya artist/animator/rigger for your project then please get in touch.

To see a full list of my services please visit my site and go to the new Services section in the menu. One area that hasn't been included yet are my tutoring and teaching services so if your interested in learning more about Maya, 3D modeling, animation or game development then please drop me a line.
Founded in 2014 by industry veteran Antony Ward, author of Game Character Development in Maya (2004), Game Character Development (2008) and 3D Modeling in Silo (2010). antCGi boasts over two decades of experience in digital media, as well as a vast suite of courses available through Digital Tutors, 3DWorld and CGTuts+. Its with this backbone
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Looking for a straightforward and inexpensive animation tool? #Akeytsu might be the answer.
Looking for a straightforward and inexpensive animation tool? Akeytsu might be the answer.
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I never intended to buy an iPad Pro.

Yes, I own an iPhone and have done for many years now. I also got sucked into the whole iPad vortex eventually, thinking it would allow me to be more productive but it ultimately ended up living out its days in the bottom of a drawer.

When Apple revealed the iPad Pro and the Apple Pencil I didn’t even bother to watch the keynote. For me another, larger iPad wasn’t huge news, and a stylus, well that’s wasn’t exactly ground-breaking. I already owned a Surface Pro 3 which did everything I needed. I could write on it and use all of my main desktop applications too, like Autodesk Maya and ZBrush to a degree. I could even sketch and paint on it too…Yes, it wasn’t perfect but that was just what you expected with these devices. You were never going have the perfect drawing experience so you adapt.

It was only after talking to a handful of my artist friends that my interest was piqued. When phrases like “It’s amazing to draw on” and “I haven’t used my Cintiq Companion since.” We’re used on more than one occasion I decided I had to at least try one.

So did it live up to the hype? Was the drawing experience really that good and would it eventually, as Apple claimed, replace my laptop?

Read on to find out.
I never intended to buy an iPad Pro. Yes, I own an iPhone and have done for many years now. I also got sucked into the whole iPad vortex eventually, thinking it would allow me to be more productive but it ultimately ended
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If your new years resolution was to get fitter this year, and your in the market for a #fitness #tracker, why not check out my #reviews first. They may help you decide which is best for you ;)
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Have them in circles
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