- SelfpubdFounder, 2012 - present
- Thumb ArcadePlayer 01 (CEO), 2010 - 2012
As a cereal, er serial, entrepreneur things never slow down. I founded Selfpubd, a publishing platform for indie mobile game developers, based on lessons learned and frustrations while running my own indie mobile game studio. Game publishing is ready for a serious renovation!
I am skeptical about most things, satirical in my commentary on the world and open to genuine people. Say hello!
- California Polytechnic State UniversityIndustrial Technology, 1990 - 1994
Free Games and Sales: The Thumb Arcade iPhone Bundle, The Humble Bundle ...
You know what I’ve just realized? Every Friday I’m so concerned with telling everyone about all of the great new deals in gaming that are ci
Humility not required: iOS receives its first indie game bundle
A coterie of indie developers has banded together to release the Thumb Arcade Game Bundle - a collective of 10 iOS games which users can dow
How to plan for a profitable mobile app launch, by Taptica
Matt Tubergen is VP and GM of Taptica, a performance-based mobile advertising platform and has over 10 years experience in the mobile app an
Two Apple Design Awards for Selfpubd Game Studios | Selfpubd Blog
Posted by thumbadmin on Jun 11, 2013. BADLAND on Thumb Arcade · Ridiculous Fishing on Thumb Arcade. We are over the moon right now to see no
1 thing you can do NOW to ensure we WIN the fight against AIDS
Urge Congress to make the beginning of the end of AIDS a reality by funding life-saving AIDS programs in next year's budget.
Gamasutra: Japheth Dillman's Blog - How Not to Suck at Developer Evangel...
Posted 09/09/12 01:54:00 pm. How Not to Suck at Developer Evangelism! The new breed of evangelism in the developer world is an entirely diff
Thumb Arcade hopes to change mobile game discovery [interview]
It’s the very definition of a first world problem, but the amount of great mobile indie games out there is kind of overwhelming. Finding tim
The indie app store is go: Selfpubd launches Thumb Arcade
Do indie developers need a publisher, a route to market, or a promo platform once their games are out there? In one way or another, all thre
Have your cake: Portland video game Monsters Ate My Birthday Cake will b...
Monsters Ate My Birthday Cake is heavily influenced by the childhood experiences of the game creators. We strive to capture the nostalgia of
Gamasutra - Press Releases - Boston Festival of Indie Games announces Op...
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Selfpubd stamps out 'perpetual conflict' between indie devs and publishe...
Earlier this week, indie publishing platform Selfpubd unveiled a deal to provide its members with new tools for user acquisition, monetisati
Indie movement Selfpubd teams up with mobile ad network Taptica
Indie publishing platform Selfpubd has announced a deal with mobile ad network Taptica that will offer its members a new suite of user acqui
Hacking discoverability: Selfpubd inks deal with Taptica to promote indi...
Talk to any independent mobile app developer and—without fail—they'll all have one concern in common: discoverability. You see, in a world w
Selfpubd finds a partner to promote indie mobile games (exclusive)
Taptica will give developers $2,500 worth of app promotion in a deal with indie game marketing company Selfpubd.
How Google Wants to Make Starting Up Easier for Entrepreneurs
The search giant's head of global entrepreneurship outreach shares the company's goals with its new Google for Entrepreneurs site.Get the la