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Andy Hauge
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Andy Hauge

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Masterpost for my Collections
(they're only visible to people I have circled)

Game Design: https://plus.google.com/collection/ogvpb

Anime: https://plus.google.com/collection/o5_-a
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Andy Hauge

Fiasco IRL  - 
 
Well.
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Perfect for Fiasco!
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It was inevitable! Set rotation is coming to Hearthstone. And it's exactly what I thought it would be: Basic + Classic + the last few adventures/expansions. More incentive for me to go exclusively Arena, honestly--now I have to start keeping up with the game on a regular basis, or else make Classic/Basic-only decks.

What really annoys me, though, is how old adventures will no longer be purchasable at all; it's not necessarily about access to cards, but that adventures can be flat-out fun to play through. I might switch to only buying Wing 1 of each new adventure when it comes out, to make sure I always have the adventure unlocked to buy the other wings for later.
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Discovery while playing Age of Mythology: Extended Edition :

Hydras are THE BEST. Not only are they really strong creatures with a cool ability (feed on your enemies, grow more heads to feed more effectively!), but they look just like they stepped out of a Harryhausen movie.
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So, this Kickstarter! I haven't talked a whole lot about it on G+ recently, but I'm really excited to see this finally coming into being.

The Quick Pitch
It's designed with the same "entire CCG in a box" philosophy as Epic, but with a bigger box (and therefore a lot more options). It's also not a traditional-style CCG either: instead of building a deck beforehand and battling it out with that deck, you build it as you play the game, drawing from a limited cardpool that you bring to the table. It's also inspired by the RTS genre: you get gold (your mana) from investing in workers, you can pursue different tech-tree upgrades, and your heroes gain the ability to cast spells and use innate abilities. So basically, it's "what if we made Warcraft 3 into a card game".

Cool Stuff About It
~ David Sirlin designed it. He's got some very vocal (and blunt) opinions about game design, but he also has a number of really interesting games out, and he has a passion for making asymmetric games that hold up under competitive play.
~ There are a bunch of wildly divergent mechanics attached to the core structure--although the combat is reminiscent of Magic: the Gathering, pretty much nothing else is. The build-as-you-go factor, the way you tech into new buildings, and also the "Patrol Zone", where you assign units to guard against enemy attacks. More on that later.
~ It emulates RTS games in a way that's actually really natural for a card game--I've long thought deckbuilding was a natural fit for that.
~ Okay, the Patrol Zone. It's a mechanic where you assign defending units to different slots at the end of your turn. Your opponent then can attack them (mostly) as they wish, with the caveat that each slot gives you a different bonus if your opponent attacks the unit in the slot! So you basically present them with a difficult decision, and I love that. It's the most unique mechanic I've seen in a card game.
~ While the price for "all the stuff" is going to be a bit steep (probably around $200 or so), that's with every expansion in the game. It's an LCG that you can stop collecting after a certain period of time, and still be current in.

There's some other links in this article, to places where they talk about Codex mechanics in general. I think it's pretty cool, and I'm hyped that it's finally coming to KS!
I've been working on the Codex card game for a lot of years, and it will finally be up on Kickstarter early next week. Instead of having just a deck of cards, you actually bring a "codex" of cards to the game, and that's the card pool you can pull from. You build your deck from that as you play, and there's a couple turns of lag time between when you add cards from you codex to your deck, and when you actually play them. This happens...
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Always a good thing to keep in mind. I know for a fact that, for many people in some circles (including the RPG scene!) I am the "Other Side" person, whether they know it or not.
A friendly reminder about smugness and social media.
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Sharing links that mock a caricature of the Other Side isn’t signaling that we’re somehow more informed. It signals that we’d rather be smug assholes than consider alternative views.

I think that Blanda is (partially) incorrect here, because he doesn't take into account the intended audience of the signalling. It's not much different than the accusation of "false equivalence," which was designed to send a particular signal to a particular audience, namely one's "circle of intellectual teammates." And for those teammates, mocking the strawman version of the Other Side, or claiming that mentioning their opinion sites along with your own is false equivalence, is exactly how "I'm more informed than the Other Side" is communicated. To say to someone, "You're signalling to me that you're a smug asshole" or "You're misconstruing the context of the article" is pretty much proof positive that you're not on the team, to the point that it's effectively a form of signalling in an of itself.
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While I still grouse and have issues with the way Blizzard's Hearthstone team is managing the game, I will say that ever since a friend pointed me to Paladin Murloc Lategame Swarm, I've been having a disgustingly good time with it. MRGLRGLRGLRGLR!!!
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This is the best thing you'll read all week.
Today we’re doing something weird. We’ve asked a team of fashion experts to judge the outfits of video game characters. Think of this as Video Gaming’s Next Top Model.
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This was tons of fun to read; Would totally be interested in more. ;)
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Watching this video fills me with determination. Also, I finished the Neutral run today.
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Yet, let this fill you with resignation. https://www.youtube.com/watch?v=ygH9VcV7IBg.
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Andy Hauge

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Wow. Wow. Telltale's Walking Dead just keeps delivering. Season 1, Episode 4 was fantastic so far, and they're doing an amazing job ramping things up for the finale. I can't wait to see what's in store. And I've got a pretty cool suspicion about Season 2, given small tidbits I've heard here and there.

Also hoping that Molly shows up again in Season 2, she's a cool character.
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The best Game of Thrones parody. Also probably the most niche amongst folks in my circles.
The Best Daily Pop Culture Tees; Today's Designs · Grave- yard · Submit a. Design · Last Call. Punch Is Coming. Add to cart. by: Soulkr Size Chart. Shipping starts at just $2.98! Planned ship date for this design: Monday, January 18. Also Available As. Mens - $11. Womens - $11. Youth - $11 ...
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Andy Hauge

The Alchemical Laboratory  - 
 
I thought some more about how I would use SWM to do Doctor Who, and came up with this idea...

The Ritual of Regeneration
Before your first tale begins, the Overplayer must choose an eidolon for The Doctor. Then each player, in turn, selects a Trick for The Doctor. Write these down. The Overplayer then adds All That Deserves a Name. In play, anyone may describe The Doctor and their Named, and once per session, instead of using their own Trick, a Companion may choose for The Doctor to use one of their Tricks instead. Each Trick, as always, may only be used once, and The Doctor may only use one Trick per tale.

If The Doctor has used all of their Tricks, the Overlord may, at the conclusion of the Perilous Phase, trigger the Ritual of Regeneration again.

And a new Trick...
Solace: When you reincorporate a thread, you may give something from your list of Named to The Doctor, or take something from their list of Named. If you do, give The Doctor an additional Trick of your choosing.
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Interesting side effect: the Doctors with the most longevity will undoubtedly be the ones whose stories focus primarily on their Companions' Tricks, while Doctors who steal center stage by shaping the plot with their own Tricks will regenerate quickly.
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Story
Tagline
A storyteller at heart and RPG blogger.
Introduction
Good evening, afternoon, or whatever time it happens to be there, ladies and gents! I happen to be Andy, who happens to be a freelance web designer, musician, writer, and whatnot.

Roman Catholic, student of tabletop gaming, and someday soon I'll have my own designs in the field!
Basic Information
Gender
Male
Andy Hauge's +1's are the things they like, agree with, or want to recommend.
Paul Abel
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My Music, My Story

The Constant Groundskeeper
what-if.xkcd.com

Answering your hypothetical questions with physics, every Tuesday. New: @whatifnumbers, a Twitter feed of numbers I find while answering que

Scrap metal gets new life as robot night lights
news.cnet.com

Artist Tal Avitzur combs California scrapyards for bits of old brass and reimagines them as robots. The LED-blinking night lights, which con

Google Fiber could expand to Austin as city preps for joint-announcement...
www.theverge.com

Google and the City of Austin, Texas have sent out invites for a press conference for "a very important announcement" next week, according t

Leaving Auschwitz
marianninja.blogspot.com

As the bus pulled up to Auschwitz, the concentration camp, last Friday, I knew that God was with me. And that this experience was not to be

xkcd: Nine
xkcd.com

< Prev · Random; Next >; >|. Permanent link to this comic: http://xkcd.com/1103/ Image URL (for hotlinking/embedding): http://imgs.xkcd.com/

Fantastic Maps
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The fantasy maps of Jon Roberts

xkcd: Traffic Lights
xkcd.com

< Prev · Random; Next >; >|. Permanent link to this comic: http://xkcd.com/1116/ Image URL (for hotlinking/embedding): http://imgs.xkcd.com/

Epic Changes: Converting from “Pathfinder” to “Marvel Heroic Roleplaying...
critical-hits.com

As our Pathfinder game progressed through 18 months, 75+ adventures, and nearly 20 levels of play it was increasingly apparent that we had c

Looking For Group
lfgcomic.com

Home Archives Forum Extras About Shop · RSS Feed · First Previous. 621. Next Last · Buy This Print Buy This Print · Previous First Archive.

Looking For Group
lfgcomic.com

Home Archives Forum Extras About Shop · RSS Feed · First Previous. 607. Next Last · Buy This Print Buy This Print · Previous First Archive.

Darths & Droids
www.darthsanddroids.net

Episode 841: Star Killer, Qu'est-ce Que C'est? Episode 841: Star Killer, Qu'est-ce Que C'est? <<FIRST <PREVIOUS. Revenge makes a great motiv

DiceStream
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Never take your eyes off the game.

Mouseburning It: Hacking a Skill System, Small Press Style : Critical Hits
critical-hits.com

Between the first 2 combat encounters, the PCs were standing around a broken statue of Maïwenn's god. She mused that she, like, totally shou

Evil Hat Productions
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Award-winning Game Publisher

History's first OMG directed at Winston Churchill?
news.cnet.com

Turns out the oft-used abbreviation has its origins in a British Naval dialogue. Read this blog post by Eric Mack on Crave.

Dark Dungeons
www.chick.com

Debbie thought playing Dungeons and Dragons was fun...until it destroyed her friend.

Fate
www.faterpg.com

Fate. Official Home of the Fate RPG pen & paper game system. Home; About Fate Core; Resources; Using Fate With The OGL; Links. + Evil Ha

Weregeek
www.weregeek.com

A webcomic about geeks and the games they play.

This place is a wonderful grab bag of all sorts of costume accessories! From cheap premade Halloween stuff to theatrical-level makeup (like Ben Nye hair color), it's stocked!
Public - a year ago
reviewed a year ago
I love Pegasus. They have a nice selection of various games (including indie games), and the staff is great. I love browsing around, and dropping in to geek out about something with the guy at the register.
Quality: Very GoodAppeal: Very GoodService: Excellent
Public - 2 years ago
reviewed 2 years ago
3 reviews
Map
Map
Map
Simply...fantastic. Walking in there was mildly breathtaking, and the staff is quite friendly. And...well...games from floor to ceiling, and the stock is ridiculously varietized! No trouble finding what I wanted at all!
Quality: ExcellentAppeal: ExcellentService: Excellent
Public - 2 years ago
reviewed 2 years ago